Player Matchup

Ullr
Ullr
 
Ullr
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AnhurMaako
Ganesha
Level 94
God Stats
1W - 1L
1,251 SR
Queue Stats
164W - 165L
1,486 Elo+
Solo
Ravana
Ravana
BTW_Dranka
Ravana
Level 42
God Stats
7W - 6L
1,614 SR
Queue Stats
20W - 28L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
JaimechuValdez19
Gilgamesh
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,469 Elo+
Solo
Nu Wa
Nu Wa
rayou-LeMaJoR
Nu Wa
Level 89
God Stats
6W - 6L
1,524 SR
Queue Stats
10W - 14L
1,379 Elo+
Solo
Team Averages
Level 95
1,478 SR
1,438 Elo+

VS

Team Averages
Level 96
1,443 SR
1,356 Elo+
Ishtar
Ishtar
Meemo11
Ishtar
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,143 Elo+
Solo
Ah Puch
Ah Puch
OTOLOZ
Ah Puch
Level 152
God Stats
372W - 353L
1,543 SR
Queue Stats
1,988W - 2,155L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
PuPа
Baron Samedi
Level 106
God Stats
1W - 2L
1,579 SR
Queue Stats
4W - 7L
1,403 Elo+
Solo
Maui
Maui
VacHerоN
Maui
Level 69
God Stats
1W - 5L
1,321 SR
Queue Stats
68W - 81L
1,456 Elo+
Solo
Odin
Odin
kwok007
Odin
Level 121
God Stats
5W - 11L
1,270 SR
Queue Stats
60W - 74L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
10 / 0 / 3
12,084
1,208
17,164
7,837
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
AnhurMaako
Ganesha
17
0 / 0 / 13
10,199
1,020
5,550
9,054
12,012
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
BTW_Dranka
Ravana
14
0 / 0 / 0
8,597
860
1,307
1,479
959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
16
3 / 1 / 10
10,387
1,039
14,080
15,465
16,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 10
11,042
1,104
22,689
7,746
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

309

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Meemo11
Ishtar
15
0 / 5 / 2
9,320
932
12,165
18,785
8,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
OTOLOZ
Ah Puch
14
0 / 1 / 0
8,599
860
4,254
3,314
1,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
PuPа
Baron Samedi
15
0 / 5 / 2
9,563
956
9,413
15,574
8,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maui
15
2 / 0 / 0
9,771
977
5,289
11,642
15,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
kwok007
Odin
15
0 / 5 / 2
9,468
947
6,879
15,691
7,673
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
16
Kills
2
2
Deaths
16
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
0
3
11.5
W
Ganesha
AnhurMaako
Ganesha
0
0
13
6.5
W
Ravana
BTW_Dranka
Ravana
0
0
0
0
W
Gilgamesh
3
1
10
8
L
Ishtar
Meemo11
Ishtar
0
5
2
0.2
L
Ah Puch
OTOLOZ
Ah Puch
0
1
0
0
L
Baron Samedi
PuPа
Baron Samedi
0
5
2
0.2
L
Maui
2
0
0
2
L
Odin
kwok007
Odin
0
5
2
0.2
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,790
Damage
38,000
41,581
Taken
65,006
37,384
Mitigated
40,736
3,457
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
17,164
8,002
0
1,124
7,837
4,267
0
2,640
5,197
0
41,220
W
Ganesha
AnhurMaako
Ganesha
5,550
287
416
244
9,054
12,012
0
3,227
5,827
16,933
1,305
W
Ravana
BTW_Dranka
Ravana
1,307
233
0
286
1,479
959
0
1,074
405
0
4,217
W
Gilgamesh
14,080
3,810
0
883
15,465
16,316
0
7,444
8,021
0
27,079
L
Ishtar
Meemo11
Ishtar
12,165
7,946
0
1,722
18,785
8,038
0
7,345
11,168
0
34,457
L
Ah Puch
OTOLOZ
Ah Puch
4,254
173
0
560
3,314
1,226
0
1,336
1,978
9,735
0
L
Baron Samedi
PuPа
Baron Samedi
9,413
686
1,701
2,088
15,574
8,027
0
7,125
8,261
50,819
976
L
Maui
5,289
1,170
0
1,093
11,642
15,772
0
4,719
6,596
11,210
0
L
Odin
kwok007
Odin
6,879
2,454
0
206
15,691
7,673
0
7,066
8,576
0
28,716
W
22,689
8,186
95
409
7,746
3,830
0
4,346
3,400
44,842
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,309
Gold Earned
46,721
197
Minions Killed
180
7
Camps Cleared
3
862,355
Distance Traveled
809,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,084
1,208
87
9
2
202,344
0
W
Ganesha
10,199
1,020
2
0
0
228,937
0
W
Ravana
8,597
860
13
1
1
59,618
0
W
Gilgamesh
10,387
1,039
40
4
4
191,963
0
L
Ishtar
9,320
932
35
4
1
180,968
0
L
Ah Puch
8,599
860
6
1
1
88,007
0
L
Baron Samedi
9,563
956
77
8
0
163,755
0
L
Maui
9,771
977
7
1
1
193,096
0
L
Odin
9,468
947
55
6
0
183,758
0
W
Nu Wa
11,042
1,104
55
6
0
179,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role