Player Matchup

Merlin
Merlin
 
Merlin
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BUTTI187
Bacchus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,131 Elo+
Solo
Xbalanque
Xbalanque
Medic Of Osiris
Xbalanque
Level 147
God Stats
2W - 6L
1,567 SR
Queue Stats
136W - 138L
1,468 Elo+
Party 1
Guan Yu
Guan Yu
PremierIcon
Guan Yu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 126L
1,435 Elo+
Party 1
Hera
Hera
ivory7wave
Hera
Level 121
God Stats
7W - 3L
1,643 SR
Queue Stats
109W - 117L
1,445 Elo+
Party 1
Team Averages
Level 122
1,542 SR
1,396 Elo+

VS

Team Averages
Level 117
1,581 SR
1,460 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Armando BDMD
Guan Yu
Level 155
God Stats
3W - 3L
1,664 SR
Queue Stats
162W - 160L
1,489 Elo+
Solo
Raijin
Raijin
Flood345132
Raijin
Level 103
God Stats
2W - 1L
1,796 SR
Queue Stats
175W - 171L
1,423 Elo+
Party 2
Susano
Susano
OldSoulmin
Susano
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 155L
1,462 Elo+
Solo
Skadi
Skadi
aDivineDelirium
Skadi
Level 120
God Stats
1W - 3L
1,445 SR
Queue Stats
155W - 156L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 1 / 6
8,711
871
13,761
7,131
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bacchus
BUTTI187
Bacchus
14
0 / 1 / 11
8,456
846
5,692
12,702
16,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Medic Of Osiris
Xbalanque
16
3 / 1 / 9
8,806
881
21,104
10,122
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
PremierIcon
Guan Yu
14
1 / 1 / 9
8,562
856
5,262
13,255
13,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
6 / 1 / 6
8,560
856
11,534
5,973
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 1 / 1
7,837
784
11,113
19,861
12,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Armando BDMD
Guan Yu
13
0 / 2 / 3
6,998
700
4,069
12,584
11,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
13
0 / 2 / 2
6,817
682
9,667
9,076
3,385
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
OldSoulmin
Susano
10
0 / 7 / 2
6,344
634
5,376
11,081
4,235
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 3
7,752
775
11,319
8,644
3,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
14
Kills
4
5
Deaths
14
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
6
7
L
Chaac
 
Chaac
2
1
1
2.5
L
Guan Yu
Armando BDMD
Guan Yu
0
2
3
0.75
W
Bacchus
BUTTI187
Bacchus
0
1
11
5.5
L
Raijin
0
2
2
0.5
W
Xbalanque
Medic Of Osiris
Xbalanque
3
1
9
7.5
L
Susano
OldSoulmin
Susano
0
7
2
0.14
W
Guan Yu
PremierIcon
Guan Yu
1
1
9
5.5
L
2
2
3
1.75
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,353
Damage
41,544
49,183
Taken
61,246
41,001
Mitigated
34,794
23,877
Healing
31,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,761
531
1,229
1,068
7,131
3,766
268
1,309
5,726
25,561
876
L
Chaac
 
Chaac
11,113
818
1,931
9,939
19,861
12,106
0
7,996
11,865
0
25,092
L
Guan Yu
Armando BDMD
Guan Yu
4,069
214
9,338
6,415
12,584
11,495
0
6,753
5,831
0
11,963
W
Bacchus
BUTTI187
Bacchus
5,692
608
391
2,836
12,702
16,146
0
2,018
10,491
8,513
747
L
Raijin
9,667
787
907
1,343
9,076
3,385
0
5,069
4,007
19,753
0
W
Xbalanque
Medic Of Osiris
Xbalanque
21,104
8,042
1,826
1,823
10,122
5,242
1,366
1,898
8,129
0
43,582
L
Susano
OldSoulmin
Susano
5,376
369
509
132
11,081
4,235
0
5,717
5,364
0
7,421
W
Guan Yu
PremierIcon
Guan Yu
5,262
360
7,820
5,443
13,255
13,066
0
2,924
10,119
0
7,109
L
11,319
2,118
779
266
8,644
3,573
0
4,412
4,232
0
24,625
W
11,534
1,020
1,023
418
5,973
2,781
60
1,518
4,411
22,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
35,748
119
Minions Killed
113
0
Camps Cleared
0
1,029,634
Distance Traveled
1,047,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,711
871
42
4
0
206,119
0
L
Chaac
7,837
784
36
4
0
229,474
0
L
Guan Yu
6,998
700
18
2
0
237,986
0
W
Bacchus
8,456
846
1
0
0
219,762
0
L
Raijin
6,817
682
26
3
0
180,974
0
W
Xbalanque
8,806
881
50
5
0
184,381
0
L
Susano
6,344
634
7
1
0
179,037
0
W
Guan Yu
8,562
856
6
1
0
238,591
0
L
Skadi
7,752
775
26
3
0
220,506
0
W
Hera
8,560
856
20
2
0
180,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role