Player Matchup

Janus
Janus
DauraSP
Janus
Level 162
God Stats
11W - 3L
1,783 SR
Queue Stats
96W - 67L
1,633 Elo+
Solo
Mercury
Mercury
Nephαlem
Mercury
Level 234
God Stats
5W - 1L
1,703 SR
Queue Stats
126W - 115L
1,506 Elo+
Party 1
Medusa
Medusa
OnlyJugo
Medusa
Level 96
God Stats
9W - 6L
1,590 SR
Queue Stats
144W - 118L
1,267 Elo+
Solo
Amaterasu
Amaterasu
Pederson
Amaterasu
Level 109
God Stats
5W - 4L
1,525 SR
Queue Stats
125W - 100L
1,591 Elo+
Party 1
Vulcan
Vulcan
Shizuiiii
Vulcan
Level 133
God Stats
4W - 6L
1,292 SR
Queue Stats
77W - 79L
1,458 Elo+
Party 1
Team Averages
Level 147
1,578 SR
1,491 Elo+

VS

Team Averages
Level 103
1,539 SR
1,517 Elo+
Artio
Artio
Chadvader11
Artio
Level 159
God Stats
10W - 21L
1,501 SR
Queue Stats
47W - 47L
1,556 Elo+
Solo
Zeus
Zeus
Karaboomba
Zeus
Level 85
God Stats
0W - 4L
1,267 SR
Queue Stats
83W - 77L
1,504 Elo+
Solo
Ganesha
Ganesha
MyBallsAreSquare
Ganesha
Level 59
God Stats
6W - 4L
1,930 SR
Queue Stats
257W - 233L
1,515 Elo+
Solo
Pele
Pele
Pitus-11
Pele
Level 64
God Stats
72W - 53L
1,605 SR
Queue Stats
509W - 494L
1,521 Elo+
Solo
Skadi
Skadi
vicman99
Skadi
Level 149
God Stats
6W - 8L
1,394 SR
Queue Stats
121W - 127L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DauraSP
Janus
12
4 / 2 / 3
6,742
674
6,901
5,508
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Nephαlem
Mercury
13
8 / 0 / 3
7,284
728
6,709
8,192
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
OnlyJugo
Medusa
10
0 / 1 / 2
5,405
541
3,795
6,321
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
Pederson
Amaterasu
9
0 / 1 / 5
5,543
554
1,766
7,954
4,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
Shizuiiii
Vulcan
10
1 / 2 / 1
5,856
586
4,110
6,708
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,325
633
4,875
8,062
5,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 1
5,628
563
3,536
7,359
2,442
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
6,185
619
4,892
9,385
6,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
9
2 / 2 / 2
5,340
534
3,537
7,884
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
vicman99
Skadi
11
2 / 2 / 0
5,992
599
4,521
4,911
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
6
6
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Janus
DauraSP
Janus
4
2
3
2.75
L
1
5
1
0.3
L
0
2
2
0.5
W
Mercury
Nephαlem
Mercury
8
0
3
9.5
W
Medusa
OnlyJugo
Medusa
0
1
2
1
W
Amaterasu
Pederson
Amaterasu
0
1
5
2.5
L
Pele
2
2
2
1.5
W
Vulcan
Shizuiiii
Vulcan
1
2
1
0.75
L
Skadi
vicman99
Skadi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,281
Damage
21,361
34,683
Taken
37,601
14,443
Mitigated
19,014
9,984
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,875
268
0
2,445
8,062
5,624
0
4,091
3,971
40,022
350
W
Janus
DauraSP
Janus
6,901
578
0
530
5,508
1,859
0
2,058
3,450
60,641
0
L
3,536
492
0
510
7,359
2,442
0
2,910
4,195
35,021
0
L
4,892
1,039
0
2,643
9,385
6,549
0
540
8,807
27,485
1,812
W
Mercury
Nephαlem
Mercury
6,709
3,885
0
2,090
8,192
3,458
0
1,438
6,754
0
53,193
W
Medusa
OnlyJugo
Medusa
3,795
1,836
0
1,967
6,321
2,205
0
1,660
4,661
0
42,929
W
Amaterasu
Pederson
Amaterasu
1,766
511
208
3,529
7,954
4,661
0
3,068
4,886
0
8,761
L
Pele
3,537
1,406
0
1,156
7,884
2,760
0
2,969
4,725
0
32,289
W
Vulcan
Shizuiiii
Vulcan
4,110
675
0
1,660
6,708
2,260
0
4,195
2,005
35,874
720
L
Skadi
vicman99
Skadi
4,521
1,947
0
499
4,911
1,639
738
0
4,911
0
52,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
29,470
342
Minions Killed
332
0
Camps Cleared
0
1,119,380
Distance Traveled
976,036
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,325
633
96
10
0
200,226
1
W
Janus
6,742
674
111
11
0
219,052
1
L
Zeus
5,628
563
73
7
0
192,376
0
L
Ganesha
6,185
619
10
1
0
189,907
2
W
Mercury
7,284
728
69
7
0
283,093
0
W
Medusa
5,405
541
76
8
0
186,210
0
W
Amaterasu
5,543
554
16
2
0
233,002
0
L
Pele
5,340
534
52
5
0
197,358
0
W
Vulcan
5,856
586
70
7
0
198,023
0
L
Skadi
5,992
599
101
10
0
196,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role