Player Matchup

Jormungandr
Jormungandr
Gacs01
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,719 Elo+
Party 2
Sol
Sol
Leafsea
Sol
Level 132
God Stats
0W - 1L
1,757 SR
Queue Stats
11W - 10L
1,648 Elo+
Solo
Poseidon
Poseidon
mulanportuguesa
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,607 Elo+
Party 2
Team Averages
Level 69
1,586 SR
1,658 Elo+

VS

Team Averages
Level 101
1,619 SR
1,533 Elo+
Bacchus
Bacchus
ArtschEee
Bacchus
Level 101
God Stats
15W - 12L
1,611 SR
Queue Stats
52W - 45L
1,557 Elo+
Solo
Vulcan
Vulcan
NamePending25
Vulcan
Level 60
God Stats
80W - 63L
1,527 SR
Queue Stats
284W - 288L
1,530 Elo+
Party 1
Hachiman
Hachiman
WiIlWorkOnName
Hachiman
Level 143
God Stats
9W - 3L
1,720 SR
Queue Stats
78W - 83L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gacs01
Jormungandr
15
2 / 1 / 7
9,597
686
10,635
16,366
15,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
17
7 / 3 / 1
11,101
793
14,046
14,702
6,075
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
14
1 / 6 / 5
9,083
649
5,456
10,120
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArtschEee
Bacchus
15
2 / 4 / 6
10,242
732
6,617
15,507
22,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 1 / 6
10,813
772
16,482
8,210
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
15
4 / 5 / 3
10,127
723
11,062
12,823
5,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
10
Kills
9
10
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArtschEee
Bacchus
2
4
6
1.25
L
Jormungandr
Gacs01
Jormungandr
2
1
7
5.5
L
Sol
7
3
1
2.5
W
3
1
6
6
W
Hachiman
4
5
3
1.1
L
Poseidon
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,137
Damage
34,161
41,188
Taken
36,540
25,222
Mitigated
31,780
7,703
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArtschEee
Bacchus
6,617
542
0
4,705
15,507
22,172
717
11,809
3,637
30,210
1,929
L
Jormungandr
Gacs01
Jormungandr
10,635
2,726
0
31
16,366
15,441
14
7,781
8,293
26,842
180
L
Sol
14,046
6,261
0
7,422
14,702
6,075
280
7,952
6,591
67,827
1,897
W
16,482
69
0
2,362
8,210
3,804
728
7,452
694
56,819
0
W
Hachiman
11,062
8,046
0
3,717
12,823
5,804
408
10,340
2,466
0
38,814
L
Poseidon
5,456
1,143
0
250
10,120
3,706
0
6,260
3,812
27,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
31,182
193
Minions Killed
184
0
Camps Cleared
0
769,630
Distance Traveled
774,624
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,242
732
32
2
0
264,566
0
L
Jormungandr
9,597
686
30
2
0
283,337
0
L
Sol
11,101
793
108
8
0
261,947
1
W
Vulcan
10,813
772
98
7
0
294,853
0
W
Hachiman
10,127
723
54
4
0
215,205
0
L
Poseidon
9,083
649
55
4
0
224,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role