Player Matchup

Fenrir
Fenrir
Asianforthewin
Fenrir
Level 88
God Stats
17W - 21L
1,403 SR
Queue Stats
193W - 191L
1,462 Elo+
Solo
Xing Tian
Xing Tian
BaconpancakeD
Xing Tian
Level 29
God Stats
2W - 2L
1,406 SR
Queue Stats
14W - 18L
1,460 Elo+
Party 1
Artemis
Artemis
DzonyBot
Artemis
Level 6
God Stats
29W - 25L
1,288 SR
Queue Stats
254W - 277L
1,238 Elo+
Party 1
Nu Wa
Nu Wa
Luciuscat
Nu Wa
Level 122
God Stats
12W - 4L
1,727 SR
Queue Stats
46W - 32L
1,611 Elo+
Solo
Surtr
Surtr
MILANredza
Surtr
Level 67
God Stats
2W - 8L
1,201 SR
Queue Stats
480W - 510L
1,393 Elo+
Party 1
Team Averages
Level 62
1,405 SR
1,433 Elo+

VS

Team Averages
Level 101
1,503 SR
1,399 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChickenBoyPL
Fenrir
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 35L
1,456 Elo+
Solo
Hera
Hera
Liilii
Hera
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,058 Elo+
Solo
Atlas
Atlas
Norbeksas
Atlas
Level 67
God Stats
1W - 4L
1,280 SR
Queue Stats
100W - 92L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
iTipsy
Baron Samedi
Level 65
God Stats
2W - 1L
1,735 SR
Queue Stats
25W - 34L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 5
7,118
1,424
6,223
5,795
3,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
BaconpancakeD
Xing Tian
11
0 / 1 / 7
5,780
1,156
2,764
5,595
4,038
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
DzonyBot
Artemis
11
1 / 2 / 5
5,732
1,146
4,769
4,532
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Luciuscat
Nu Wa
12
2 / 1 / 7
6,642
1,328
7,527
3,356
1,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
11
2 / 2 / 7
6,459
1,292
6,436
7,960
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

364

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 2 / 3
6,191
1,238
6,518
4,001
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
11
7 / 2 / 0
7,744
1,549
6,586
8,339
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hera
Liilii
Hera
8
0 / 0 / 0
3,410
682
0
238
62
Atlas
Norbeksas
Atlas
11
0 / 4 / 6
6,419
1,284
4,481
10,462
9,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
iTipsy
Baron Samedi
11
0 / 3 / 5
5,979
1,196
4,817
6,648
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
11
Kills
9
9
Deaths
11
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
3
1.75
W
6
3
5
2.83
W
Xing Tian
BaconpancakeD
Xing Tian
0
1
7
3.5
L
Fenrir
7
2
0
3.5
W
Artemis
DzonyBot
Artemis
1
2
5
1.75
L
Hera
Liilii
Hera
0
0
0
0
W
Nu Wa
Luciuscat
Nu Wa
2
1
7
5.5
W
Surtr
2
2
7
2.75
L
Atlas
Norbeksas
Atlas
0
4
6
0.75
L
Baron Samedi
iTipsy
Baron Samedi
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,719
Damage
22,402
27,238
Taken
29,688
16,134
Mitigated
17,614
2,666
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,518
743
0
622
4,001
1,362
0
1,353
2,455
15,559
0
W
6,223
976
0
582
5,795
3,241
0
2,290
3,349
0
7,839
W
Xing Tian
BaconpancakeD
Xing Tian
2,764
423
232
426
5,595
4,038
0
2,525
2,644
5,820
2,328
L
Fenrir
6,586
2,337
0
983
8,339
3,239
0
2,794
5,256
0
12,516
W
Artemis
DzonyBot
Artemis
4,769
1,888
0
360
4,532
1,855
0
2,533
1,809
0
7,484
L
Hera
Liilii
Hera
0
0
0
0
238
62
0
164
0
0
0
W
Nu Wa
Luciuscat
Nu Wa
7,527
2,949
0
0
3,356
1,534
0
2,520
758
17,776
0
W
Surtr
6,436
2,313
0
1,066
7,960
5,466
0
5,236
2,254
330
14,428
L
Atlas
Norbeksas
Atlas
4,481
1,605
0
572
10,462
9,036
0
2,962
7,056
11,383
0
L
Baron Samedi
iTipsy
Baron Samedi
4,817
476
265
1,305
6,648
3,915
0
1,617
4,706
22,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
29,743
66
Minions Killed
106
3
Camps Cleared
5
480,873
Distance Traveled
386,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,191
1,238
35
7
0
91,816
0
W
Fenrir
7,118
1,424
6
1
1
104,192
0
W
Xing Tian
5,780
1,156
10
2
1
87,895
0
L
Fenrir
7,744
1,549
13
3
4
110,235
0
W
Artemis
5,732
1,146
2
0
0
95,708
0
L
Hera
3,410
682
0
0
0
0
0
W
Nu Wa
6,642
1,328
20
4
0
94,986
0
W
Surtr
6,459
1,292
28
6
1
98,092
0
L
Atlas
6,419
1,284
16
3
0
91,691
0
L
Baron Samedi
5,979
1,196
42
8
1
92,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role