Player Matchup

Da Ji
Da Ji
Dizy22
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,348 Elo+
Party 1
Vulcan
Vulcan
KillerFashow
Vulcan
Level 158
God Stats
121W - 92L
1,565 SR
Queue Stats
761W - 758L
1,490 Elo+
Solo
Medusa
Medusa
RenegadeG23
Medusa
Level 57
God Stats
1W - 5L
1,498 SR
Queue Stats
29W - 38L
1,468 Elo+
Party 1
Kuzenbo
Kuzenbo
VashZK
Kuzenbo
Level 185
God Stats
1W - 1L
1,569 SR
Queue Stats
20W - 16L
1,630 Elo+
Solo
Erlang Shen
Erlang Shen
nuk_DADDY1414
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Team Averages
Level 87
1,527 SR
1,434 Elo+

VS

Team Averages
Level 122
1,500 SR
1,467 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
NATESKYNADER
Cu Chulainn
Level 27
God Stats
5W - 3L
1,626 SR
Queue Stats
18W - 39L
1,346 Elo+
Solo
Loki
Loki
Vacacide
Loki
Level 147
God Stats
93W - 67L
1,602 SR
Queue Stats
624W - 602L
1,562 Elo+
Solo
Agni
Agni
red2023
Agni
Level 4
God Stats
2W - 1L
1,274 SR
Queue Stats
4W - 4L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dizy22
Da Ji
12
1 / 4 / 3
7,246
906
6,105
8,715
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
14
2 / 0 / 1
8,051
1,006
6,749
2,652
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
13
2 / 5 / 1
7,535
942
4,638
9,086
2,875
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
VashZK
Kuzenbo
13
1 / 0 / 0
7,560
945
4,824
7,410
9,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
nuk_DADDY1414
Erlang Shen
11
0 / 6 / 2
6,618
827
2,795
9,724
7,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 0 / 5
8,354
1,044
6,606
3,396
1,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
 
Nike
14
5 / 2 / 5
8,242
1,030
5,500
8,491
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
NATESKYNADER
Cu Chulainn
12
0 / 1 / 6
7,066
883
2,365
8,119
5,341
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
15
4 / 1 / 7
8,400
1,050
6,687
7,570
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
red2023
Agni
14
2 / 2 / 4
7,788
974
8,289
6,184
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
15
15
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
5
6.5
W
Nike
 
Nike
5
2
5
3.75
L
Da Ji
Dizy22
Da Ji
1
4
3
0.63
L
Vulcan
2
0
1
2.5
W
Cu Chulainn
NATESKYNADER
Cu Chulainn
0
1
6
3
L
Medusa
2
5
1
0.5
W
Loki
4
1
7
7.5
L
Kuzenbo
VashZK
Kuzenbo
1
0
0
1
L
Erlang Shen
nuk_DADDY1414
Erlang Shen
0
6
2
0.17
W
Agni
red2023
Agni
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
29,447
37,587
Taken
33,760
25,842
Mitigated
18,822
3,451
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,606
2,291
0
1,390
3,396
1,135
153
1,364
1,918
25,846
218
W
Nike
 
Nike
5,500
327
0
534
8,491
6,975
0
2,021
6,347
0
21,943
L
Da Ji
Dizy22
Da Ji
6,105
996
256
277
8,715
4,775
0
2,328
6,127
0
12,665
L
Vulcan
6,749
160
0
500
2,652
968
0
1,051
1,528
31,224
0
W
Cu Chulainn
NATESKYNADER
Cu Chulainn
2,365
628
0
0
8,119
5,341
0
3,247
4,828
0
9,882
L
Medusa
4,638
1,432
227
676
9,086
2,875
0
4,152
4,816
0
19,410
W
Loki
6,687
1,558
0
908
7,570
3,043
0
1,485
6,057
0
25,757
L
Kuzenbo
VashZK
Kuzenbo
4,824
1,437
0
324
7,410
9,446
14
3,521
3,799
20,533
3,047
L
Erlang Shen
nuk_DADDY1414
Erlang Shen
2,795
1,468
0
1,191
9,724
7,778
38
3,794
5,759
0
6,474
W
Agni
red2023
Agni
8,289
844
0
737
6,184
2,328
102
3,000
3,064
29,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,010
Gold Earned
39,850
172
Minions Killed
203
0
Camps Cleared
0
814,858
Distance Traveled
897,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,354
1,044
53
7
0
156,356
0
W
Nike
8,242
1,030
37
5
0
182,614
0
L
Da Ji
7,246
906
21
3
0
164,787
0
L
Vulcan
8,051
1,006
73
9
0
204,845
0
W
Cu Chulainn
7,066
883
13
2
0
179,320
0
L
Medusa
7,535
942
37
5
0
151,166
0
W
Loki
8,400
1,050
48
6
0
211,370
0
L
Kuzenbo
7,560
945
35
4
0
170,946
0
L
Erlang Shen
6,618
827
6
1
0
123,114
0
W
Agni
7,788
974
52
7
0
167,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role