Player Matchup

Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
AtomiX_OW
Chiron
Bronze III
Level 88
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
EncreCameleon707
Scylla
Bronze III
Level 107
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Charon
Charon
Gold II
nobruu
Charon
Gold II
Level 142
God Stats
0W - 2L
1,563 SR
Queue Stats
34W - 36L
1,505 MMR
Solo
Lancelot
Lancelot
Platinum V
pandaman5
Lancelot
Platinum V
Level 77
God Stats
0W - 2L
1,392 SR
Queue Stats
145W - 141L
1,551 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,509 SR
1,511 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,613 SR
1,512 MMR
Cupid
Cupid
Gold III
 
Cupid
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
C_HaXXeR
Ares
Gold III
Level 157
God Stats
1W - 3L
1,642 SR
Queue Stats
66W - 69L
1,557 MMR
Party 1
Fenrir
Fenrir
Gold IV
Dima_Jancza
Fenrir
Gold IV
Level 152
God Stats
4W - 1L
1,540 SR
Queue Stats
237W - 221L
1,464 MMR
Party 1
Thor
Thor
Gold II
TheBirdGuy
Thor
Gold II
Level 78
God Stats
10W - 6L
1,780 SR
Queue Stats
90W - 88L
1,474 MMR
Solo
Janus
Janus
Gold II
crisxd303
Janus
Gold II
Level 109
God Stats
4W - 2L
1,604 SR
Queue Stats
76W - 70L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 4 / 1
5,518
552
4,503
8,853
3,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chiron
AtomiX_OW
Chiron
9
1 / 1 / 0
4,756
476
2,681
5,924
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
4,886
489
1,694
5,788
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
nobruu
Charon
9
1 / 0 / 1
5,570
557
4,036
7,413
4,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
pandaman5
Lancelot
11
2 / 2 / 1
5,787
579
5,398
9,856
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BacchusArachneThothAgni

VS

Bans
HerculesNeithAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 0 / 0
5,676
568
4,340
5,976
2,230
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
0 / 1 / 2
5,577
558
3,952
7,116
5,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
10
2 / 1 / 2
5,521
552
5,962
9,337
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 3
6,238
624
5,408
8,060
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
crisxd303
Janus
11
3 / 1 / 1
6,152
615
4,904
4,192
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
9
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
1
0.13
W
Cupid
 
Cupid
1
0
0
1
L
Chiron
AtomiX_OW
Chiron
1
1
0
1
W
Ares
0
1
2
1
W
Fenrir
2
1
2
3
L
0
2
0
0
W
3
1
3
4.5
W
Janus
crisxd303
Janus
3
1
1
3.5
L
Charon
nobruu
Charon
1
0
1
1.5
L
Lancelot
pandaman5
Lancelot
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,312
Damage
24,566
37,834
Taken
34,681
15,346
Mitigated
15,306
12,048
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,503
149
0
2,963
8,853
3,545
0
1,050
7,220
35,767
0
W
Cupid
 
Cupid
4,340
2,323
372
2,970
5,976
2,230
619
586
5,390
0
47,912
L
Chiron
AtomiX_OW
Chiron
2,681
1,335
353
812
5,924
1,950
0
1,412
4,512
0
27,934
W
Ares
3,952
708
0
2,300
7,116
5,265
0
1,927
5,189
23,904
0
W
Fenrir
5,962
1,778
0
4,295
9,337
3,290
0
1,335
8,002
0
37,236
L
1,694
41
26
298
5,788
1,733
0
2,155
3,503
25,575
0
W
5,408
1,646
0
2,430
8,060
3,166
0
4,569
3,491
0
37,620
W
Janus
crisxd303
Janus
4,904
291
0
750
4,192
1,355
0
1,585
2,607
39,557
1,082
L
Charon
nobruu
Charon
4,036
922
1,084
2,024
7,413
4,429
0
2,260
5,047
20,267
1,028
L
Lancelot
pandaman5
Lancelot
5,398
1,131
0
4,488
9,856
3,689
0
1,534
8,160
0
39,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,517
Gold Earned
29,164
263
Minions Killed
290
0
Camps Cleared
0
1,035,739
Distance Traveled
1,024,918
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,518
552
67
7
0
179,902
0
W
Cupid
5,676
568
79
8
0
182,099
1
L
Chiron
4,756
476
51
5
0
202,376
0
W
Ares
5,577
558
26
3
0
221,792
4
W
Fenrir
5,521
552
59
6
0
244,781
2
L
Scylla
4,886
489
43
4
0
211,773
0
W
Thor
6,238
624
56
6
0
175,234
2
W
Janus
6,152
615
70
7
0
201,012
2
L
Charon
5,570
557
30
3
0
196,578
3
L
Lancelot
5,787
579
72
7
0
245,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role