Player Matchup

Baron Samedi
Baron Samedi
LNMSxTHRONE
Baron Samedi
Level 128
God Stats
2W - 6L
1,367 SR
Queue Stats
77W - 121L
1,304 Elo+
Party 2
Erlang Shen
Erlang Shen
Lnmsxxhedead
Erlang Shen
Level 157
God Stats
4W - 6L
1,329 SR
Queue Stats
767W - 854L
1,390 Elo+
Party 2
Achilles
Achilles
momsluvit
Achilles
Level 146
God Stats
31W - 38L
1,409 SR
Queue Stats
318W - 403L
1,333 Elo+
Party 2
Team Averages
Level 144
1,368 SR
1,342 Elo+

VS

Team Averages
Level 73
1,394 SR
1,359 Elo+
Odin
Odin
YKWHERIBERTO
Odin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,379 Elo+
Party 1
Nemesis
Nemesis
awonedp
Nemesis
Level 40
God Stats
0W - 2L
1,218 SR
Queue Stats
15W - 13L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
shoejunky24
Danzaburou
Level 101
God Stats
99W - 83L
1,465 SR
Queue Stats
512W - 453L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LNMSxTHRONE
Baron Samedi
12
0 / 0 / 8
6,612
735
6,584
4,927
2,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Erlang Shen
Lnmsxxhedead
Erlang Shen
11
6 / 2 / 5
7,816
868
7,047
10,180
11,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
momsluvit
Achilles
13
5 / 0 / 6
7,528
836
6,544
9,949
10,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,751
639
6,459
9,846
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
awonedp
Nemesis
11
1 / 4 / 1
5,986
665
5,134
10,001
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
shoejunky24
Danzaburou
8
0 / 1 / 1
5,442
605
5,131
5,073
1,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
LNMSxTHRONE
Baron Samedi
0
0
8
4
W
Erlang Shen
Lnmsxxhedead
Erlang Shen
6
2
5
4.25
L
1
6
0
0.17
L
Nemesis
awonedp
Nemesis
1
4
1
0.38
W
Achilles
momsluvit
Achilles
5
0
6
8
L
Danzaburou
shoejunky24
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,175
Damage
16,724
25,056
Taken
24,920
24,109
Mitigated
10,929
7,455
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
LNMSxTHRONE
Baron Samedi
6,584
476
1,482
2,091
4,927
2,788
288
0
4,927
18,891
0
W
Erlang Shen
Lnmsxxhedead
Erlang Shen
7,047
2,948
0
2,394
10,180
11,059
0
103
10,077
166
21,681
L
6,459
2,299
0
1,367
9,846
4,429
0
2,091
7,288
0
10,070
L
Nemesis
awonedp
Nemesis
5,134
2,385
240
1,625
10,001
4,640
0
2,529
6,780
0
14,762
W
Achilles
momsluvit
Achilles
6,544
2,016
0
1,488
9,949
10,262
240
0
9,949
0
14,057
L
Danzaburou
shoejunky24
Danzaburou
5,131
1,992
0
353
5,073
1,860
0
1,265
3,412
0
17,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,956
Gold Earned
17,179
74
Minions Killed
49
0
Camps Cleared
0
492,546
Distance Traveled
423,903
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,612
735
24
3
0
164,002
0
W
Erlang Shen
7,816
868
29
3
0
146,918
0
L
Odin
5,751
639
7
1
0
153,327
1
L
Nemesis
5,986
665
16
2
0
160,979
0
W
Achilles
7,528
836
21
2
0
181,626
0
L
Danzaburou
5,442
605
26
3
0
109,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role