Player Matchup

Ravana
Ravana
Protide1
Ravana
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 43L
1,532 Elo+
Solo
Raijin
Raijin
Pyro121
Raijin
Level 89
God Stats
3W - 11L
1,251 SR
Queue Stats
806W - 765L
1,507 Elo+
Solo
Jing Wei
Jing Wei
StealthfighterQ
Jing Wei
Level 86
God Stats
10W - 11L
1,511 SR
Queue Stats
454W - 461L
1,412 Elo+
Solo
Anubis
Anubis
Wifeeey
Anubis
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
antho_FRA_24
Kukulkan
Level 34
God Stats
2W - 6L
1,086 SR
Queue Stats
67W - 84L
1,366 Elo+
Solo
Team Averages
Level 64
1,370 SR
1,463 Elo+

VS

Team Averages
Level 103
1,547 SR
1,445 Elo+
Chang'e
Chang'e
FabuloAmber
Chang'e
Level 48
God Stats
10W - 6L
1,900 SR
Queue Stats
104W - 111L
1,415 Elo+
Solo
Izanami
Izanami
Soro_double_G
Izanami
Level 107
God Stats
8W - 6L
1,565 SR
Queue Stats
54W - 62L
1,368 Elo+
Solo
Sylvanus
Sylvanus
TzDraco4325
Sylvanus
Level 99
God Stats
1W - 1L
1,208 SR
Queue Stats
13W - 14L
1,493 Elo+
Solo
Nike
Nike
snob8
Nike
Level 115
God Stats
2W - 3L
1,513 SR
Queue Stats
75W - 70L
1,471 Elo+
Solo
Fenrir
Fenrir
stepan_zenit
Fenrir
Level 145
God Stats
33W - 43L
1,551 SR
Queue Stats
321W - 324L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Protide1
Ravana
9
2 / 2 / 1
5,009
501
3,123
6,667
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
Pyro121
Raijin
11
2 / 4 / 0
6,160
616
5,403
5,580
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
7
0 / 1 / 2
4,440
444
4,318
6,062
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Wifeeey
Anubis
8
0 / 3 / 1
4,390
439
1,313
4,300
1,685
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kukulkan
antho_FRA_24
Kukulkan
9
0 / 4 / 1
4,653
465
3,004
6,202
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FabuloAmber
Chang'e
12
6 / 0 / 1
7,203
720
4,254
6,449
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
9
2 / 2 / 1
5,338
534
3,839
6,986
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
TzDraco4325
Sylvanus
10
2 / 1 / 3
6,243
624
3,492
7,620
4,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
snob8
Nike
12
2 / 0 / 0
6,870
687
2,475
5,283
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
11
2 / 1 / 4
6,067
607
3,272
8,518
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
14
14
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
FabuloAmber
Chang'e
6
0
1
6.5
L
Ravana
Protide1
Ravana
2
2
1
1.25
L
Raijin
Pyro121
Raijin
2
4
0
0.5
W
Izanami
2
2
1
1.25
L
Jing Wei
0
1
2
1
W
Sylvanus
TzDraco4325
Sylvanus
2
1
3
3.5
L
Anubis
Wifeeey
Anubis
0
3
1
0.17
L
Kukulkan
antho_FRA_24
Kukulkan
0
4
1
0.13
W
Nike
snob8
Nike
2
0
0
2
W
Fenrir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,161
Damage
17,332
28,811
Taken
34,856
10,530
Mitigated
15,420
5,243
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
FabuloAmber
Chang'e
4,254
90
627
2,439
6,449
2,201
0
3,082
3,007
41,703
0
L
Ravana
Protide1
Ravana
3,123
1,316
78
1,507
6,667
3,047
0
602
6,065
0
32,790
L
Raijin
Pyro121
Raijin
5,403
635
0
250
5,580
2,028
0
2,659
2,921
46,072
885
W
Izanami
3,839
2,507
0
720
6,986
2,235
605
1,498
5,488
0
32,025
L
Jing Wei
4,318
3,417
142
2,279
6,062
1,827
0
2,280
3,782
0
19,094
W
Sylvanus
TzDraco4325
Sylvanus
3,492
1,083
1,890
2,602
7,620
4,344
225
2,445
5,107
11,928
3,590
L
Anubis
Wifeeey
Anubis
1,313
32
0
977
4,300
1,685
0
572
3,728
17,341
0
L
Kukulkan
antho_FRA_24
Kukulkan
3,004
600
0
10
6,202
1,943
0
1,447
4,755
25,368
0
W
Nike
snob8
Nike
2,475
76
0
982
5,283
2,747
0
1,003
4,280
0
50,121
W
Fenrir
3,272
953
178
2,141
8,518
3,893
0
1,383
6,973
0
43,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,652
Gold Earned
31,721
247
Minions Killed
323
0
Camps Cleared
0
911,355
Distance Traveled
1,007,330
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,203
720
89
9
0
215,092
0
L
Ravana
5,009
501
41
4
0
210,895
2
L
Raijin
6,160
616
106
11
0
177,884
1
W
Izanami
5,338
534
58
6
0
195,085
1
L
Jing Wei
4,440
444
27
3
0
200,588
0
W
Sylvanus
6,243
624
20
2
0
174,238
0
L
Anubis
4,390
439
21
2
0
154,531
0
L
Kukulkan
4,653
465
52
5
0
167,457
0
W
Nike
6,870
687
88
9
0
182,069
0
W
Fenrir
6,067
607
68
7
0
240,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role