Player Matchup

Ne Zha
Ne Zha
Arava
Ne Zha
Level 159
God Stats
43W - 35L
1,569 SR
Queue Stats
204W - 195L
1,427 Elo+
Solo
Geb
Geb
Conyback
Geb
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,506 Elo+
Solo
The Morrigan
The Morrigan
Rubishoot
The Morrigan
Level 109
God Stats
2W - 8L
1,426 SR
Queue Stats
196W - 183L
1,542 Elo+
Solo
Danzaburou
Danzaburou
dyslexic_sloth
Danzaburou
Level 109
God Stats
1W - 3L
1,883 SR
Queue Stats
10W - 16L
1,482 Elo+
Solo
Chang'e
Chang'e
kamosuoh
Chang'e
Level 148
God Stats
34W - 23L
1,562 SR
Queue Stats
266W - 257L
1,499 Elo+
Solo
Team Averages
Level 136
1,588 SR
1,491 Elo+

VS

Team Averages
Level 110
1,404 SR
1,482 Elo+
Janus
Janus
MUTUMBU69
Janus
Level 69
God Stats
23W - 20L
1,580 SR
Queue Stats
337W - 325L
1,482 Elo+
Party 1
Geb
Geb
RtheDaddy
Geb
Level 138
God Stats
12W - 12L
1,501 SR
Queue Stats
295W - 288L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
Syren73
Cthulhu
Level 127
God Stats
15W - 14L
1,390 SR
Queue Stats
232W - 225L
1,502 Elo+
Party 1
Neith
Neith
dannymartmart
Neith
Level 154
God Stats
5W - 3L
1,415 SR
Queue Stats
237W - 226L
1,521 Elo+
Solo
Thanatos
Thanatos
mammutti61
Thanatos
Level 63
God Stats
1W - 2L
1,133 SR
Queue Stats
151W - 141L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arava
Ne Zha
11
2 / 3 / 3
6,582
549
5,500
13,123
5,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 2 / 5
5,851
488
1,954
11,566
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Rubishoot
The Morrigan
12
6 / 2 / 2
6,783
565
7,396
5,689
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
dyslexic_sloth
Danzaburou
11
0 / 3 / 1
5,762
480
4,124
8,714
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
kamosuoh
Chang'e
12
1 / 5 / 2
6,171
514
2,645
10,821
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MUTUMBU69
Janus
13
5 / 2 / 4
7,688
641
8,703
6,221
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 6
6,960
580
5,242
8,918
6,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Syren73
Cthulhu
11
1 / 3 / 3
6,636
553
8,074
11,183
10,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 0 / 1
8,099
675
4,593
3,632
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
mammutti61
Thanatos
11
4 / 4 / 3
6,514
543
4,243
10,526
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
15
15
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Arava
Ne Zha
2
3
3
1.17
L
0
2
5
1.25
W
Janus
MUTUMBU69
Janus
5
2
4
3.5
W
1
0
6
4
L
The Morrigan
Rubishoot
The Morrigan
6
2
2
3.5
W
Cthulhu
Syren73
Cthulhu
1
3
3
0.83
W
4
0
1
4.5
L
Danzaburou
dyslexic_sloth
Danzaburou
0
3
1
0.17
L
Chang'e
kamosuoh
Chang'e
1
5
2
0.4
W
Thanatos
mammutti61
Thanatos
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,619
Damage
30,855
49,913
Taken
40,480
24,767
Mitigated
25,762
14,090
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Arava
Ne Zha
5,500
1,144
0
3,465
13,123
5,964
0
7,668
5,415
0
40,691
L
1,954
311
0
2,857
11,566
9,072
0
4,017
7,439
16,336
0
W
Janus
MUTUMBU69
Janus
8,703
567
0
454
6,221
2,540
0
3,077
3,144
56,575
421
W
5,242
743
0
2,442
8,918
6,755
0
1,588
7,330
24,848
0
L
The Morrigan
Rubishoot
The Morrigan
7,396
1,830
0
1,948
5,689
2,466
0
1,674
3,949
33,205
3,358
W
Cthulhu
Syren73
Cthulhu
8,074
1,424
384
1,670
11,183
10,997
0
1,153
10,030
43,538
917
W
4,593
1,196
0
1,531
3,632
1,354
2,705
244
3,388
0
76,111
L
Danzaburou
dyslexic_sloth
Danzaburou
4,124
1,176
0
2,766
8,714
3,186
0
3,106
5,542
0
44,998
L
Chang'e
kamosuoh
Chang'e
2,645
174
360
2,694
10,821
4,079
0
4,544
5,858
43,663
2,020
W
Thanatos
mammutti61
Thanatos
4,243
930
0
7,780
10,526
4,116
0
3,428
7,098
0
28,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
35,897
290
Minions Killed
373
0
Camps Cleared
0
1,184,505
Distance Traveled
1,281,512
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,582
549
61
5
0
227,198
1
L
Geb
5,851
488
24
2
0
275,714
1
W
Janus
7,688
641
104
9
0
264,841
0
W
Geb
6,960
580
26
2
0
276,027
1
L
The Morrigan
6,783
565
57
5
0
240,130
0
W
Cthulhu
6,636
553
70
6
0
247,818
0
W
Neith
8,099
675
129
11
0
225,058
0
L
Danzaburou
5,762
480
75
6
0
226,925
2
L
Chang'e
6,171
514
73
6
0
214,538
1
W
Thanatos
6,514
543
44
4
0
267,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role