Player Matchup

Sol
Sol
BeEatinU
Sol
Level 125
God Stats
74W - 69L
1,564 SR
Queue Stats
131W - 131L
1,427 Elo+
Solo
Arachne
Arachne
Fenixizoid
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,486 Elo+
Party 1
Odin
Odin
Temkawar
Odin
Level 79
God Stats
0W - 2L
1,781 SR
Queue Stats
10W - 8L
1,486 Elo+
Party 1
Team Averages
Level 70
1,615 SR
1,466 Elo+

VS

Team Averages
Level 107
1,595 SR
1,467 Elo+
Baron Samedi
Baron Samedi
Dylan22OOO
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
554W - 154L
1,717 Elo+
Solo
Nu Wa
Nu Wa
Pitbule9983
Nu Wa
Level 147
God Stats
96W - 51L
1,553 SR
Queue Stats
227W - 179L
1,527 Elo+
Solo
Izanami
Izanami
RustyPickle94
Izanami
Level 44
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 5L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,888
657
5,505
8,653
2,442
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Fenixizoid
Arachne
10
2 / 3 / 0
7,509
626
1,975
10,240
5,834
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
10
0 / 3 / 2
6,724
560
2,743
14,130
9,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dylan22OOO
Baron Samedi
15
7 / 0 / 2
9,649
804
13,547
7,009
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 7
8,172
681
6,549
2,480
652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
14
1 / 1 / 8
8,427
702
5,196
7,509
3,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
9
9
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Baron Samedi
Dylan22OOO
Baron Samedi
7
0
2
8
L
Arachne
Fenixizoid
Arachne
2
3
0
0.67
W
1
2
7
2.25
W
Izanami
1
1
8
5
L
Odin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,223
Damage
25,292
33,023
Taken
16,998
18,242
Mitigated
8,273
4,591
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,505
805
164
2,556
8,653
2,442
0
5,573
2,962
43,394
1,227
W
Baron Samedi
Dylan22OOO
Baron Samedi
13,547
1,577
728
2,521
7,009
4,422
886
1,924
5,085
54,978
2,187
L
Arachne
Fenixizoid
Arachne
1,975
1,307
0
871
10,240
5,834
0
6,002
4,081
0
14,583
W
6,549
3,087
0
439
2,480
652
440
15
2,465
25,761
172
W
Izanami
5,196
3,900
0
1,365
7,509
3,199
995
3,685
3,824
0
23,499
L
Odin
2,743
581
0
1,000
14,130
9,966
0
7,739
6,274
0
18,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,121
Gold Earned
26,248
135
Minions Killed
156
0
Camps Cleared
0
614,151
Distance Traveled
601,982
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,888
657
99
8
0
188,715
2
W
Baron Samedi
9,649
804
88
7
0
205,946
0
L
Arachne
7,509
626
25
2
0
207,680
0
W
Nu Wa
8,172
681
28
2
0
177,812
1
W
Izanami
8,427
702
40
3
0
218,224
0
L
Odin
6,724
560
11
1
0
217,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role