Player Matchup

Bacchus
Bacchus
Fearanoma
Bacchus
Level 148
God Stats
7W - 8L
1,454 SR
Queue Stats
313W - 304L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
MillennialHydra
Kukulkan
Level 98
God Stats
44W - 38L
1,545 SR
Queue Stats
326W - 293L
1,538 Elo+
Solo
Arachne
Arachne
biga456edu
Arachne
Level 146
God Stats
2W - 2L
1,370 SR
Queue Stats
126W - 126L
1,475 Elo+
Solo
Apollo
Apollo
sootlife_92
Apollo
Level 167
God Stats
6W - 8L
1,486 SR
Queue Stats
432W - 456L
1,542 Elo+
Party 2
Bellona
Bellona
toastiepankake
Bellona
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,514 Elo+
Solo
Team Averages
Level 128
1,471 SR
1,513 Elo+

VS

Team Averages
Level 126
1,442 SR
1,445 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KingYucoten
Heimdallr
Level 84
God Stats
0W - 3L
1,130 SR
Queue Stats
57W - 63L
1,401 Elo+
Solo
Ah Puch
Ah Puch
RK Renegax
Ah Puch
Level 159
God Stats
4W - 3L
1,524 SR
Queue Stats
637W - 643L
1,459 Elo+
Party 1
Serqet
Serqet
VGS UrsineEwe1
Serqet
Level 169
God Stats
2W - 2L
1,736 SR
Queue Stats
389W - 372L
1,468 Elo+
Party 1
Atlas
Atlas
angiemuchacha982
Atlas
Level 48
God Stats
3W - 8L
1,320 SR
Queue Stats
14W - 23L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fearanoma
Bacchus
11
1 / 2 / 5
6,636
510
6,527
13,472
8,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
11
0 / 2 / 2
6,739
518
2,143
5,953
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
biga456edu
Arachne
14
4 / 4 / 2
8,219
632
1,991
12,658
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Apollo
15
5 / 0 / 1
8,274
636
8,707
7,186
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 3 / 2
7,693
592
6,903
10,675
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
6 / 2 / 0
7,789
599
9,123
6,473
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
KingYucoten
Heimdallr
10
0 / 1 / 0
5,473
421
4,894
5,667
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
RK Renegax
Ah Puch
10
1 / 2 / 2
5,975
460
3,865
9,113
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 4 / 0
7,279
560
7,989
12,891
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
5,568
428
3,186
12,033
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
13
Kills
11
11
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
6
2
0
3
W
Bacchus
Fearanoma
Bacchus
1
2
5
1.75
L
Heimdallr
KingYucoten
Heimdallr
0
1
0
0
W
Kukulkan
0
2
2
0.5
L
Ah Puch
RK Renegax
Ah Puch
1
2
2
1
L
4
4
0
1
L
0
4
0
0
W
Arachne
biga456edu
Arachne
4
4
2
1.25
W
Apollo
5
0
1
5.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
29,057
49,944
Taken
46,177
25,960
Mitigated
20,343
17,967
Healing
11,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,123
1,936
50
2,009
6,473
2,529
168
2,062
4,331
68,441
1,038
W
Bacchus
Fearanoma
Bacchus
6,527
136
171
3,748
13,472
8,198
212
4,810
8,464
20,932
1,460
L
Heimdallr
KingYucoten
Heimdallr
4,894
2,175
0
873
5,667
1,994
0
1,214
4,145
0
42,690
W
Kukulkan
2,143
272
0
1,004
5,953
1,707
0
4,714
1,239
41,064
0
L
Ah Puch
RK Renegax
Ah Puch
3,865
368
0
3,054
9,113
3,088
0
1,655
7,234
35,117
887
L
7,989
2,207
0
3,884
12,891
5,154
0
415
11,688
0
50,919
L
3,186
961
0
1,255
12,033
7,578
0
1,969
9,592
20,996
0
W
Arachne
biga456edu
Arachne
1,991
1,057
0
6,190
12,658
4,720
0
4,230
8,428
0
56,677
W
Apollo
8,707
5,699
0
5,114
7,186
3,196
920
2,118
5,068
0
75,921
W
6,903
1,807
0
1,740
10,675
8,139
664
393
9,542
0
39,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,561
Gold Earned
32,084
392
Minions Killed
330
0
Camps Cleared
0
1,292,682
Distance Traveled
1,162,905
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,789
599
106
8
0
240,257
10
W
Bacchus
6,636
510
38
3
0
282,459
5
L
Heimdallr
5,473
421
69
5
0
235,343
0
W
Kukulkan
6,739
518
88
7
0
236,317
5
L
Ah Puch
5,975
460
63
5
0
231,836
1
L
Serqet
7,279
560
74
6
0
229,905
0
L
Atlas
5,568
428
18
1
0
225,564
0
W
Arachne
8,219
632
91
7
0
276,853
0
W
Apollo
8,274
636
119
9
0
246,293
2
W
Bellona
7,693
592
56
4
0
250,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role