Player Matchup

Bacchus
Bacchus
EchoRico
Bacchus
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,275 Elo+
Party 1
Ah Puch
Ah Puch
HighKingdom
Ah Puch
Level 54
God Stats
1W - 0L
1,281 SR
Queue Stats
3W - 4L
1,275 Elo+
Party 1
Chang'e
Chang'e
RanesDZ
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,275 Elo+
Party 1
Team Averages
Level 52
1,427 SR
1,275 Elo+

VS

Team Averages
Level 105
1,588 SR
1,325 Elo+
Anubis
Anubis
GodEmperorNiels
Anubis
Level 87
God Stats
45W - 51L
1,445 SR
Queue Stats
430W - 426L
1,438 Elo+
Solo
Ne Zha
Ne Zha
KOTWEAR
Ne Zha
Level 117
God Stats
0W - 1L
1,758 SR
Queue Stats
5W - 8L
1,209 Elo+
Solo
Gilgamesh
Gilgamesh
wtykatur
Gilgamesh
Level 111
God Stats
11W - 11L
1,561 SR
Queue Stats
331W - 319L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EchoRico
Bacchus
12
3 / 1 / 12
8,340
834
5,442
11,645
10,545
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
HighKingdom
Ah Puch
15
10 / 0 / 6
10,104
1,010
15,217
6,993
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
RanesDZ
Chang'e
14
3 / 2 / 9
8,410
841
5,196
9,574
3,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
6,886
689
4,914
8,323
3,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ne Zha
KOTWEAR
Ne Zha
7
0 / 4 / 2
6,016
602
2,684
7,128
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
wtykatur
Gilgamesh
11
1 / 5 / 0
6,588
659
4,707
15,083
8,993
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
EchoRico
Bacchus
3
1
12
9
L
2
7
1
0.36
W
Ah Puch
HighKingdom
Ah Puch
10
0
6
13
L
Ne Zha
KOTWEAR
Ne Zha
0
4
2
0.25
W
Chang'e
RanesDZ
Chang'e
3
2
9
3.75
L
Gilgamesh
wtykatur
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,855
Damage
12,305
28,212
Taken
30,534
16,442
Mitigated
15,417
10,226
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
EchoRico
Bacchus
5,442
575
0
2,635
11,645
10,545
81
1,794
9,327
19,477
3,016
L
4,914
357
0
4
8,323
3,916
0
7,317
986
15,579
0
W
Ah Puch
HighKingdom
Ah Puch
15,217
1,174
0
1,831
6,993
2,800
1,004
809
6,184
45,664
781
L
Ne Zha
KOTWEAR
Ne Zha
2,684
949
0
1,088
7,128
2,508
0
6,370
758
0
8,031
W
Chang'e
RanesDZ
Chang'e
5,196
409
2,516
3,244
9,574
3,097
976
2,407
7,167
26,457
1,072
L
Gilgamesh
wtykatur
Gilgamesh
4,707
592
0
1,611
15,083
8,993
0
10,771
4,097
0
20,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
19,490
141
Minions Killed
61
0
Camps Cleared
0
526,531
Distance Traveled
403,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,340
834
27
3
0
176,716
0
L
Anubis
6,886
689
26
3
0
110,431
0
W
Ah Puch
10,104
1,010
72
7
0
181,105
0
L
Ne Zha
6,016
602
12
1
0
109,614
0
W
Chang'e
8,410
841
42
4
0
168,710
0
L
Gilgamesh
6,588
659
23
2
0
183,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role