Player Matchup

Sylvanus
Sylvanus
Cure39664
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Fooperpooper
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sappy2725
Nu Wa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
booty_fiddler69
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,481 Elo+
Solo
Discordia
Discordia
diamond_dally
Discordia
Level 22
God Stats
3W - 5L
1,844 SR
Queue Stats
38W - 55L
1,396 Elo+
Solo
Team Averages
Level 11
1,569 SR
1,475 Elo+

VS

Team Averages
Level 34
1,419 SR
1,474 Elo+
Ymir
Ymir
BrownBread2p
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,716 Elo+
Solo
Nu Wa
Nu Wa
FullM00ns_
Nu Wa
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RectmHammer
Danzaburou
Level 86
God Stats
8W - 7L
1,307 SR
Queue Stats
139W - 156L
1,385 Elo+
Solo
Mulan
Mulan
Te Sensei
Mulan
Level 25
God Stats
13W - 17L
1,438 SR
Queue Stats
17W - 28L
1,298 Elo+
Solo
Kali
Kali
jaime500165
Kali
Level 29
God Stats
4W - 5L
1,349 SR
Queue Stats
306W - 298L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cure39664
Sylvanus
9
0 / 0 / 1
5,220
1,044
0
1,859
1,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jing Wei
Fooperpooper
Jing Wei
10
2 / 0 / 0
5,412
1,082
1,582
3,721
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Sappy2725
Nu Wa
10
0 / 0 / 1
5,097
1,019
4,816
2,201
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cu Chulainn
booty_fiddler69
Cu Chulainn
10
1 / 0 / 2
5,298
1,060
1,988
3,422
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
diamond_dally
Discordia
10
0 / 0 / 2
5,007
1,001
1,193
907
290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,272
854
0
264
100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
10
0 / 0 / 0
4,759
952
2,526
2,941
899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RectmHammer
Danzaburou
11
0 / 1 / 0
4,919
984
1,766
3,422
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Te Sensei
Mulan
7
0 / 1 / 0
4,272
854
411
1,260
694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 1 / 0
4,831
966
2,248
4,980
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Sylvanus
Cure39664
Sylvanus
0
0
1
0.5
W
Jing Wei
Fooperpooper
Jing Wei
2
0
0
2
L
Nu Wa
0
0
0
0
L
Danzaburou
RectmHammer
Danzaburou
0
1
0
0
W
Nu Wa
Sappy2725
Nu Wa
0
0
1
0.5
L
Mulan
Te Sensei
Mulan
0
1
0
0
W
Cu Chulainn
booty_fiddler69
Cu Chulainn
1
0
2
2
W
Discordia
diamond_dally
Discordia
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,579
Damage
6,951
12,110
Taken
12,867
5,060
Mitigated
5,137
2,588
Healing
2,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
264
100
0
222
0
0
0
W
Sylvanus
Cure39664
Sylvanus
0
0
688
1,080
1,859
1,039
0
959
900
3,540
0
W
Jing Wei
Fooperpooper
Jing Wei
1,582
1,228
0
176
3,721
1,290
1,118
589
3,097
0
11,243
L
Nu Wa
2,526
583
0
249
2,941
899
0
1,307
1,462
14,446
0
L
Danzaburou
RectmHammer
Danzaburou
1,766
61
0
1,043
3,422
1,200
0
2,102
1,200
0
14,237
W
Nu Wa
Sappy2725
Nu Wa
4,816
1,482
0
445
2,201
749
0
449
1,752
17,170
1,312
L
Mulan
Te Sensei
Mulan
411
267
0
34
1,260
694
0
498
684
0
806
W
Cu Chulainn
booty_fiddler69
Cu Chulainn
1,988
501
0
0
3,422
1,692
30
227
3,195
64
13,614
W
Discordia
diamond_dally
Discordia
1,193
0
0
199
907
290
390
302
605
13,073
0
L
2,248
718
0
1,108
4,980
2,244
0
1,209
3,667
0
13,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
23,053
124
Minions Killed
81
0
Camps Cleared
0
522,687
Distance Traveled
293,141
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,272
854
0
0
0
0
0
W
Sylvanus
5,220
1,044
16
3
0
87,721
0
W
Jing Wei
5,412
1,082
20
4
0
115,001
0
L
Nu Wa
4,759
952
23
5
0
83,116
1
L
Danzaburou
4,919
984
28
6
0
100,911
1
W
Nu Wa
5,097
1,019
32
6
0
97,826
2
L
Mulan
4,272
854
0
0
0
18,106
0
W
Cu Chulainn
5,298
1,060
32
6
0
116,817
0
W
Discordia
5,007
1,001
24
5
0
105,322
0
L
Kali
4,831
966
30
6
0
91,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role