Player Matchup

Odin
Odin
 
Odin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Loko36
Horus
Level 156
God Stats
2W - 1L
1,470 SR
Queue Stats
62W - 69L
1,492 Elo+
Party 1
Nemesis
Nemesis
Pontifexmax
Nemesis
Level 68
God Stats
1W - 2L
1,287 SR
Queue Stats
189W - 214L
1,458 Elo+
Solo
Thoth
Thoth
VdZ Tim
Thoth
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,443 Elo+
Solo
Ullr
Ullr
iordanel21
Ullr
Level 158
God Stats
16W - 13L
1,483 SR
Queue Stats
483W - 514L
1,406 Elo+
Solo
Team Averages
Level 116
1,448 SR
1,460 Elo+

VS

Team Averages
Level 129
1,474 SR
1,490 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
HashibaToyotomi
Agni
Level 261
God Stats
11W - 9L
1,526 SR
Queue Stats
1,089W - 1,143L
1,423 Elo+
Solo
Shiva
Shiva
Jackmcwhinnie03
Shiva
Level 29
God Stats
0W - 1L
1,350 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
REDQOO
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 97L
1,468 Elo+
Solo
Thanatos
Thanatos
Serviceman1985
Thanatos
Level 126
God Stats
3W - 4L
1,495 SR
Queue Stats
195W - 194L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
5 / 1 / 11
8,404
1,051
5,558
8,703
8,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Loko36
Horus
15
6 / 1 / 12
8,996
1,125
8,800
14,118
13,048
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Pontifexmax
Nemesis
12
2 / 2 / 13
7,712
964
6,847
10,657
9,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
VdZ Tim
Thoth
13
1 / 3 / 12
7,711
964
3,327
5,969
2,003
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 1 / 10
8,810
1,101
8,819
8,136
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 4 / 1
6,978
872
9,763
7,817
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 4
7,461
933
10,271
4,977
2,088
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 8 / 3
6,510
814
9,410
12,294
7,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
REDQOO
Bellona
5
0 / 1 / 0
5,352
669
798
1,622
1,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
13
2 / 5 / 3
7,007
876
5,567
9,940
5,506
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
18
Kills
8
8
Deaths
19
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
1
11
10.5
L
Ix Chel
 
Ix Chel
2
4
1
0.63
L
2
1
4
4
L
2
8
3
0.44
W
Horus
Loko36
Horus
6
1
12
12
W
Nemesis
Pontifexmax
Nemesis
2
2
13
4.25
L
Bellona
REDQOO
Bellona
0
1
0
0
L
Thanatos
2
5
3
0.7
W
Thoth
VdZ Tim
Thoth
1
3
12
2.33
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,351
Damage
35,809
47,583
Taken
36,650
36,838
Mitigated
20,109
27,377
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,558
857
761
1,299
8,703
8,767
121
4,157
4,508
1,257
10,610
L
Ix Chel
 
Ix Chel
9,763
1,012
821
940
7,817
3,644
0
1,733
6,005
20,659
0
L
10,271
371
204
1,164
4,977
2,088
0
1,253
3,724
23,028
0
L
9,410
854
0
0
12,294
7,649
0
2,405
9,703
0
12,058
W
Horus
Loko36
Horus
8,800
2,847
7,763
8,619
14,118
13,048
210
5,322
8,796
2,326
14,017
W
Nemesis
Pontifexmax
Nemesis
6,847
2,491
1,486
2,672
10,657
9,163
528
4,818
5,801
0
10,341
L
Bellona
REDQOO
Bellona
798
427
23
263
1,622
1,222
0
235
1,349
0
722
L
Thanatos
5,567
1,118
137
2,541
9,940
5,506
10
1,038
8,682
0
9,738
W
Thoth
VdZ Tim
Thoth
3,327
569
808
664
5,969
2,003
333
1,791
4,178
16,410
0
W
8,819
6,776
860
2,445
8,136
3,857
2,465
3,946
4,190
0
20,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,633
Gold Earned
33,308
98
Minions Killed
67
0
Camps Cleared
0
873,560
Distance Traveled
661,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,404
1,051
17
2
0
188,542
0
L
Ix Chel
6,978
872
27
3
0
173,682
0
L
Agni
7,461
933
20
3
0
165,225
0
L
Shiva
6,510
814
7
1
0
156,334
0
W
Horus
8,996
1,125
15
2
0
185,569
0
W
Nemesis
7,712
964
6
1
0
190,777
0
L
Bellona
5,352
669
0
0
0
18,314
0
L
Thanatos
7,007
876
13
2
0
147,691
0
W
Thoth
7,711
964
28
4
0
164,562
0
W
Ullr
8,810
1,101
32
4
0
144,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role