Player Matchup

Medusa
Medusa
Alfastar0631
Medusa
Level 65
God Stats
3W - 13L
1,186 SR
Queue Stats
179W - 292L
1,246 Elo+
Party 1
Pele
Pele
Kymopolea
Pele
Level 146
God Stats
1W - 8L
1,022 SR
Queue Stats
190W - 186L
1,571 Elo+
Solo
Shiva
Shiva
O-AbS3Nt-O
Shiva
Level 66
God Stats
40W - 64L
1,542 SR
Queue Stats
184W - 287L
1,365 Elo+
Party 1
Tiamat
Tiamat
The_Aline_0631
Tiamat
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 281L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
manoffire0631
Cthulhu
Level 47
God Stats
2W - 12L
1,259 SR
Queue Stats
103W - 202L
1,288 Elo+
Party 1
Team Averages
Level 78
1,302 SR
1,348 Elo+

VS

Team Averages
Level 73
1,461 SR
1,377 Elo+
Set
Set
DocDynamo
Set
Level 89
God Stats
2W - 2L
1,555 SR
Queue Stats
291W - 305L
1,461 Elo+
Solo
Yemoja
Yemoja
HippoNuggets
Yemoja
Level 85
God Stats
2W - 5L
1,454 SR
Queue Stats
146W - 146L
1,330 Elo+
Solo
Yu Huang
Yu Huang
MrSpiker3848
Yu Huang
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,391 Elo+
Solo
Osiris
Osiris
Sir Ravish
Osiris
Level 48
God Stats
11W - 28L
1,231 SR
Queue Stats
131W - 288L
1,293 Elo+
Solo
Skadi
Skadi
lol its gore
Skadi
Level 63
God Stats
39W - 17L
1,564 SR
Queue Stats
327W - 286L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 2 / 1
5,280
440
4,905
8,674
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
15
5 / 0 / 0
7,781
648
7,238
8,610
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
11
0 / 3 / 0
6,162
514
5,208
10,379
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 3 / 0
5,069
422
951
7,404
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
0 / 3 / 1
5,099
425
4,861
11,713
7,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,510
543
2,546
10,659
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
11
2 / 0 / 2
7,160
597
3,495
6,040
3,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
MrSpiker3848
Yu Huang
13
3 / 2 / 4
7,695
641
7,610
5,463
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Sir Ravish
Osiris
13
3 / 0 / 0
7,398
617
6,016
10,946
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 2
6,507
542
9,159
9,529
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
11
11
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
1
0.25
W
1
2
1
0.75
W
Yemoja
2
0
2
3
L
Pele
5
0
0
5
W
Yu Huang
MrSpiker3848
Yu Huang
3
2
4
2.5
L
Shiva
0
3
0
0
W
Osiris
Sir Ravish
Osiris
3
0
0
3
L
0
3
0
0
W
2
1
2
3
L
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,163
Damage
28,826
46,780
Taken
42,637
22,586
Mitigated
22,640
8,144
Healing
17,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,905
680
0
1,110
8,674
3,273
0
1,587
7,029
0
40,924
W
2,546
1,210
0
5,402
10,659
4,937
0
886
9,773
0
48,054
W
Yemoja
3,495
960
2,670
1,530
6,040
3,956
286
1,456
4,584
24,303
0
L
Pele
7,238
1,527
0
1,897
8,610
3,740
0
686
7,762
0
81,283
W
Yu Huang
MrSpiker3848
Yu Huang
7,610
318
0
1,125
5,463
2,062
328
744
4,719
47,664
1,505
L
Shiva
5,208
161
0
1,932
10,379
5,977
0
782
8,745
0
38,617
W
Osiris
Sir Ravish
Osiris
6,016
2,203
0
4,832
10,946
8,055
551
0
10,261
0
45,713
L
951
0
0
1,719
7,404
2,247
0
3,629
3,241
19,143
0
W
9,159
3,107
0
1,827
9,529
3,630
505
2,726
6,803
0
56,797
L
Cthulhu
4,861
714
120
1,366
11,713
7,349
0
3,332
8,345
24,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,391
Gold Earned
35,270
291
Minions Killed
367
0
Camps Cleared
0
1,162,044
Distance Traveled
1,117,050
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,280
440
52
4
0
221,820
1
W
Set
6,510
543
77
6
0
227,572
0
W
Yemoja
7,160
597
44
4
0
215,483
1
L
Pele
7,781
648
127
11
0
266,389
0
W
Yu Huang
7,695
641
90
8
0
207,469
0
L
Shiva
6,162
514
59
5
0
236,852
0
W
Osiris
7,398
617
85
7
0
257,225
0
L
Tiamat
5,069
422
20
2
0
201,426
0
W
Skadi
6,507
542
71
6
0
209,301
4
L
Cthulhu
5,099
425
33
3
0
235,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role