Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NASDID
Hou Yi
Level 55
God Stats
8W - 13L
1,284 SR
Queue Stats
478W - 454L
1,418 Elo+
Solo
Shiva
Shiva
Weenskin888
Shiva
Level 43
God Stats
15W - 9L
1,588 SR
Queue Stats
66W - 78L
1,382 Elo+
Solo
Nemesis
Nemesis
esti55
Nemesis
Level 153
God Stats
3W - 6L
1,327 SR
Queue Stats
69W - 65L
1,391 Elo+
Solo
Thanatos
Thanatos
kyojuro_Renguko
Thanatos
Level 138
God Stats
0W - 1L
1,113 SR
Queue Stats
74W - 53L
1,590 Elo+
Solo
Team Averages
Level 107
1,362 SR
1,456 Elo+

VS

Team Averages
Level 95
1,535 SR
1,460 Elo+
Nemesis
Nemesis
 
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DulceFatal
Terra
Level 39
God Stats
2W - 0L
1,788 SR
Queue Stats
50W - 44L
1,417 Elo+
Solo
Charybdis
Charybdis
PhallusPower
Charybdis
Level 67
God Stats
10W - 7L
1,514 SR
Queue Stats
237W - 232L
1,488 Elo+
Solo
Yu Huang
Yu Huang
foolish657
Yu Huang
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
706W - 670L
1,423 Elo+
Solo
Chaac
Chaac
xKing Pugx
Chaac
Level 103
God Stats
3W - 8L
1,373 SR
Queue Stats
277W - 284L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
1 / 1 / 2
8,841
520
12,228
7,051
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
NASDID
Hou Yi
16
0 / 1 / 1
7,796
459
2,884
10,114
3,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 1 / 0
4,853
285
2,039
2,686
1,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
esti55
Nemesis
14
2 / 2 / 4
7,934
467
12,713
20,098
18,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
15
5 / 2 / 1
8,352
491
8,091
15,930
7,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 1 / 1
8,886
523
4,989
14,526
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
11
0 / 1 / 5
7,989
470
4,185
14,123
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
PhallusPower
Charybdis
18
3 / 0 / 0
10,978
646
6,137
7,947
3,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Yu Huang
foolish657
Yu Huang
16
2 / 3 / 1
9,485
558
6,960
10,176
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
15
1 / 3 / 3
8,878
522
14,142
20,684
22,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
7
7
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
2
2
W
Nemesis
 
Nemesis
1
1
1
1.5
W
Terra
0
1
5
2.5
L
Hou Yi
NASDID
Hou Yi
0
1
1
0.5
W
Charybdis
PhallusPower
Charybdis
3
0
0
3
L
0
1
0
0
L
Nemesis
esti55
Nemesis
2
2
4
2
W
Yu Huang
foolish657
Yu Huang
2
3
1
0.83
L
Thanatos
5
2
1
2.75
W
Chaac
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,955
Damage
36,413
55,879
Taken
67,456
34,027
Mitigated
47,125
26,770
Healing
26,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,228
4,308
0
643
7,051
2,649
0
3,312
3,739
87,626
0
W
Nemesis
 
Nemesis
4,989
1,818
0
7,398
14,526
5,986
392
1,021
13,460
0
82,701
W
Terra
4,185
1,578
1,764
4,466
14,123
11,147
145
4,825
9,106
19,597
827
L
Hou Yi
NASDID
Hou Yi
2,884
999
0
4,599
10,114
3,904
0
1,049
9,065
0
72,687
W
Charybdis
PhallusPower
Charybdis
6,137
3,457
0
4,685
7,947
3,410
0
0
7,846
0
109,886
L
2,039
440
80
787
2,686
1,383
0
458
2,228
0
5,886
L
Nemesis
esti55
Nemesis
12,713
4,893
0
7,338
20,098
18,872
0
3,935
16,163
0
54,862
W
Yu Huang
foolish657
Yu Huang
6,960
198
0
1,985
10,176
3,928
480
4,109
5,869
75,567
1,585
L
Thanatos
8,091
2,733
0
13,323
15,930
7,219
0
2,233
13,697
0
68,364
W
Chaac
14,142
1,881
0
6,285
20,684
22,654
0
2,273
17,330
73
71,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
46,216
448
Minions Killed
562
0
Camps Cleared
0
1,321,555
Distance Traveled
1,688,903
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,841
520
156
9
0
327,228
1
W
Nemesis
8,886
523
123
7
0
378,080
0
W
Terra
7,989
470
22
1
0
352,583
7
L
Hou Yi
7,796
459
110
6
0
321,737
1
W
Charybdis
10,978
646
190
11
0
337,188
0
L
Shiva
4,853
285
5
0
0
44,730
0
L
Nemesis
7,934
467
76
4
0
253,226
3
W
Yu Huang
9,485
558
140
8
0
315,898
0
L
Thanatos
8,352
491
101
6
0
374,634
6
W
Chaac
8,878
522
87
5
0
305,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role