Player Matchup

Danzaburou
Danzaburou
CholoXDQueso
Danzaburou
Level 68
God Stats
44W - 43L
1,444 SR
Queue Stats
107W - 120L
1,380 Elo+
Solo
Odin
Odin
SepiPR21
Odin
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 83L
1,470 Elo+
Solo
Charon
Charon
ZadixD1234
Charon
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,240 Elo+
Solo
Janus
Janus
jairo1995
Janus
Level 158
God Stats
2W - 1L
1,626 SR
Queue Stats
20W - 25L
1,423 Elo+
Solo
Arachne
Arachne
mastro-93_
Arachne
Level 128
God Stats
3W - 10L
1,181 SR
Queue Stats
66W - 71L
1,406 Elo+
Solo
Team Averages
Level 116
1,450 SR
1,384 Elo+

VS

Team Averages
Level 35
1,360 SR
1,372 Elo+
Nox
Nox
Hukumko
Nox
Level 32
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
Passion11main
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Thygon9790
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,414 Elo+
Solo
Nemesis
Nemesis
craztiel
Nemesis
Level 63
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 4L
1,103 Elo+
Solo
Charon
Charon
verymediocre19
Charon
Level 35
God Stats
5W - 6L
1,280 SR
Queue Stats
132W - 100L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CholoXDQueso
Danzaburou
12
1 / 0 / 2
6,490
590
2,674
4,174
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
12
2 / 0 / 1
7,240
658
2,999
6,015
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
ZadixD1234
Charon
1
0 / 0 / 0
3,839
349
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
jairo1995
Janus
10
2 / 0 / 3
6,148
559
4,112
4,479
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
mastro-93_
Arachne
11
7 / 2 / 3
6,865
624
6,777
10,054
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
8
0 / 4 / 0
5,018
456
2,963
7,783
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Passion11main
Hachiman
8
1 / 3 / 0
5,133
467
1,764
4,983
1,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Thygon9790
Tiamat
7
1 / 3 / 0
4,842
440
963
5,941
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nemesis
craztiel
Nemesis
8
0 / 1 / 1
4,888
444
1,152
6,673
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 1
5,090
463
412
4,625
2,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
2
2
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CholoXDQueso
Danzaburou
1
0
2
2
L
Nox
0
4
0
0
L
Hachiman
Passion11main
Hachiman
1
3
0
0.33
W
Odin
2
0
1
2.5
L
Tiamat
Thygon9790
Tiamat
1
3
0
0.33
W
Charon
ZadixD1234
Charon
0
0
0
0
L
Nemesis
craztiel
Nemesis
0
1
1
0.5
W
Janus
jairo1995
Janus
2
0
3
3.5
W
Arachne
mastro-93_
Arachne
7
2
3
4.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,562
Damage
7,254
24,722
Taken
30,005
11,467
Mitigated
11,344
7,245
Healing
2,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CholoXDQueso
Danzaburou
2,674
693
0
1,776
4,174
1,649
0
271
3,903
0
42,591
L
Nox
2,963
348
0
0
7,783
2,379
533
2,993
4,241
26,638
460
L
Hachiman
Passion11main
Hachiman
1,764
815
0
1,085
4,983
1,487
0
0
4,983
0
22,777
W
Odin
2,999
1,139
0
717
6,015
4,417
1,992
666
5,349
0
46,626
L
Tiamat
Thygon9790
Tiamat
963
155
0
447
5,941
2,580
0
0
5,941
16,533
0
W
Charon
ZadixD1234
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
craztiel
Nemesis
1,152
489
0
850
6,673
2,527
0
502
6,103
0
21,744
W
Janus
jairo1995
Janus
4,112
144
0
1,220
4,479
1,442
0
1,565
2,914
31,205
0
W
Arachne
mastro-93_
Arachne
6,777
5,382
0
3,532
10,054
3,959
1,472
1,754
8,300
0
33,136
L
412
58
0
250
4,625
2,371
60
0
4,625
21,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,582
Gold Earned
24,971
241
Minions Killed
183
0
Camps Cleared
0
764,061
Distance Traveled
1,021,493
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,490
590
63
6
0
194,749
0
L
Nox
5,018
456
57
5
0
183,497
0
L
Hachiman
5,133
467
36
3
0
206,085
0
W
Odin
7,240
658
85
8
0
184,548
0
L
Tiamat
4,842
440
29
3
0
154,477
0
W
Charon
3,839
349
0
0
0
0
0
L
Nemesis
4,888
444
33
3
0
281,141
0
W
Janus
6,148
559
47
4
0
159,643
0
W
Arachne
6,865
624
46
4
0
225,121
0
L
Charon
5,090
463
28
3
0
196,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role