Player Matchup

Izanami
Izanami
DiRammers
Izanami
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,317 Elo+
Party 1
Zhong Kui
Zhong Kui
Squiressy
Zhong Kui
Level 45
God Stats
1W - 1L
1,268 SR
Queue Stats
19W - 12L
1,451 Elo+
Party 1
Surtr
Surtr
newzeuss
Surtr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 94L
1,479 Elo+
Solo
Team Averages
Level 62
1,423 SR
1,415 Elo+

VS

Team Averages
Level 45
1,577 SR
1,459 Elo+
Kuzenbo
Kuzenbo
Coreous01
Kuzenbo
Level 28
God Stats
52W - 33L
1,516 SR
Queue Stats
66W - 67L
1,428 Elo+
Party 2
Anubis
Anubis
QuQu
Anubis
Level 40
God Stats
9W - 10L
1,680 SR
Queue Stats
130W - 135L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
Ts1savvy17
Cernunnos
Level 66
God Stats
11W - 6L
1,534 SR
Queue Stats
162W - 165L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiRammers
Izanami
17
4 / 3 / 6
11,990
799
14,951
12,511
4,854
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
Squiressy
Zhong Kui
18
7 / 3 / 2
11,881
792
18,830
16,010
11,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
newzeuss
Surtr
15
0 / 6 / 7
10,088
673
7,629
20,666
13,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Coreous01
Kuzenbo
14
0 / 3 / 10
9,444
630
9,572
21,092
33,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
QuQu
Anubis
15
4 / 5 / 5
10,724
715
11,897
12,892
7,794
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
Ts1savvy17
Cernunnos
16
7 / 3 / 4
11,199
747
15,542
15,365
8,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
11
Kills
11
12
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Coreous01
Kuzenbo
0
3
10
1.67
W
Izanami
DiRammers
Izanami
4
3
6
2.33
L
Anubis
QuQu
Anubis
4
5
5
1.3
W
Zhong Kui
Squiressy
Zhong Kui
7
3
2
2.67
L
Cernunnos
Ts1savvy17
Cernunnos
7
3
4
3
W
Surtr
newzeuss
Surtr
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,410
Damage
37,011
49,187
Taken
49,349
29,071
Mitigated
49,864
13,283
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Coreous01
Kuzenbo
9,572
3,027
0
230
21,092
33,808
43
6,454
14,570
18,840
1,597
W
Izanami
DiRammers
Izanami
14,951
10,230
0
2,524
12,511
4,854
862
6,282
6,224
0
61,446
L
Anubis
QuQu
Anubis
11,897
1,379
0
2,675
12,892
7,794
516
6,861
6,015
45,678
0
W
Zhong Kui
Squiressy
Zhong Kui
18,830
2,580
0
4,765
16,010
11,183
1,690
6,808
9,182
53,999
482
L
Cernunnos
Ts1savvy17
Cernunnos
15,542
8,101
0
3,292
15,365
8,262
1,062
5,998
9,333
0
46,633
W
Surtr
newzeuss
Surtr
7,629
2,675
0
5,994
20,666
13,034
219
7,971
12,685
1,171
43,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,959
Gold Earned
31,367
216
Minions Killed
161
0
Camps Cleared
0
782,571
Distance Traveled
778,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,444
630
20
1
0
291,125
0
W
Izanami
11,990
799
76
5
0
259,825
0
L
Anubis
10,724
715
73
5
0
230,460
0
W
Zhong Kui
11,881
792
84
6
0
267,110
0
L
Cernunnos
11,199
747
68
5
0
257,364
0
W
Surtr
10,088
673
56
4
0
255,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role