Player Matchup

Terra
Terra
Greyknhite
Terra
Level 108
God Stats
2W - 1L
1,455 SR
Queue Stats
69W - 64L
1,595 Elo+
Party 1
Scylla
Scylla
II--KiLLa
Scylla
Level 83
God Stats
10W - 7L
1,500 SR
Queue Stats
38W - 40L
1,525 Elo+
Party 1
Bellona
Bellona
Mac-Allister-20
Bellona
Level 124
God Stats
48W - 58L
1,546 SR
Queue Stats
48W - 58L
1,516 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,545 Elo+

VS

Team Averages
Level 109
1,482 SR
1,513 Elo+
Zeus
Zeus
Csykoh
Zeus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,462 Elo+
Party 2
Odin
Odin
aquatic_orphan87
Odin
Level 119
God Stats
14W - 4L
1,749 SR
Queue Stats
278W - 297L
1,553 Elo+
Solo
Yemoja
Yemoja
cmckainm
Yemoja
Level 110
God Stats
0W - 2L
1,199 SR
Queue Stats
11W - 13L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
0 / 1 / 9
9,759
697
5,137
13,418
14,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
II--KiLLa
Scylla
15
4 / 1 / 6
10,777
770
11,870
7,960
3,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 1 / 4
11,390
814
12,789
12,577
11,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Csykoh
Zeus
14
1 / 5 / 0
9,450
675
8,195
13,651
5,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
7,275
520
585
3,901
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
cmckainm
Yemoja
15
2 / 5 / 0
9,208
658
5,535
16,694
18,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
3
3
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
Csykoh
Zeus
1
5
0
0.2
W
Terra
0
1
9
4.5
W
Scylla
II--KiLLa
Scylla
4
1
6
7
W
7
1
4
9
L
0
1
0
0
L
Yemoja
cmckainm
Yemoja
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,796
Damage
14,315
33,955
Taken
34,246
29,126
Mitigated
25,273
9,780
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Csykoh
Zeus
8,195
1,193
0
1,260
13,651
5,460
0
7,308
5,889
36,230
0
W
Terra
5,137
1,011
1,497
5,420
13,418
14,537
654
5,278
8,140
18,371
3,007
W
Scylla
II--KiLLa
Scylla
11,870
40
207
563
7,960
3,078
812
4,495
3,465
61,781
960
W
12,789
4,680
105
1,988
12,577
11,511
358
4,725
7,852
0
34,336
L
585
277
0
500
3,901
1,763
0
1,931
1,864
0
6,099
L
Yemoja
cmckainm
Yemoja
5,535
566
210
1,857
16,694
18,050
0
7,050
8,915
21,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
25,933
172
Minions Killed
101
0
Camps Cleared
0
812,188
Distance Traveled
485,861
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,450
675
70
5
0
214,510
0
W
Terra
9,759
697
45
3
0
274,559
2
W
Scylla
10,777
770
85
6
0
257,520
0
W
Bellona
11,390
814
42
3
0
280,109
0
L
Odin
7,275
520
9
1
0
46,154
0
L
Yemoja
9,208
658
22
2
0
225,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role