Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GeometryDavid
Cupid
Level 75
God Stats
9W - 7L
1,846 SR
Queue Stats
72W - 71L
1,530 Elo+
Solo
Ganesha
Ganesha
Grymalking
Ganesha
Level 158
God Stats
3W - 0L
1,821 SR
Queue Stats
151W - 146L
1,588 Elo+
Solo
Amaterasu
Amaterasu
Vureu
Amaterasu
Level 87
God Stats
3W - 3L
1,431 SR
Queue Stats
19W - 21L
1,518 Elo+
Solo
Sol
Sol
tehnastynine
Sol
Level 121
God Stats
2W - 0L
1,587 SR
Queue Stats
32W - 37L
1,479 Elo+
Solo
Team Averages
Level 118
1,637 SR
1,523 Elo+

VS

Team Averages
Level 108
1,572 SR
1,518 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FaceDuckingYou
Heimdallr
Level 21
God Stats
5W - 4L
1,623 SR
Queue Stats
33W - 35L
1,583 Elo+
Solo
Merlin
Merlin
PIPO007
Merlin
Level 109
God Stats
5W - 3L
1,737 SR
Queue Stats
85W - 87L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 2 / 2
5,794
1,159
3,134
4,446
2,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 4
5,781
1,156
3,080
3,965
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Grymalking
Ganesha
10
0 / 1 / 5
5,531
1,106
1,483
6,065
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Vureu
Amaterasu
10
3 / 2 / 3
5,592
1,118
4,734
5,583
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 4
5,985
1,197
3,858
4,585
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 2 / 1
6,183
1,237
5,148
5,605
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
 
Rama
9
0 / 5 / 0
4,970
994
1,744
6,186
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
 
Baron Samedi
7
0 / 1 / 0
4,604
921
872
958
264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
FaceDuckingYou
Heimdallr
11
1 / 1 / 3
5,684
1,137
6,347
4,277
1,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
PIPO007
Merlin
11
1 / 0 / 3
5,740
1,148
3,289
2,295
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
9
Kills
6
6
Deaths
9
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
2
2
L
Hun Batz
 
Hun Batz
4
2
1
2.25
L
Rama
 
Rama
0
5
0
0
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Heimdallr
FaceDuckingYou
Heimdallr
1
1
3
2.5
W
1
0
4
3
W
Ganesha
Grymalking
Ganesha
0
1
5
2.5
L
Merlin
PIPO007
Merlin
1
0
3
2.5
W
Amaterasu
Vureu
Amaterasu
3
2
3
2.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,289
Damage
17,400
24,644
Taken
19,321
14,559
Mitigated
7,064
7,871
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,134
152
0
800
4,446
2,032
405
1,050
3,355
8,812
323
L
Hun Batz
 
Hun Batz
5,148
785
0
889
5,605
2,327
0
2,371
3,086
0
11,763
L
Rama
 
Rama
1,744
1,229
18
207
6,186
1,913
491
2,527
3,447
0
7,626
L
Baron Samedi
 
Baron Samedi
872
151
34
128
958
264
0
584
374
965
0
L
Heimdallr
FaceDuckingYou
Heimdallr
6,347
3,543
0
1,589
4,277
1,783
0
2,116
2,078
0
18,412
W
3,080
1,780
54
1,349
3,965
1,351
1,167
710
3,225
0
16,027
W
Ganesha
Grymalking
Ganesha
1,483
132
0
1,909
6,065
4,371
88
995
5,044
5,683
0
L
Merlin
PIPO007
Merlin
3,289
209
0
805
2,295
777
0
704
1,512
12,866
0
W
Amaterasu
Vureu
Amaterasu
4,734
1,896
0
1,714
5,583
5,200
314
286
5,290
0
7,897
W
3,858
1,925
0
2,045
4,585
1,605
779
947
3,569
21,800
1,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,683
Gold Earned
27,181
106
Minions Killed
93
0
Camps Cleared
0
611,072
Distance Traveled
414,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,794
1,159
13
3
0
128,161
0
L
Hun Batz
6,183
1,237
25
5
0
121,254
0
L
Rama
4,970
994
14
3
0
79,760
0
L
Baron Samedi
4,604
921
1
0
0
22,267
0
L
Heimdallr
5,684
1,137
26
5
0
108,719
0
W
Cupid
5,781
1,156
32
6
0
108,958
0
W
Ganesha
5,531
1,106
0
0
0
115,518
0
L
Merlin
5,740
1,148
27
5
0
82,544
0
W
Amaterasu
5,592
1,118
11
2
0
151,967
0
W
Sol
5,985
1,197
50
10
0
106,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role