Player Matchup

Baron Samedi
Baron Samedi
Acroban
Baron Samedi
Level 140
God Stats
0W - 1L
1,243 SR
Queue Stats
12W - 17L
1,312 Elo+
Party 3
Zhong Kui
Zhong Kui
MercvryPls
Zhong Kui
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 58L
1,516 Elo+
Solo
Anhur
Anhur
Nahap
Anhur
Level 104
God Stats
14W - 13L
1,608 SR
Queue Stats
148W - 126L
1,574 Elo+
Party 3
Mercury
Mercury
SULIM4N18
Mercury
Level 159
God Stats
6W - 2L
1,799 SR
Queue Stats
164W - 136L
1,592 Elo+
Party 3
Ravana
Ravana
TheArchRavenger
Ravana
Level 143
God Stats
2W - 4L
1,698 SR
Queue Stats
14W - 25L
1,432 Elo+
Solo
Team Averages
Level 134
1,570 SR
1,485 Elo+

VS

Team Averages
Level 147
1,518 SR
1,537 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
JDaWay
Shiva
Level 148
God Stats
2W - 0L
1,486 SR
Queue Stats
237W - 219L
1,505 Elo+
Party 1
Janus
Janus
OwDear
Janus
Level 168
God Stats
10W - 7L
1,577 SR
Queue Stats
96W - 63L
1,618 Elo+
Solo
Ymir
Ymir
Qyles
Ymir
Level 125
God Stats
53W - 53L
1,551 SR
Queue Stats
169W - 144L
1,556 Elo+
Party 2
Arachne
Arachne
thegrannycoconut
Arachne
Level 147
God Stats
9W - 5L
1,474 SR
Queue Stats
227W - 219L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Acroban
Baron Samedi
14
0 / 2 / 2
8,038
473
4,480
8,038
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
MercvryPls
Zhong Kui
13
0 / 4 / 1
8,050
474
8,216
13,223
11,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Nahap
Anhur
14
3 / 3 / 2
8,098
476
8,124
12,096
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SULIM4N18
Mercury
13
0 / 4 / 2
7,289
429
6,825
16,239
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 3
8,766
516
5,014
10,802
9,130
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 3 / 0
8,227
484
8,712
10,918
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
JDaWay
Shiva
18
3 / 0 / 4
10,847
638
10,324
12,803
11,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
OwDear
Janus
18
5 / 0 / 2
10,860
639
9,392
7,595
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Qyles
Ymir
14
1 / 1 / 4
8,921
525
5,540
10,008
9,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 5
8,690
511
7,980
16,150
7,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
14
14
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
0
0.67
L
Baron Samedi
Acroban
Baron Samedi
0
2
2
0.5
W
Shiva
JDaWay
Shiva
3
0
4
5
L
Zhong Kui
MercvryPls
Zhong Kui
0
4
1
0.13
L
Anhur
Nahap
Anhur
3
3
2
1.33
W
Janus
OwDear
Janus
5
0
2
6
W
Ymir
Qyles
Ymir
1
1
4
3
L
Mercury
SULIM4N18
Mercury
0
4
2
0.25
L
3
1
3
4.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
41,948
60,398
Taken
57,474
35,935
Mitigated
36,159
24,141
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,712
6,293
0
2,117
10,918
3,988
431
682
10,236
0
74,050
L
Baron Samedi
Acroban
Baron Samedi
4,480
338
405
1,349
8,038
3,768
0
3,032
4,702
58,198
330
W
Shiva
JDaWay
Shiva
10,324
1,583
310
4,938
12,803
11,137
886
5,630
7,173
400
87,754
L
Zhong Kui
MercvryPls
Zhong Kui
8,216
1,453
0
5,658
13,223
11,884
0
244
11,900
62,990
0
L
Anhur
Nahap
Anhur
8,124
3,348
0
4,693
12,096
5,116
0
3,726
8,304
0
68,770
W
Janus
OwDear
Janus
9,392
447
0
1,070
7,595
3,851
110
1,635
5,960
105,348
801
W
Ymir
Qyles
Ymir
5,540
1,720
0
1,786
10,008
9,236
0
481
9,527
20,898
3,276
L
Mercury
SULIM4N18
Mercury
6,825
3,713
0
7,787
16,239
6,037
0
3,756
12,244
0
64,408
L
5,014
1,341
0
4,249
10,802
9,130
77
3,328
7,360
0
37,060
W
7,980
6,636
0
5,518
16,150
7,947
427
4,381
11,769
0
70,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,241
Gold Earned
47,545
549
Minions Killed
596
0
Camps Cleared
0
1,617,161
Distance Traveled
1,811,513
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,227
484
132
8
0
323,423
0
L
Baron Samedi
8,038
473
121
7
0
317,534
3
W
Shiva
10,847
638
147
9
0
339,652
4
L
Zhong Kui
8,050
474
133
8
0
264,666
3
L
Anhur
8,098
476
121
7
0
309,753
4
W
Janus
10,860
639
197
12
0
397,673
6
W
Ymir
8,921
525
24
1
0
353,395
5
L
Mercury
7,289
429
128
8
0
401,170
4
L
Ravana
8,766
516
46
3
0
324,038
8
W
Arachne
8,690
511
96
6
0
397,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role