Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DazerSkyesSixx
Shiva
Level 184
God Stats
4W - 2L
1,750 SR
Queue Stats
275W - 251L
1,591 Elo+
Solo
Izanami
Izanami
Seereddy
Izanami
Level 124
God Stats
3W - 4L
1,376 SR
Queue Stats
166W - 174L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xx Zalkrina xX
Morgan Le Fay
Level 115
God Stats
10W - 4L
1,792 SR
Queue Stats
238W - 223L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
Zalbrexyu
Gilgamesh
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
159W - 161L
1,512 Elo+
Party 2
Team Averages
Level 141
1,584 SR
1,527 Elo+

VS

Team Averages
Level 95
1,447 SR
1,600 Elo+
Athena
Athena
BigMeatGottaEat
Athena
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,592 Elo+
Party 1
Susano
Susano
BigRightNuty
Susano
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
VengefulViper56
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 45L
1,574 Elo+
Party 1
Charon
Charon
XoBLynXz
Charon
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 87L
1,671 Elo+
Solo
Anhur
Anhur
thugjohnson2
Anhur
Level 140
God Stats
1W - 3L
1,233 SR
Queue Stats
157W - 151L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
3 / 1 / 15
8,577
1,072
5,799
12,830
14,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 1 / 12
8,547
1,068
10,977
13,623
18,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Seereddy
Izanami
12
0 / 1 / 15
7,136
892
5,476
7,185
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
Xx Zalkrina xX
Morgan Le Fay
13
3 / 1 / 13
7,575
947
10,639
7,193
4,343
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Zalbrexyu
Gilgamesh
12
6 / 1 / 9
7,797
975
8,821
16,948
11,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,467
808
5,217
13,123
11,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
11
0 / 6 / 3
6,177
772
4,341
10,395
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,713
714
4,944
9,881
5,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon
XoBLynXz
Charon
12
1 / 1 / 2
6,704
838
8,571
6,561
5,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 1 / 2
6,272
784
11,690
5,629
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
18
Kills
3
5
Deaths
18
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
15
10.5
L
1
6
2
0.33
L
Susano
0
6
3
0.25
W
6
1
12
12
W
Izanami
Seereddy
Izanami
0
1
15
7.5
L
0
4
1
0.13
L
Charon
XoBLynXz
Charon
1
1
2
2
W
Morgan Le Fay
Xx Zalkrina xX
Morgan Le Fay
3
1
13
9.5
W
Gilgamesh
Zalbrexyu
Gilgamesh
6
1
9
10.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,712
Damage
34,763
57,779
Taken
45,589
53,255
Mitigated
29,480
26,565
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,799
1,733
8,199
4,475
12,830
14,546
493
3,916
8,914
9,060
0
L
5,217
1,655
430
417
13,123
11,871
0
4,762
8,047
8,214
1,245
L
Susano
4,341
671
728
708
10,395
4,206
0
3,041
7,226
0
9,419
W
10,977
1,435
1,931
2,153
13,623
18,936
191
2,678
10,945
0
22,302
W
Izanami
Seereddy
Izanami
5,476
3,937
719
1,208
7,185
4,015
4,826
1,859
5,326
0
21,272
L
4,944
366
1,959
2,063
9,881
5,774
0
4,094
5,619
0
6,704
L
Charon
XoBLynXz
Charon
8,571
1,246
1,495
1,324
6,561
5,107
14
2,837
3,642
16,784
0
W
Morgan Le Fay
Xx Zalkrina xX
Morgan Le Fay
10,639
1,886
217
887
7,193
4,343
1,715
1,759
5,434
21,811
0
W
Gilgamesh
Zalbrexyu
Gilgamesh
8,821
1,574
1,127
5,649
16,948
11,415
350
2,888
14,060
0
13,986
L
11,690
4,971
1,439
1,091
5,629
2,522
0
1,704
3,800
0
24,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,632
Gold Earned
31,333
83
Minions Killed
65
0
Camps Cleared
0
675,357
Distance Traveled
708,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,577
1,072
6
1
0
107,711
0
L
Athena
6,467
808
11
1
0
129,862
0
L
Susano
6,177
772
10
1
0
131,299
0
W
Shiva
8,547
1,068
18
2
0
150,894
0
W
Izanami
7,136
892
35
4
0
118,551
0
L
Guan Yu
5,713
714
1
0
0
157,961
0
L
Charon
6,704
838
21
3
0
156,182
0
W
Morgan Le Fay
7,575
947
14
2
0
138,243
0
W
Gilgamesh
7,797
975
10
1
0
159,958
0
L
Anhur
6,272
784
22
3
0
133,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role