Player Matchup

Tyr
Tyr
ImOnFullMute
Tyr
Level 89
God Stats
1W - 1L
1,248 SR
Queue Stats
190W - 181L
1,510 Elo+
Solo
Neith
Neith
MsPhoenix420
Neith
Level 186
God Stats
5W - 5L
1,381 SR
Queue Stats
315W - 300L
1,445 Elo+
Party 1
Khepri
Khepri
PrincessHandj0b
Khepri
Level 106
God Stats
8W - 4L
1,632 SR
Queue Stats
445W - 413L
1,457 Elo+
Party 1
Awilix
Awilix
phoenixninja13
Awilix
Level 176
God Stats
2W - 0L
1,327 SR
Queue Stats
278W - 268L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
xxJack21699xx
Baron Samedi
Level 127
God Stats
1W - 1L
1,343 SR
Queue Stats
205W - 175L
1,634 Elo+
Solo
Team Averages
Level 137
1,386 SR
1,501 Elo+

VS

Team Averages
Level 141
1,562 SR
1,501 Elo+
Vulcan
Vulcan
Jared9876545
Vulcan
Level 142
God Stats
6W - 7L
1,431 SR
Queue Stats
186W - 178L
1,546 Elo+
Solo
Anhur
Anhur
SirFrohst
Anhur
Level 115
God Stats
2W - 5L
1,468 SR
Queue Stats
202W - 185L
1,500 Elo+
Solo
Atlas
Atlas
Tito2Timez
Atlas
Level 165
God Stats
4W - 4L
1,609 SR
Queue Stats
140W - 124L
1,464 Elo+
Solo
Hun Batz
Hun Batz
VILHÉLM
Hun Batz
Level 149
God Stats
5W - 3L
1,748 SR
Queue Stats
138W - 137L
1,529 Elo+
Solo
Pele
Pele
davis1920
Pele
Level 135
God Stats
51W - 54L
1,556 SR
Queue Stats
503W - 478L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,207
690
7,357
6,624
4,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 0 / 0
5,723
636
3,165
1,707
627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 3
5,027
559
2,327
5,708
3,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
3 / 2 / 0
5,409
601
4,963
6,945
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Baron Samedi
xxJack21699xx
Baron Samedi
10
1 / 2 / 0
5,258
584
2,641
4,332
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
2 / 2 / 2
5,898
655
4,013
4,575
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
SirFrohst
Anhur
9
0 / 2 / 1
4,961
551
3,759
6,874
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
6
0 / 2 / 0
4,395
488
780
4,577
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
VILHÉLM
Hun Batz
10
2 / 0 / 0
5,414
602
1,794
6,897
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
9
0 / 4 / 0
5,092
566
2,764
9,914
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
10
Kills
4
4
Deaths
10
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Vulcan
2
2
2
1.5
W
3
0
0
3
W
0
0
3
1.5
L
Anhur
SirFrohst
Anhur
0
2
1
0.25
L
Atlas
0
2
0
0
L
Hun Batz
VILHÉLM
Hun Batz
2
0
0
2
L
Pele
0
4
0
0
W
3
2
0
1.5
W
Baron Samedi
xxJack21699xx
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,453
Damage
13,110
25,316
Taken
32,837
12,629
Mitigated
14,235
6,840
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,357
1,055
0
2,451
6,624
4,526
0
0
6,079
0
44,233
L
Vulcan
4,013
361
0
666
4,575
1,659
0
1,949
2,626
33,924
0
W
3,165
1,481
0
364
1,707
627
0
199
1,508
0
44,698
W
2,327
441
716
1,394
5,708
3,057
0
1,161
4,457
14,539
1,983
L
Anhur
SirFrohst
Anhur
3,759
2,325
0
2,371
6,874
2,367
0
1,122
5,752
0
34,475
L
Atlas
780
514
57
1,360
4,577
3,002
0
681
3,896
11,309
0
L
Hun Batz
VILHÉLM
Hun Batz
1,794
443
0
3,799
6,897
2,417
0
1,025
5,872
0
36,668
L
Pele
2,764
1,048
0
3,660
9,914
4,790
0
0
9,914
0
37,278
W
4,963
2,526
0
602
6,945
2,568
0
1,138
5,692
0
40,607
W
Baron Samedi
xxJack21699xx
Baron Samedi
2,641
165
95
1,218
4,332
1,851
0
1,910
2,242
30,258
2,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,624
Gold Earned
25,760
327
Minions Killed
280
0
Camps Cleared
0
1,017,651
Distance Traveled
942,168
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,207
690
75
8
0
219,822
0
L
Vulcan
5,898
655
64
7
0
207,543
0
W
Neith
5,723
636
97
11
0
180,124
0
W
Khepri
5,027
559
16
2
0
219,988
3
L
Anhur
4,961
551
62
7
0
181,183
4
L
Atlas
4,395
488
10
1
0
151,787
0
L
Hun Batz
5,414
602
79
9
0
235,579
4
L
Pele
5,092
566
65
7
0
166,076
2
W
Awilix
5,409
601
68
8
0
216,962
0
W
Baron Samedi
5,258
584
71
8
0
180,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role