Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Skluber
Bastet
Level 159
God Stats
2W - 1L
1,486 SR
Queue Stats
82W - 70L
1,572 Elo+
Party 3
Chronos
Chronos
Stevis
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 128L
1,555 Elo+
Solo
Ra
Ra
ViixO
Ra
Level 158
God Stats
15W - 11L
1,731 SR
Queue Stats
225W - 204L
1,538 Elo+
Party 3
Hades
Hades
flo8305
Hades
Level 129
God Stats
1W - 5L
1,471 SR
Queue Stats
142W - 118L
1,649 Elo+
Solo
Team Averages
Level 149
1,538 SR
1,563 Elo+

VS

Team Averages
Level 165
1,507 SR
1,516 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Omega313
Sol
Level 159
God Stats
3W - 1L
1,643 SR
Queue Stats
68W - 64L
1,595 Elo+
Party 2
Vulcan
Vulcan
Sharpyman
Vulcan
Level 203
God Stats
2W - 3L
1,500 SR
Queue Stats
243W - 221L
1,491 Elo+
Party 1
Fenrir
Fenrir
Torrent99
Fenrir
Level 178
God Stats
8W - 5L
1,814 SR
Queue Stats
401W - 327L
1,483 Elo+
Party 1
Tyr
Tyr
pedromartines4
Tyr
Level 127
God Stats
2W - 5L
1,078 SR
Queue Stats
87W - 89L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 2 / 1
6,111
611
7,464
12,036
6,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Skluber
Bastet
11
0 / 1 / 4
5,380
538
5,153
8,123
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Stevis
Chronos
7
1 / 5 / 0
4,523
452
2,124
6,867
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ra
11
3 / 2 / 0
6,120
612
4,597
5,825
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
flo8305
Hades
7
0 / 3 / 1
4,776
478
3,641
9,568
7,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 2 / 1
6,379
638
5,620
10,806
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 2
6,215
622
6,617
5,610
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vulcan
Sharpyman
Vulcan
10
0 / 1 / 7
5,857
586
6,534
6,278
3,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Torrent99
Fenrir
12
7 / 1 / 0
6,677
668
7,216
9,627
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 3
5,714
571
3,009
9,251
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
13
13
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
1
1.25
W
Cu Chulainn
 
Cu Chulainn
1
2
1
0.75
W
2
0
2
3
W
Vulcan
Sharpyman
Vulcan
0
1
7
3.5
L
Bastet
Skluber
Bastet
0
1
4
2
L
Chronos
Stevis
Chronos
1
5
0
0.2
W
Fenrir
Torrent99
Fenrir
7
1
0
7
L
Ra
3
2
0
1.5
L
Hades
flo8305
Hades
0
3
1
0.17
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,979
Damage
28,996
42,419
Taken
41,572
22,079
Mitigated
18,358
10,491
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,464
3,192
0
2,695
12,036
6,410
0
1,642
10,381
0
48,899
W
Cu Chulainn
 
Cu Chulainn
5,620
935
0
2,713
10,806
5,269
0
421
10,385
0
53,414
W
6,617
4,107
0
2,859
5,610
1,763
0
1,445
4,165
49,799
3,662
W
Vulcan
Sharpyman
Vulcan
6,534
611
0
1,226
6,278
3,461
80
2,730
3,485
34,277
0
L
Bastet
Skluber
Bastet
5,153
848
0
1,564
8,123
3,545
0
2,724
5,345
0
40,012
L
Chronos
Stevis
Chronos
2,124
446
0
1,352
6,867
2,496
0
1,980
4,882
20,229
1,260
W
Fenrir
Torrent99
Fenrir
7,216
4,712
0
4,490
9,627
3,681
444
3,683
5,944
0
40,646
L
Ra
4,597
552
636
1,173
5,825
2,187
0
3,022
2,733
49,298
1,063
L
Hades
flo8305
Hades
3,641
442
125
2,946
9,568
7,441
0
3,503
5,987
14,925
1,977
W
3,009
435
0
1,944
9,251
4,184
0
1,662
7,589
0
32,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,910
Gold Earned
30,842
323
Minions Killed
359
0
Camps Cleared
0
983,155
Distance Traveled
1,037,228
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,111
611
91
9
0
192,682
1
W
Cu Chulainn
6,379
638
104
10
0
203,027
1
W
Sol
6,215
622
90
9
0
187,177
4
W
Vulcan
5,857
586
45
5
0
218,035
0
L
Bastet
5,380
538
68
7
0
237,203
0
L
Chronos
4,523
452
43
4
0
141,101
0
W
Fenrir
6,677
668
72
7
0
197,507
0
L
Ra
6,120
612
99
10
0
216,010
0
L
Hades
4,776
478
22
2
0
196,159
1
W
Tyr
5,714
571
48
5
0
231,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role