Player Matchup

Loki
Loki
Bronze III
XXRAIXERXXGYT
Loki
Bronze III
Level 190
God Stats
0W - 1L
1,608 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Chaac
Chaac
Masters
ajaijo
Chaac
Masters
Level 158
God Stats
7W - 6L
1,824 SR
Queue Stats
482W - 400L
2,836 MMR
Party 1
Odin
Odin
Masters
beWondorian
Odin
Masters
Level 156
God Stats
58W - 25L
1,859 SR
Queue Stats
345W - 265L
2,356 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 168
1,764 SR
2,231 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,472 SR
1,848 MMR
Maui
Maui
Platinum I
 
Maui
Platinum I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Hou___Yi
Hou Yi
Diamond III
Level 164
God Stats
79W - 99L
1,618 SR
Queue Stats
536W - 586L
1,998 MMR
Solo
Serqet
Serqet
Diamond V
iBsullz
Serqet
Diamond V
Level 141
God Stats
1W - 2L
1,297 SR
Queue Stats
47W - 40L
2,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,948
772
4,818
8,369
3,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
ajaijo
Chaac
9
1 / 0 / 1
5,787
643
4,386
5,780
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 2 / 1
5,686
632
2,239
4,265
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesKuzenboNe ZhaThothVulcan

VS

Bans
CthulhuFafnirPersephoneXing TianMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 1 / 3
6,734
748
3,635
7,363
7,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Hou___Yi
Hou Yi
13
3 / 1 / 1
7,392
821
6,151
5,248
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serqet
iBsullz
Serqet
11
0 / 1 / 3
6,641
738
5,474
7,981
6,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
4
4
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
3
2.5
W
Hou Yi
Hou___Yi
Hou Yi
3
1
1
3.5
L
1
2
1
0.75
L
Chaac
ajaijo
Chaac
1
0
1
1.5
L
1
2
1
0.75
W
Serqet
iBsullz
Serqet
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,443
Damage
15,260
18,414
Taken
20,592
10,352
Mitigated
15,966
3,327
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,635
589
0
1,071
7,363
7,651
193
574
6,586
15,540
0
W
Hou Yi
Hou___Yi
Hou Yi
6,151
2,542
0
1,787
5,248
2,087
2,007
34
5,059
0
38,670
L
4,818
997
0
540
8,369
3,019
0
1,936
5,997
0
31,240
L
Chaac
ajaijo
Chaac
4,386
788
0
1,775
5,780
4,477
0
885
4,668
0
12,007
L
2,239
786
0
1,012
4,265
2,856
0
418
3,688
0
5,900
W
Serqet
iBsullz
Serqet
5,474
1,595
0
1,452
7,981
6,228
684
318
7,484
82
22,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,421
Gold Earned
20,767
82
Minions Killed
119
0
Camps Cleared
0
382,484
Distance Traveled
514,203
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,734
748
31
3
0
171,479
0
W
Hou Yi
7,392
821
52
6
0
149,526
0
L
Loki
6,948
772
58
6
0
184,177
3
L
Chaac
5,787
643
17
2
0
122,171
0
L
Odin
5,686
632
7
1
0
76,136
0
W
Serqet
6,641
738
36
4
0
193,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role