Player Matchup

Osiris
Osiris
Bronze III
Doctorjonko
Osiris
Bronze III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 15L
1,533 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Rilarorauvad
Cthulhu
Gold V
Level 38
God Stats
3W - 0L
1,717 SR
Queue Stats
6W - 0L
1,618 MMR
Party 1
Vulcan
Vulcan
Bronze III
Uesuondoelam
Vulcan
Bronze III
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,600 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 59
1,572 SR
1,584 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 166
1,558 SR
1,492 MMR
Mulan
Mulan
Silver I
GilgAmecsh
Mulan
Silver I
Level 127
God Stats
7W - 6L
1,568 SR
Queue Stats
18W - 18L
1,574 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
QwaDRo
Aphrodite
Gold IV
Level 163
God Stats
10W - 6L
1,648 SR
Queue Stats
57W - 49L
1,552 MMR
Party 2
Xing Tian
Xing Tian
Silver II
joaokk8
Xing Tian
Silver II
Level 209
God Stats
0W - 3L
1,457 SR
Queue Stats
305W - 352L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 2 / 7
8,525
775
5,766
10,290
9,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Rilarorauvad
Cthulhu
14
0 / 0 / 8
8,249
750
8,601
8,275
8,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
15
7 / 0 / 2
9,794
890
18,410
2,292
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesThothKuzenboHou YiNe Zha

VS

Bans
Ah PuchAnhurMedusaXbalanqueArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
0 / 4 / 1
7,031
639
3,480
16,608
8,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
QwaDRo
Aphrodite
13
1 / 4 / 1
7,409
674
4,446
11,360
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xing Tian
joaokk8
Xing Tian
10
1 / 1 / 0
7,024
639
748
9,129
4,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
2
7
2.75
L
Mulan
0
4
1
0.13
L
Aphrodite
QwaDRo
Aphrodite
1
4
1
0.38
W
Cthulhu
Rilarorauvad
Cthulhu
0
0
8
4
W
Vulcan
7
0
2
8
L
Xing Tian
joaokk8
Xing Tian
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,777
Damage
8,674
20,857
Taken
37,097
19,024
Mitigated
18,031
6,549
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,766
1,348
0
2,476
10,290
9,008
485
2,240
6,776
0
30,551
L
Mulan
3,480
358
0
2,181
16,608
8,560
0
12,692
3,553
0
19,379
L
Aphrodite
QwaDRo
Aphrodite
4,446
196
2,025
3,193
11,360
4,916
0
7,716
3,237
29,410
0
W
Cthulhu
Rilarorauvad
Cthulhu
8,601
381
279
3,339
8,275
8,928
336
1,521
6,322
28,165
0
W
Vulcan
18,410
1,015
0
455
2,292
1,088
1,321
762
1,428
60,185
0
L
Xing Tian
joaokk8
Xing Tian
748
67
0
1,796
9,129
4,555
0
6,255
2,609
5,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,568
Gold Earned
21,464
176
Minions Killed
109
0
Camps Cleared
0
716,443
Distance Traveled
484,382
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,525
775
40
4
0
238,962
2
L
Mulan
7,031
639
34
3
0
188,871
0
L
Aphrodite
7,409
674
66
6
0
183,143
0
W
Cthulhu
8,249
750
47
4
0
233,430
0
W
Vulcan
9,794
890
89
8
0
244,051
0
L
Xing Tian
7,024
639
9
1
0
112,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role