Player Matchup

Terra
Terra
Silver II
 
Terra
Silver II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver III
Mr Upstart77
Vulcan
Silver III
Level 147
God Stats
2W - 10L
1,229 SR
Queue Stats
169W - 268L
1,213 MMR
Solo
Thanatos
Thanatos
Bronze III
madernerr
Thanatos
Bronze III
Level 67
God Stats
0W - 7L
1,488 SR
Queue Stats
5W - 19L
1,182 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,406 SR
1,298 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,564 SR
1,187 MMR
Medusa
Medusa
Silver III
Bondour75
Medusa
Silver III
Level 65
God Stats
6W - 12L
1,684 SR
Queue Stats
15W - 21L
1,397 MMR
Solo
Charon
Charon
Bronze II
GEORGİE
Charon
Bronze II
Level 104
God Stats
2W - 1L
1,507 SR
Queue Stats
7W - 19L
876 MMR
Solo
Zeus
Zeus
Gold V
GutsShinei
Zeus
Gold V
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 51L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 1 / 8
9,042
646
9,670
17,324
23,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
14
1 / 5 / 6
9,215
658
11,040
9,956
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
madernerr
Thanatos
15
7 / 6 / 1
10,640
760
10,921
13,932
7,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Morgan Le FayAchillesPersephoneKuzenboNe Zha

VS

Bans
GebHerculesAthenaCthulhuAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bondour75
Medusa
15
4 / 2 / 6
10,004
715
10,541
12,299
4,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
GEORGİE
Charon
15
2 / 2 / 8
9,514
680
8,314
13,881
13,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
6 / 4 / 3
11,151
797
17,217
10,366
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
8
Kills
12
12
Deaths
8
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
8
4
W
Medusa
Bondour75
Medusa
4
2
6
3.5
W
Charon
GEORGİE
Charon
2
2
8
3
W
6
4
3
1.88
L
Vulcan
1
5
6
0.8
L
Thanatos
madernerr
Thanatos
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,631
Damage
36,072
41,212
Taken
36,546
35,631
Mitigated
21,050
12,859
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,670
745
537
5,078
17,324
23,003
0
10,415
6,783
19,330
1,278
W
Medusa
Bondour75
Medusa
10,541
4,818
0
3,473
12,299
4,464
601
7,098
5,201
0
39,929
W
Charon
GEORGİE
Charon
8,314
1,538
0
969
13,881
13,383
196
7,352
6,529
24,373
0
W
17,217
2,864
0
357
10,366
3,203
565
5,963
4,403
41,812
1,205
L
Vulcan
11,040
421
0
1,334
9,956
5,163
294
5,540
4,392
38,399
436
L
Thanatos
madernerr
Thanatos
10,921
1,779
0
5,910
13,932
7,465
234
8,942
4,924
0
43,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,897
Gold Earned
30,669
133
Minions Killed
151
0
Camps Cleared
0
821,677
Distance Traveled
786,273
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,042
646
26
2
0
304,858
5
W
Medusa
10,004
715
69
5
0
277,617
7
W
Charon
9,514
680
18
1
0
279,948
12
W
Zeus
11,151
797
64
5
0
228,708
0
L
Vulcan
9,215
658
49
4
0
248,507
0
L
Thanatos
10,640
760
58
4
0
268,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role