Player Matchup

Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Brymsythe
Arachne
Level 98
God Stats
7W - 7L
1,356 SR
Queue Stats
98W - 84L
1,552 Elo+
Party 1
Ra
Ra
DeadliestSteak
Ra
Level 109
God Stats
13W - 11L
1,550 SR
Queue Stats
139W - 118L
1,555 Elo+
Party 1
Charybdis
Charybdis
Luxed77
Charybdis
Level 142
God Stats
2W - 2L
1,746 SR
Queue Stats
137W - 132L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
sebaxro10
Baron Samedi
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 129
1,530 SR
1,532 Elo+

VS

Team Averages
Level 88
1,614 SR
1,433 Elo+
Anubis
Anubis
SmittySmitter
Anubis
Level 63
God Stats
3W - 2L
1,749 SR
Queue Stats
79W - 99L
1,485 Elo+
Solo
Izanami
Izanami
craztiel
Izanami
Level 63
God Stats
0W - 2L
1,413 SR
Queue Stats
2W - 4L
1,058 Elo+
Solo
The Morrigan
The Morrigan
supportmainII
The Morrigan
Level 94
God Stats
3W - 2L
1,777 SR
Queue Stats
213W - 214L
1,546 Elo+
Solo
Chang'e
Chang'e
worstmaster
Chang'e
Level 134
God Stats
4W - 3L
1,595 SR
Queue Stats
88W - 97L
1,575 Elo+
Solo
Thanatos
Thanatos
you drink taaka
Thanatos
Level 87
God Stats
24W - 23L
1,536 SR
Queue Stats
254W - 235L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 4 / 0
7,039
587
4,940
11,237
8,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Brymsythe
Arachne
11
0 / 1 / 3
5,986
499
2,855
9,637
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
7 / 1 / 0
7,094
591
7,011
8,484
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Luxed77
Charybdis
13
0 / 1 / 1
7,097
591
4,199
5,965
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
sebaxro10
Baron Samedi
12
1 / 3 / 6
6,924
577
5,330
5,128
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
6,257
521
5,471
8,634
5,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
craztiel
Izanami
8
0 / 2 / 1
4,992
416
2,032
6,407
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
supportmainII
The Morrigan
1
0 / 0 / 0
3,689
307
0
0
0
Chang'e
worstmaster
Chang'e
12
2 / 1 / 2
6,971
581
5,653
12,471
6,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
13
5 / 3 / 2
6,576
548
7,541
11,594
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
9
Kills
10
10
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
4
0
0.25
W
Arachne
Brymsythe
Arachne
0
1
3
1.5
W
7
1
0
7
W
Charybdis
Luxed77
Charybdis
0
1
1
0.5
L
3
4
1
0.88
L
Izanami
craztiel
Izanami
0
2
1
0.25
W
Baron Samedi
sebaxro10
Baron Samedi
1
3
6
1.33
L
The Morrigan
supportmainII
The Morrigan
0
0
0
0
L
Chang'e
worstmaster
Chang'e
2
1
2
3
L
Thanatos
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,335
Damage
20,697
40,451
Taken
39,106
18,815
Mitigated
18,877
15,062
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,940
2,400
0
3,254
11,237
8,066
9
4,665
6,572
1,172
45,801
W
Arachne
Brymsythe
Arachne
2,855
1,652
0
3,827
9,637
4,217
0
1,123
8,514
0
39,883
W
7,011
1,147
890
2,739
8,484
3,110
409
2,947
5,537
44,583
1,845
W
Charybdis
Luxed77
Charybdis
4,199
1,901
0
3,245
5,965
1,747
0
471
5,494
0
62,800
L
5,471
335
0
2,712
8,634
5,517
0
4,716
3,856
44,966
0
L
Izanami
craztiel
Izanami
2,032
967
0
581
6,407
1,952
0
2,755
3,652
0
20,069
W
Baron Samedi
sebaxro10
Baron Samedi
5,330
516
206
901
5,128
1,675
398
1,918
3,210
33,816
1,040
L
The Morrigan
supportmainII
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
worstmaster
Chang'e
5,653
660
120
7,006
12,471
6,187
0
1,170
11,215
57,100
0
L
Thanatos
7,541
1,856
0
7,967
11,594
5,221
0
3,360
8,199
0
49,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,140
Gold Earned
28,485
400
Minions Killed
280
0
Camps Cleared
0
1,110,440
Distance Traveled
861,964
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,039
587
98
8
0
199,748
1
W
Arachne
5,986
499
65
5
0
267,210
0
W
Ra
7,094
591
70
6
0
233,362
0
W
Charybdis
7,097
591
110
9
0
203,016
2
L
Anubis
6,257
521
67
6
0
186,548
0
L
Izanami
4,992
416
30
3
0
212,580
0
W
Baron Samedi
6,924
577
57
5
0
207,104
0
L
The Morrigan
3,689
307
0
0
0
0
0
L
Chang'e
6,971
581
109
9
0
202,404
0
L
Thanatos
6,576
548
74
6
0
260,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role