Player Matchup

Osiris
Osiris
Almighty_Kojima
Osiris
Level 95
God Stats
3W - 1L
1,846 SR
Queue Stats
234W - 223L
1,490 Elo+
Solo
Thanatos
Thanatos
Anahata
Thanatos
Level 116
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 1
Athena
Athena
CoreApathy
Athena
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Vorticimo
Kukulkan
Level 45
God Stats
1W - 0L
1,565 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
hughjanưs
Anhur
Level 149
God Stats
1W - 2L
1,725 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Team Averages
Level 105
1,627 SR
1,498 Elo+

VS

Team Averages
Level 80
1,573 SR
1,509 Elo+
Loki
Loki
ABAMCO
Loki
Level 58
God Stats
2W - 5L
1,306 SR
Queue Stats
234W - 222L
1,525 Elo+
Solo
Maui
Maui
EspurrWasHere
Maui
Level 108
God Stats
0W - 1L
1,707 SR
Queue Stats
106W - 80L
1,538 Elo+
Solo
Bellona
Bellona
Flaminriku657
Bellona
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 18L
1,500 Elo+
Solo
Freya
Freya
Greggyyyyyy
Freya
Level 64
God Stats
0W - 1L
1,854 SR
Queue Stats
177W - 163L
1,459 Elo+
Solo
Hel
Hel
Liahshabeouf
Hel
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,897
531
8,241
15,988
11,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Anahata
Thanatos
12
6 / 3 / 3
7,295
561
9,577
12,269
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
CoreApathy
Athena
11
0 / 0 / 6
6,790
522
2,669
9,777
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Vorticimo
Kukulkan
11
1 / 3 / 1
6,678
514
3,774
6,475
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
4 / 2 / 3
7,104
546
7,855
8,805
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ABAMCO
Loki
14
3 / 2 / 3
7,351
565
6,911
11,196
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 1 / 4
7,260
558
4,122
9,726
7,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
12
0 / 1 / 0
7,386
568
12,005
15,720
16,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 1
5,192
399
4,023
7,345
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 4 / 3
7,437
572
7,943
10,234
5,435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
12
Kills
8
8
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
ABAMCO
Loki
3
2
3
2.25
W
1
0
0
1
W
Thanatos
Anahata
Thanatos
6
3
3
2.5
W
Athena
CoreApathy
Athena
0
0
6
3
L
2
1
4
4
L
Bellona
0
1
0
0
L
0
4
1
0.13
L
3
4
3
1.13
W
Kukulkan
Vorticimo
Kukulkan
1
3
1
0.5
W
Anhur
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,116
Damage
35,004
53,314
Taken
54,221
28,037
Mitigated
35,573
25,837
Healing
20,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
ABAMCO
Loki
6,911
1,851
0
5,177
11,196
4,128
0
66
11,130
0
66,663
W
8,241
3,441
0
9,540
15,988
11,270
186
0
15,988
0
54,982
W
Thanatos
Anahata
Thanatos
9,577
2,685
0
6,927
12,269
4,812
0
3,653
8,576
0
42,582
W
Athena
CoreApathy
Athena
2,669
1,013
218
4,499
9,777
7,197
6
3,449
5,928
20,736
0
L
4,122
1,718
0
1,709
9,726
7,607
135
1,253
8,473
23,406
0
L
Bellona
12,005
4,909
0
7,773
15,720
16,152
0
681
15,039
0
64,742
L
4,023
1,247
0
1,627
7,345
2,251
0
1,139
6,206
21,438
0
L
7,943
1,222
759
3,511
10,234
5,435
289
3,304
6,930
55,117
1,583
W
Kukulkan
Vorticimo
Kukulkan
3,774
866
0
1,431
6,475
1,762
0
4,173
2,302
37,436
0
W
Anhur
7,855
4,177
0
3,222
8,805
2,996
1,262
4,154
4,497
0
48,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,764
Gold Earned
34,626
316
Minions Killed
375
0
Camps Cleared
0
1,244,824
Distance Traveled
1,224,634
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,351
565
102
8
0
271,866
0
W
Osiris
6,897
531
83
6
0
233,656
3
W
Thanatos
7,295
561
49
4
0
271,986
0
W
Athena
6,790
522
26
2
0
254,552
5
L
Maui
7,260
558
34
3
0
273,844
0
L
Bellona
7,386
568
109
8
0
228,401
1
L
Freya
5,192
399
30
2
0
185,038
2
L
Hel
7,437
572
100
8
0
265,485
0
W
Kukulkan
6,678
514
72
6
0
251,050
0
W
Anhur
7,104
546
86
7
0
233,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role