Player Matchup

Ymir
Ymir
CallMeBigBLK
Ymir
Level 109
God Stats
0W - 1L
1,366 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Masharrat_6732
The Morrigan
Level 55
God Stats
1W - 1L
1,800 SR
Queue Stats
9W - 11L
1,402 Elo+
Solo
Heimdallr
Heimdallr
VIJohnVIDoeVI
Heimdallr
Level 126
God Stats
6W - 5L
1,562 SR
Queue Stats
111W - 106L
1,507 Elo+
Solo
Athena
Athena
iTheRapperMC
Athena
Level 139
God Stats
0W - 4L
1,534 SR
Queue Stats
187W - 189L
1,458 Elo+
Solo
Nemesis
Nemesis
xDaPeoplzChampx
Nemesis
Level 115
God Stats
8W - 9L
1,491 SR
Queue Stats
115W - 125L
1,350 Elo+
Solo
Team Averages
Level 109
1,551 SR
1,444 Elo+

VS

Team Averages
Level 97
1,564 SR
1,455 Elo+
Athena
Athena
EternalMS
Athena
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 93L
1,495 Elo+
Solo
Thor
Thor
TSRoi
Thor
Level 47
God Stats
7W - 9L
1,642 SR
Queue Stats
291W - 301L
1,405 Elo+
Solo
Hachiman
Hachiman
bimbil
Hachiman
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,445 Elo+
Solo
Chang'e
Chang'e
poto-chlore
Chang'e
Level 84
God Stats
12W - 11L
1,563 SR
Queue Stats
515W - 497L
1,479 Elo+
Solo
Nu Wa
Nu Wa
sr1112714
Nu Wa
Level 82
God Stats
23W - 13L
1,615 SR
Queue Stats
92W - 93L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,868
467
5,436
16,083
14,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
Masharrat_6732
The Morrigan
13
0 / 10 / 3
7,984
420
7,818
16,364
5,901
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
VIJohnVIDoeVI
Heimdallr
16
1 / 2 / 2
9,259
487
7,513
12,804
5,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
14
2 / 2 / 1
8,116
427
7,582
16,623
19,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 2
8,652
455
5,363
16,250
7,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EternalMS
Athena
15
3 / 0 / 8
8,870
467
9,732
12,415
11,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
TSRoi
Thor
15
0 / 1 / 5
8,455
445
1,659
12,794
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
bimbil
Hachiman
16
1 / 2 / 6
8,915
469
7,446
14,263
6,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
poto-chlore
Chang'e
18
11 / 1 / 3
11,861
624
18,341
14,845
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
sr1112714
Nu Wa
18
4 / 2 / 6
11,411
601
18,475
11,759
4,976
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
19
19
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Athena
EternalMS
Athena
3
0
8
7
L
The Morrigan
Masharrat_6732
The Morrigan
0
10
3
0.15
W
Thor
TSRoi
Thor
0
1
5
2.5
L
Heimdallr
VIJohnVIDoeVI
Heimdallr
1
2
2
1
W
Hachiman
bimbil
Hachiman
1
2
6
2
L
Athena
2
2
1
1.25
W
Chang'e
poto-chlore
Chang'e
11
1
3
12.5
W
Nu Wa
sr1112714
Nu Wa
4
2
6
3.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,712
Damage
55,653
78,124
Taken
66,076
53,947
Mitigated
34,942
11,988
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,436
454
0
1,880
16,083
14,760
0
11,071
5,012
80,265
0
W
Athena
EternalMS
Athena
9,732
2,942
0
967
12,415
11,523
50
2,488
9,887
39,215
379
L
The Morrigan
Masharrat_6732
The Morrigan
7,818
1,315
20
1,202
16,364
5,901
0
10,615
5,749
60,862
0
W
Thor
TSRoi
Thor
1,659
232
0
250
12,794
5,993
666
1,597
11,197
0
65,800
L
Heimdallr
VIJohnVIDoeVI
Heimdallr
7,513
3,889
0
4,510
12,804
5,454
0
5,784
7,020
0
98,429
W
Hachiman
bimbil
Hachiman
7,446
4,478
0
4,664
14,263
6,169
1,232
2,580
11,683
0
71,290
L
Athena
7,582
1,736
0
2,768
16,623
19,934
0
8,366
8,257
40,769
3,331
W
Chang'e
poto-chlore
Chang'e
18,341
859
2,172
7,912
14,845
6,281
124
7,314
7,531
87,748
5,005
W
Nu Wa
sr1112714
Nu Wa
18,475
7,935
80
5,715
11,759
4,976
269
5,647
5,584
103,929
2,212
L
5,363
1,752
0
1,608
16,250
7,898
0
9,553
6,697
0
80,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,879
Gold Earned
49,512
573
Minions Killed
547
0
Camps Cleared
0
1,808,580
Distance Traveled
1,820,813
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,868
467
149
8
0
351,454
0
W
Athena
8,870
467
52
3
0
409,684
3
L
The Morrigan
7,984
420
85
4
0
303,614
0
W
Thor
8,455
445
84
4
0
255,127
0
L
Heimdallr
9,259
487
158
8
0
341,959
2
W
Hachiman
8,915
469
117
6
0
396,813
0
L
Athena
8,116
427
64
3
0
409,693
0
W
Chang'e
11,861
624
155
8
0
407,481
4
W
Nu Wa
11,411
601
139
7
0
351,708
0
L
Nemesis
8,652
455
117
6
0
401,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role