Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Mgt zizuba
Nut
Level 71
God Stats
1W - 2L
1,508 SR
Queue Stats
11W - 14L
1,470 Elo+
Party 1
Bellona
Bellona
eduardoamn
Bellona
Level 149
God Stats
2W - 8L
1,261 SR
Queue Stats
241W - 258L
1,475 Elo+
Solo
Kukulkan
Kukulkan
joelbacusa
Kukulkan
Level 148
God Stats
2W - 4L
1,455 SR
Queue Stats
109W - 106L
1,478 Elo+
Solo
Hel
Hel
mgt biel
Hel
Level 25
God Stats
6W - 2L
1,721 SR
Queue Stats
9W - 12L
1,446 Elo+
Party 1
Team Averages
Level 122
1,489 SR
1,474 Elo+

VS

Team Averages
Level 116
1,528 SR
1,486 Elo+
Chiron
Chiron
 
Chiron
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
F3nyx0504
Sun Wukong
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 144L
1,475 Elo+
Solo
Loki
Loki
ShadowWitness
Loki
Level 67
God Stats
12W - 10L
1,600 SR
Queue Stats
92W - 79L
1,535 Elo+
Solo
Charybdis
Charybdis
henriquesagat
Charybdis
Level 148
God Stats
13W - 13L
1,462 SR
Queue Stats
125W - 123L
1,483 Elo+
Solo
Thoth
Thoth
rulox19
Thoth
Level 126
God Stats
9W - 6L
1,580 SR
Queue Stats
101W - 108L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 1 / 0
6,373
637
6,688
10,392
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,274
427
2,111
5,922
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
eduardoamn
Bellona
10
1 / 3 / 3
5,755
576
5,924
11,008
10,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
joelbacusa
Kukulkan
12
0 / 0 / 1
6,246
625
1,323
3,041
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 3 / 0
4,334
433
1,116
5,919
3,059
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
4 / 1 / 0
5,601
560
4,952
4,364
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
F3nyx0504
Sun Wukong
9
0 / 1 / 4
5,026
503
4,472
6,446
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 3
5,732
573
2,299
7,136
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charybdis
henriquesagat
Charybdis
11
3 / 2 / 1
6,814
681
6,552
9,087
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
rulox19
Thoth
12
0 / 0 / 0
6,558
656
1,544
2,734
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
8
8
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
1
0
5
W
Chiron
 
Chiron
4
1
0
4
W
Sun Wukong
F3nyx0504
Sun Wukong
0
1
4
2
L
0
1
0
0
W
1
2
3
1.25
L
Bellona
eduardoamn
Bellona
1
3
3
0.83
W
Charybdis
henriquesagat
Charybdis
3
2
1
1.75
L
Kukulkan
joelbacusa
Kukulkan
0
0
1
0.5
L
0
3
0
0
W
Thoth
rulox19
Thoth
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,162
Damage
19,819
36,282
Taken
29,767
20,353
Mitigated
11,454
10,576
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,688
1,526
0
5,232
10,392
3,636
0
105
10,287
40,112
1,476
W
Chiron
 
Chiron
4,952
1,643
371
2,454
4,364
1,445
537
2,223
2,141
0
33,245
W
Sun Wukong
F3nyx0504
Sun Wukong
4,472
1,140
0
1,463
6,446
3,458
40
3,110
3,336
0
28,241
L
2,111
1,332
0
1,182
5,922
1,803
0
0
5,922
0
14,660
W
2,299
605
0
4,240
7,136
2,382
0
1,268
5,868
0
37,289
L
Bellona
eduardoamn
Bellona
5,924
2,339
0
1,826
11,008
10,868
75
91
10,917
0
40,166
W
Charybdis
henriquesagat
Charybdis
6,552
3,255
0
4,443
9,087
3,169
0
1,203
7,884
0
49,775
L
Kukulkan
joelbacusa
Kukulkan
1,323
0
0
373
3,041
987
0
1,435
1,606
50,066
1,043
L
1,116
183
559
1,404
5,919
3,059
0
0
5,919
11,834
0
W
Thoth
rulox19
Thoth
1,544
156
0
531
2,734
1,000
0
1,232
1,502
52,368
1,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
29,731
244
Minions Killed
350
0
Camps Cleared
0
942,216
Distance Traveled
972,533
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,373
637
66
7
0
229,971
0
W
Chiron
5,601
560
46
5
0
182,215
5
W
Sun Wukong
5,026
503
37
4
0
209,749
2
L
Nut
4,274
427
26
3
0
169,771
0
W
Loki
5,732
573
67
7
0
232,264
1
L
Bellona
5,755
576
43
4
0
193,490
1
W
Charybdis
6,814
681
77
8
0
167,633
2
L
Kukulkan
6,246
625
92
9
0
201,128
0
L
Hel
4,334
433
17
2
0
147,856
0
W
Thoth
6,558
656
123
12
0
180,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role