Player Matchup

Bellona
Bellona
 
Bellona
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DarkWorld864
Cthulhu
Level 102
God Stats
6W - 3L
1,611 SR
Queue Stats
275W - 251L
1,463 Elo+
Solo
Olorun
Olorun
Flippomedis
Olorun
Level 103
God Stats
0W - 3L
1,294 SR
Queue Stats
82W - 76L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
TacoBoss79
Tsukuyomi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 209L
1,398 Elo+
Solo
Danzaburou
Danzaburou
javiluna123
Danzaburou
Level 64
God Stats
1W - 2L
1,545 SR
Queue Stats
78W - 79L
1,463 Elo+
Solo
Team Averages
Level 81
1,490 SR
1,472 Elo+

VS

Team Averages
Level 106
1,447 SR
1,405 Elo+
Geb
Geb
 
Geb
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Mootja
Scylla
Level 69
God Stats
100W - 119L
1,455 SR
Queue Stats
1,077W - 1,039L
1,442 Elo+
Party 1
King Arthur
King Arthur
TWS4169
King Arthur
Level 108
God Stats
4W - 3L
1,280 SR
Queue Stats
337W - 324L
1,455 Elo+
Solo
Ravana
Ravana
madmax madness
Ravana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,241 Elo+
Party 1
Anhur
Anhur
maitre-yorck
Anhur
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
399W - 382L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
5,427
452
5,795
11,526
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
DarkWorld864
Cthulhu
10
0 / 1 / 0
6,152
513
5,472
10,009
5,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
12
1 / 2 / 0
6,851
571
3,769
6,548
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
TacoBoss79
Tsukuyomi
11
2 / 3 / 1
6,157
513
6,421
10,155
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
javiluna123
Danzaburou
9
0 / 2 / 0
5,261
438
4,903
8,068
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 2
6,305
525
5,836
8,953
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Mootja
Scylla
12
3 / 2 / 4
6,614
551
6,094
5,127
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TWS4169
King Arthur
12
2 / 0 / 3
7,228
602
9,780
12,072
10,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 2 / 5
5,972
498
4,533
10,219
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 0 / 2
5,201
433
4,925
6,594
2,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
10
10
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
Geb
 
Geb
2
0
2
3
L
Cthulhu
DarkWorld864
Cthulhu
0
1
0
0
L
Olorun
1
2
0
0.5
W
Scylla
Mootja
Scylla
3
2
4
2.5
W
King Arthur
TWS4169
King Arthur
2
0
3
3.5
L
Tsukuyomi
TacoBoss79
Tsukuyomi
2
3
1
0.83
L
Danzaburou
javiluna123
Danzaburou
0
2
0
0
W
2
2
5
2.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,360
Damage
31,168
46,306
Taken
42,965
22,487
Mitigated
25,664
15,385
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,795
1,402
0
4,685
11,526
7,631
0
1,204
10,322
0
30,546
W
Geb
 
Geb
5,836
241
0
1,864
8,953
6,435
0
2,302
6,651
25,291
0
L
Cthulhu
DarkWorld864
Cthulhu
5,472
372
1,648
3,271
10,009
5,732
0
2,410
7,599
31,867
0
L
Olorun
3,769
1,835
60
1,507
6,548
2,279
1,419
3,673
2,875
49,120
993
W
Scylla
Mootja
Scylla
6,094
825
0
1,250
5,127
1,762
0
2,709
2,418
49,757
0
W
King Arthur
TWS4169
King Arthur
9,780
970
0
2,000
12,072
10,946
0
756
10,565
0
48,831
L
Tsukuyomi
TacoBoss79
Tsukuyomi
6,421
2,141
0
3,510
10,155
3,874
0
1,285
8,870
0
37,639
L
Danzaburou
javiluna123
Danzaburou
4,903
1,834
0
704
8,068
2,971
846
3,358
4,710
0
26,147
W
4,533
1,853
0
3,351
10,219
4,067
0
1,384
8,793
0
36,668
W
4,925
2,557
0
1,998
6,594
2,454
0
2,585
4,009
0
25,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
31,320
280
Minions Killed
289
0
Camps Cleared
0
1,120,869
Distance Traveled
1,186,363
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,427
452
47
4
0
202,613
0
W
Geb
6,305
525
32
3
0
249,764
4
L
Cthulhu
6,152
513
45
4
0
246,364
1
L
Olorun
6,851
571
82
7
0
210,017
0
W
Scylla
6,614
551
72
6
0
232,145
0
W
King Arthur
7,228
602
85
7
0
244,217
0
L
Tsukuyomi
6,157
513
73
6
0
258,903
2
L
Danzaburou
5,261
438
33
3
0
202,972
0
W
Ravana
5,972
498
56
5
0
247,835
0
W
Anhur
5,201
433
44
4
0
212,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role