Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BafoDeGato
Eset
Level 33
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 11L
1,283 Elo+
Solo
Arachne
Arachne
SkiderGamer13
Arachne
Level 123
God Stats
64W - 56L
1,502 SR
Queue Stats
181W - 169L
1,511 Elo+
Solo
Bacchus
Bacchus
Steorage
Bacchus
Level 63
God Stats
24W - 15L
1,631 SR
Queue Stats
245W - 211L
1,561 Elo+
Solo
Apollo
Apollo
zLuluPDra GC
Apollo
Level 118
God Stats
7W - 7L
1,188 SR
Queue Stats
384W - 394L
1,469 Elo+
Solo
Team Averages
Level 97
1,423 SR
1,465 Elo+

VS

Team Averages
Level 52
1,476 SR
1,398 Elo+
Thanatos
Thanatos
FUT Bueno
Thanatos
Level 67
God Stats
5W - 13L
1,341 SR
Queue Stats
43W - 57L
1,400 Elo+
Party 1
Ymir
Ymir
JFidelis
Ymir
Level 17
God Stats
6W - 9L
1,475 SR
Queue Stats
7W - 13L
1,353 Elo+
Party 1
Janus
Janus
NC25
Janus
Level 129
God Stats
21W - 19L
1,601 SR
Queue Stats
297W - 245L
1,530 Elo+
Solo
Skadi
Skadi
iBoava__
Skadi
Level 28
God Stats
7W - 13L
1,462 SR
Queue Stats
50W - 65L
1,414 Elo+
Party 1
Xbalanque
Xbalanque
zDioogo
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 0 / 1
7,443
620
9,761
13,674
11,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 2
6,011
501
1,369
6,424
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
12
9 / 1 / 1
7,200
600
8,559
9,253
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
Steorage
Bacchus
12
2 / 1 / 5
7,312
609
5,789
9,302
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
13
2 / 0 / 4
7,074
590
4,583
6,278
2,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FUT Bueno
Thanatos
8
0 / 4 / 0
4,968
414
3,722
9,117
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
7
0 / 5 / 1
5,156
430
1,521
10,444
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
NC25
Janus
15
4 / 2 / 0
8,096
675
5,854
4,896
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
iBoava__
Skadi
11
0 / 1 / 0
6,176
515
6,012
10,291
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
zDioogo
Xbalanque
9
1 / 2 / 0
5,692
474
4,370
6,880
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
5
5
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
1
1.5
W
0
3
2
0.33
L
Thanatos
FUT Bueno
Thanatos
0
4
0
0
L
Ymir
0
5
1
0.1
L
Janus
NC25
Janus
4
2
0
2
W
Arachne
9
1
1
9.5
W
Bacchus
Steorage
Bacchus
2
1
5
4.5
L
Skadi
iBoava__
Skadi
0
1
0
0
L
Xbalanque
zDioogo
Xbalanque
1
2
0
0.5
W
Apollo
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,061
Damage
21,479
44,931
Taken
41,628
28,487
Mitigated
25,333
17,666
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,761
5,380
0
7,077
13,674
11,819
0
0
13,674
0
66,000
W
1,369
65
0
500
6,424
2,046
0
4,611
1,421
33,978
0
L
Thanatos
FUT Bueno
Thanatos
3,722
1,340
0
3,291
9,117
3,961
0
1,348
7,769
0
27,273
L
Ymir
1,521
104
68
768
10,444
9,977
0
2,200
8,244
10,416
0
L
Janus
NC25
Janus
5,854
379
0
428
4,896
1,774
0
2,148
2,748
74,155
1,578
W
Arachne
8,559
6,578
0
3,550
9,253
3,926
0
730
8,523
0
48,367
W
Bacchus
Steorage
Bacchus
5,789
980
0
3,552
9,302
8,267
0
1,155
8,098
30,686
1,444
L
Skadi
iBoava__
Skadi
6,012
2,835
0
1,460
10,291
7,120
0
0
10,291
0
47,518
L
Xbalanque
zDioogo
Xbalanque
4,370
2,883
153
1,894
6,880
2,501
0
1,214
5,666
0
34,122
W
Apollo
4,583
3,311
0
2,987
6,278
2,429
1,004
438
5,840
0
61,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,040
Gold Earned
30,088
385
Minions Killed
337
0
Camps Cleared
0
1,182,127
Distance Traveled
1,057,481
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,443
620
105
9
0
248,868
4
W
Eset
6,011
501
74
6
0
232,184
0
L
Thanatos
4,968
414
47
4
0
246,223
0
L
Ymir
5,156
430
15
1
0
183,355
0
L
Janus
8,096
675
138
12
0
241,118
4
W
Arachne
7,200
600
71
6
0
269,048
0
W
Bacchus
7,312
609
40
3
0
236,608
0
L
Skadi
6,176
515
78
7
0
209,120
0
L
Xbalanque
5,692
474
59
5
0
177,665
0
W
Apollo
7,074
590
95
8
0
195,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role