Player Matchup

Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Enr0m
Freya
Level 57
God Stats
1W - 2L
1,326 SR
Queue Stats
207W - 217L
1,492 Elo+
Party 2
Merlin
Merlin
HP4TonPere
Merlin
Level 119
God Stats
1W - 0L
1,288 SR
Queue Stats
74W - 76L
1,509 Elo+
Solo
Bastet
Bastet
Maoam94
Bastet
Level 156
God Stats
2W - 0L
1,737 SR
Queue Stats
176W - 190L
1,518 Elo+
Party 1
Fafnir
Fafnir
light630blade
Fafnir
Level 62
God Stats
2W - 0L
1,712 SR
Queue Stats
115W - 118L
1,490 Elo+
Party 2
Team Averages
Level 102
1,513 SR
1,502 Elo+

VS

Team Averages
Level 93
1,533 SR
1,456 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Lexsgor
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
dizzydrissi
Cthulhu
Level 129
God Stats
3W - 2L
1,459 SR
Queue Stats
305W - 322L
1,485 Elo+
Solo
Odin
Odin
nekaplay
Odin
Level 128
God Stats
0W - 1L
1,705 SR
Queue Stats
61W - 61L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 3
5,507
1,101
2,153
3,205
2,664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Enr0m
Freya
10
1 / 0 / 3
5,471
1,094
2,328
2,467
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
HP4TonPere
Merlin
10
1 / 0 / 1
5,370
1,074
3,164
1,949
911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Maoam94
Bastet
10
2 / 1 / 3
5,637
1,127
3,899
3,128
1,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 4
5,567
1,113
1,611
4,084
3,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 1 / 0
5,196
1,039
3,675
1,862
843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
 
Bakasura
5
0 / 0 / 0
4,220
844
0
0
0
Scylla
Lexsgor
Scylla
8
0 / 2 / 0
4,689
938
1,070
3,791
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
dizzydrissi
Cthulhu
10
0 / 2 / 1
5,221
1,044
3,738
5,394
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
11
0 / 0 / 0
4,815
963
1,761
3,532
3,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
5
Kills
1
1
Deaths
5
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
L
Ah Puch
 
Ah Puch
1
1
0
1
L
Bakasura
 
Bakasura
0
0
0
0
W
Freya
Enr0m
Freya
1
0
3
2.5
W
Merlin
HP4TonPere
Merlin
1
0
1
1.5
L
Scylla
Lexsgor
Scylla
0
2
0
0
W
Bastet
Maoam94
Bastet
2
1
3
3.5
L
Cthulhu
dizzydrissi
Cthulhu
0
2
1
0.25
W
0
0
4
2
L
Odin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,155
Damage
10,244
14,833
Taken
14,579
10,127
Mitigated
10,104
5,302
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,153
154
79
677
3,205
2,664
0
1,547
1,658
4,040
921
L
Ah Puch
 
Ah Puch
3,675
0
0
338
1,862
843
0
992
870
12,022
357
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Freya
Enr0m
Freya
2,328
759
254
876
2,467
1,299
42
1,701
766
10,140
0
W
Merlin
HP4TonPere
Merlin
3,164
161
172
480
1,949
911
0
888
1,061
14,219
0
L
Scylla
Lexsgor
Scylla
1,070
137
0
250
3,791
1,372
0
1,895
1,896
2,573
0
W
Bastet
Maoam94
Bastet
3,899
811
152
331
3,128
1,437
0
1,613
1,515
0
5,287
L
Cthulhu
dizzydrissi
Cthulhu
3,738
55
864
1,368
5,394
4,820
0
3,444
1,950
11,512
0
W
1,611
726
693
1,588
4,084
3,816
0
2,609
1,475
3,792
0
L
Odin
1,761
399
115
740
3,532
3,069
0
2,654
878
0
2,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,552
Gold Earned
24,141
64
Minions Killed
46
0
Camps Cleared
0
502,168
Distance Traveled
395,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,507
1,101
7
1
0
101,591
0
L
Ah Puch
5,196
1,039
17
3
0
97,620
0
L
Bakasura
4,220
844
0
0
0
0
0
W
Freya
5,471
1,094
16
3
0
90,198
0
W
Merlin
5,370
1,074
30
6
0
93,466
0
L
Scylla
4,689
938
5
1
0
100,154
0
W
Bastet
5,637
1,127
4
1
0
110,773
0
L
Cthulhu
5,221
1,044
19
4
0
100,201
0
W
Fafnir
5,567
1,113
7
1
0
106,140
0
L
Odin
4,815
963
5
1
0
97,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role