Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jr23McC
Ah Muzen Cab
Level 36
God Stats
3W - 1L
1,496 SR
Queue Stats
62W - 65L
1,458 Elo+
Party 2
Ao Kuang
Ao Kuang
Klaudiusz-Boss
Ao Kuang
Level 66
God Stats
8W - 10L
1,363 SR
Queue Stats
111W - 135L
1,362 Elo+
Solo
Merlin
Merlin
SkipJay21
Merlin
Level 40
God Stats
8W - 20L
1,500 SR
Queue Stats
120W - 130L
1,489 Elo+
Solo
Xing Tian
Xing Tian
Yuns22D
Xing Tian
Level 155
God Stats
6W - 3L
1,731 SR
Queue Stats
169W - 152L
1,445 Elo+
Party 2
Kali
Kali
realdeagle
Kali
Level 63
God Stats
1W - 0L
1,292 SR
Queue Stats
6W - 1L
1,670 Elo+
Solo
Team Averages
Level 72
1,476 SR
1,485 Elo+

VS

Team Averages
Level 87
1,583 SR
1,415 Elo+
Vulcan
Vulcan
KopfnussHDx
Vulcan
Level 39
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Arachne
Arachne
LTB_Chino
Arachne
Level 104
God Stats
23W - 15L
1,764 SR
Queue Stats
229W - 216L
1,453 Elo+
Party 1
Terra
Terra
Sortan
Terra
Level 85
God Stats
1W - 1L
1,614 SR
Queue Stats
72W - 72L
1,432 Elo+
Solo
Amaterasu
Amaterasu
iMed95-
Amaterasu
Level 66
God Stats
7W - 12L
1,351 SR
Queue Stats
134W - 134L
1,504 Elo+
Party 1
Artemis
Artemis
krepin52
Artemis
Level 143
God Stats
6W - 7L
1,589 SR
Queue Stats
619W - 629L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jr23McC
Ah Muzen Cab
20
4 / 0 / 4
11,991
571
18,282
15,862
7,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
17
5 / 2 / 1
10,828
516
24,405
26,174
20,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Merlin
SkipJay21
Merlin
16
0 / 5 / 4
9,837
468
6,367
12,608
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
Yuns22D
Xing Tian
15
2 / 1 / 8
10,711
510
9,279
21,524
23,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 0 / 3
11,680
556
13,897
19,182
9,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 4 / 3
9,455
450
13,756
12,608
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
LTB_Chino
Arachne
19
2 / 3 / 3
10,337
492
8,599
27,420
14,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Sortan
Terra
16
3 / 2 / 0
9,961
474
9,330
20,986
17,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
iMed95-
Amaterasu
16
1 / 5 / 1
10,165
484
18,850
30,492
21,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
krepin52
Artemis
11
0 / 3 / 0
7,104
338
4,892
9,416
3,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
17
Kills
8
8
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Jr23McC
Ah Muzen Cab
4
0
4
6
W
Ao Kuang
5
2
1
2.75
L
Vulcan
2
4
3
0.88
L
Arachne
LTB_Chino
Arachne
2
3
3
1.17
W
Merlin
SkipJay21
Merlin
0
5
4
0.4
L
Terra
Sortan
Terra
3
2
0
1.5
W
Xing Tian
Yuns22D
Xing Tian
2
1
8
6
L
Amaterasu
iMed95-
Amaterasu
1
5
1
0.3
L
Artemis
krepin52
Artemis
0
3
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,230
Damage
55,427
95,350
Taken
100,922
67,062
Mitigated
63,255
31,723
Healing
46,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Jr23McC
Ah Muzen Cab
18,282
7,172
0
2,063
15,862
7,836
1,903
5,381
10,481
0
142,796
W
Ao Kuang
24,405
7,711
0
11,426
26,174
20,799
1,040
107
24,596
70,832
1,672
L
Vulcan
13,756
144
0
1,522
12,608
5,904
0
5,148
7,460
67,032
0
L
Arachne
LTB_Chino
Arachne
8,599
6,689
0
15,185
27,420
14,862
0
4,269
23,151
0
125,475
W
Merlin
SkipJay21
Merlin
6,367
594
0
1,193
12,608
4,861
349
8,706
3,902
65,709
1,863
L
Terra
Sortan
Terra
9,330
945
2,990
9,613
20,986
17,381
0
4,399
16,587
48,915
0
W
Xing Tian
Yuns22D
Xing Tian
9,279
600
0
4,829
21,524
23,617
0
7,966
13,463
34,747
5,206
L
Amaterasu
iMed95-
Amaterasu
18,850
9,233
0
14,430
30,492
21,505
0
23,162
7,330
0
78,499
L
Artemis
krepin52
Artemis
4,892
2,266
0
2,846
9,416
3,603
0
1,583
7,833
0
40,342
W
13,897
5,640
0
12,212
19,182
9,949
0
1,234
17,855
0
111,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,047
Gold Earned
47,022
591
Minions Killed
519
0
Camps Cleared
0
2,085,419
Distance Traveled
1,740,847
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,991
571
201
10
0
406,373
2
W
Ao Kuang
10,828
516
93
4
0
355,171
0
L
Vulcan
9,455
450
121
6
0
399,425
1
L
Arachne
10,337
492
155
7
0
380,941
0
W
Merlin
9,837
468
117
6
0
389,191
0
L
Terra
9,961
474
75
4
0
392,964
0
W
Xing Tian
10,711
510
46
2
0
422,864
0
L
Amaterasu
10,165
484
110
5
0
378,314
5
L
Artemis
7,104
338
58
3
0
189,203
0
W
Kali
11,680
556
134
6
0
511,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role