Player Matchup

Chronos
Chronos
MarxianGamer
Chronos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,443 Elo+
Solo
Thanatos
Thanatos
Scungilimann420
Thanatos
Level 37
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 9L
1,186 Elo+
Party 1
Cthulhu
Cthulhu
mammutti61
Cthulhu
Level 63
God Stats
6W - 7L
1,505 SR
Queue Stats
151W - 141L
1,447 Elo+
Solo
Atlas
Atlas
t3d3llio
Atlas
Level 27
God Stats
2W - 3L
1,451 SR
Queue Stats
2W - 8L
1,229 Elo+
Party 1
Nut
Nut
xJRA97
Nut
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,186 Elo+
Party 1
Team Averages
Level 40
1,447 SR
1,298 Elo+

VS

Team Averages
Level 64
1,516 SR
1,401 Elo+
Agni
Agni
GermanDonosoT
Agni
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,108 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MF1_Vctoorlpz
Ah Muzen Cab
Level 63
God Stats
1W - 5L
1,198 SR
Queue Stats
114W - 110L
1,514 Elo+
Party 2
Athena
Athena
WizardOsprey35
Athena
Level 62
God Stats
5W - 1L
1,705 SR
Queue Stats
51W - 40L
1,487 Elo+
Solo
Fenrir
Fenrir
anderfire01
Fenrir
Level 67
God Stats
9W - 7L
1,676 SR
Queue Stats
83W - 72L
1,530 Elo+
Party 2
King Arthur
King Arthur
ii BaiLeY 999
King Arthur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MarxianGamer
Chronos
13
3 / 6 / 0
7,637
546
5,524
13,338
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
8
0 / 6 / 1
5,505
393
1,824
11,380
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
mammutti61
Cthulhu
13
4 / 0 / 0
7,826
559
7,920
9,631
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Atlas
t3d3llio
Atlas
9
0 / 3 / 0
6,045
432
5,278
11,426
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nut
xJRA97
Nut
9
0 / 0 / 0
5,626
402
5,380
8,170
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
8,442
603
10,899
8,382
3,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MF1_Vctoorlpz
Ah Muzen Cab
13
3 / 0 / 2
7,421
530
11,385
9,375
3,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 0 / 6
7,603
543
4,876
11,094
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
13
5 / 1 / 3
7,636
545
7,330
13,534
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ii BaiLeY 999
King Arthur
12
0 / 3 / 0
6,974
498
2,010
9,339
7,257
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
7
Kills
14
15
Deaths
7
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
Ah Muzen Cab
MF1_Vctoorlpz
Ah Muzen Cab
3
0
2
4
L
Chronos
MarxianGamer
Chronos
3
6
0
0.5
L
Thanatos
0
6
1
0.08
W
2
0
6
5
W
Fenrir
5
1
3
6.5
W
King Arthur
ii BaiLeY 999
King Arthur
0
3
0
0
L
Cthulhu
mammutti61
Cthulhu
4
0
0
4
L
Atlas
t3d3llio
Atlas
0
3
0
0
L
Nut
xJRA97
Nut
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,926
Damage
36,500
53,945
Taken
51,724
26,634
Mitigated
31,787
12,237
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,899
896
0
2,084
8,382
3,284
274
2,587
5,694
63,918
2,501
W
Ah Muzen Cab
MF1_Vctoorlpz
Ah Muzen Cab
11,385
4,014
0
904
9,375
3,959
588
3,218
6,157
0
68,971
L
Chronos
MarxianGamer
Chronos
5,524
1,900
0
2,570
13,338
4,593
0
6,636
6,702
60,436
1,731
L
Thanatos
1,824
235
0
2,781
11,380
3,852
0
4,020
7,360
0
24,703
W
4,876
1,213
0
2,104
11,094
11,201
547
3,517
7,517
20,511
2,353
W
Fenrir
7,330
1,236
0
5,200
13,534
6,086
0
3,477
9,926
0
58,776
W
King Arthur
ii BaiLeY 999
King Arthur
2,010
427
0
1,830
9,339
7,257
0
4,010
4,699
0
38,036
L
Cthulhu
mammutti61
Cthulhu
7,920
964
71
3,189
9,631
7,958
0
1,239
8,392
46,515
3,192
L
Atlas
t3d3llio
Atlas
5,278
2,166
0
1,936
11,426
7,759
0
1,563
9,863
22,922
0
L
Nut
xJRA97
Nut
5,380
2,386
0
1,690
8,170
2,472
0
1,696
6,474
0
34,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,639
Gold Earned
38,076
319
Minions Killed
364
0
Camps Cleared
0
1,341,368
Distance Traveled
1,398,910
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,442
603
95
7
0
280,040
0
W
Ah Muzen Cab
7,421
530
87
6
0
256,685
0
L
Chronos
7,637
546
105
8
0
249,407
0
L
Thanatos
5,505
393
42
3
0
308,010
0
W
Athena
7,603
543
33
2
0
287,797
1
W
Fenrir
7,636
545
85
6
0
335,460
0
W
King Arthur
6,974
498
64
5
0
238,928
0
L
Cthulhu
7,826
559
86
6
0
256,918
2
L
Atlas
6,045
432
22
2
0
258,098
0
L
Nut
5,626
402
64
5
0
268,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role