Player Matchup

Rama
Rama
KKomrade
Rama
Level 159
God Stats
8W - 0L
1,759 SR
Queue Stats
353W - 124L
1,762 Elo+
Party 1
Arachne
Arachne
PerroSanxeh
Arachne
Level 185
God Stats
14W - 15L
1,433 SR
Queue Stats
507W - 407L
1,593 Elo+
Solo
Jormungandr
Jormungandr
ReyRith
Jormungandr
Level 156
God Stats
2W - 1L
1,679 SR
Queue Stats
64W - 60L
1,599 Elo+
Solo
Zhong Kui
Zhong Kui
mantaz
Zhong Kui
Level 155
God Stats
5W - 1L
1,917 SR
Queue Stats
166W - 45L
1,787 Elo+
Party 1
Loki
Loki
wtfbunny
Loki
Level 143
God Stats
112W - 27L
1,940 SR
Queue Stats
310W - 101L
1,777 Elo+
Party 1
Team Averages
Level 160
1,746 SR
1,704 Elo+

VS

Team Averages
Level 157
1,476 SR
1,574 Elo+
Ares
Ares
Juippi
Ares
Level 159
God Stats
0W - 1L
1,244 SR
Queue Stats
131W - 117L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
LeChát
Gilgamesh
Level 157
God Stats
19W - 20L
1,735 SR
Queue Stats
207W - 199L
1,585 Elo+
Solo
Vulcan
Vulcan
Magity
Vulcan
Level 167
God Stats
9W - 7L
1,706 SR
Queue Stats
167W - 160L
1,566 Elo+
Solo
Ra
Ra
Zethirot
Ra
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 92L
1,565 Elo+
Solo
Neith
Neith
xixil
Neith
Level 127
God Stats
6W - 1L
1,197 SR
Queue Stats
56W - 64L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 1 / 6
7,497
1,071
8,258
5,784
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
PerroSanxeh
Arachne
12
3 / 2 / 5
7,323
1,046
4,886
9,661
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
ReyRith
Jormungandr
13
1 / 3 / 8
7,304
1,043
8,805
10,710
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
mantaz
Zhong Kui
14
2 / 0 / 3
7,557
1,080
7,262
10,416
10,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
14
2 / 1 / 3
7,599
1,086
4,321
6,816
2,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Juippi
Ares
11
1 / 4 / 2
6,966
995
6,000
9,947
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
LeChát
Gilgamesh
13
3 / 1 / 1
7,235
1,034
8,809
11,286
12,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Magity
Vulcan
13
1 / 2 / 2
6,943
992
9,127
5,250
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 4 / 3
7,356
1,051
5,999
7,615
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
xixil
Neith
10
0 / 1 / 4
6,265
895
2,783
4,178
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
11
Kills
7
7
Deaths
12
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
Juippi
Ares
1
4
2
0.5
W
Rama
3
1
6
6
L
Gilgamesh
LeChát
Gilgamesh
3
1
1
3.5
L
Vulcan
Magity
Vulcan
1
2
2
1
W
Arachne
PerroSanxeh
Arachne
3
2
5
2.75
W
Jormungandr
ReyRith
Jormungandr
1
3
8
1.67
L
2
4
3
0.88
W
Zhong Kui
mantaz
Zhong Kui
2
0
3
3.5
W
Loki
2
1
3
3.5
L
Neith
xixil
Neith
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,532
Damage
32,718
43,387
Taken
38,276
28,365
Mitigated
29,101
10,538
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Juippi
Ares
6,000
807
0
1,262
9,947
9,606
0
3,413
6,223
12,245
0
W
Rama
8,258
6,320
0
1,160
5,784
2,306
1,863
3,512
1,995
0
20,312
L
Gilgamesh
LeChát
Gilgamesh
8,809
2,790
0
1,152
11,286
12,467
0
3,849
6,936
0
20,853
L
Vulcan
Magity
Vulcan
9,127
448
0
608
5,250
2,234
0
2,202
2,598
24,818
0
W
Arachne
PerroSanxeh
Arachne
4,886
3,206
0
2,560
9,661
5,980
666
4,971
4,287
0
12,776
W
Jormungandr
ReyRith
Jormungandr
8,805
1,702
0
732
10,710
6,895
64
5,130
5,013
20,401
459
L
5,999
366
271
1,533
7,615
3,283
0
2,066
5,071
20,078
0
W
Zhong Kui
mantaz
Zhong Kui
7,262
2,049
0
4,406
10,416
10,321
772
4,074
5,873
26,671
919
W
Loki
4,321
1,029
0
1,680
6,816
2,863
1,220
1,552
5,093
0
24,407
L
Neith
xixil
Neith
2,783
777
0
664
4,178
1,511
25
2,014
1,939
0
5,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,280
Gold Earned
34,765
196
Minions Killed
162
0
Camps Cleared
0
807,007
Distance Traveled
754,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,966
995
17
2
0
155,295
0
W
Rama
7,497
1,071
31
4
0
147,628
0
L
Gilgamesh
7,235
1,034
29
4
0
170,555
0
L
Vulcan
6,943
992
51
7
0
159,976
0
W
Arachne
7,323
1,046
18
3
0
161,379
0
W
Jormungandr
7,304
1,043
36
5
0
152,299
0
L
Ra
7,356
1,051
55
8
0
170,253
0
W
Zhong Kui
7,557
1,080
70
10
0
171,580
0
W
Loki
7,599
1,086
41
6
0
174,121
0
L
Neith
6,265
895
10
1
0
98,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role