Player Matchup

Mulan
Mulan
 
Mulan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
I333999I
Chang'e
Level 40
God Stats
1W - 4L
1,321 SR
Queue Stats
84W - 87L
1,299 Elo+
Solo
Bakasura
Bakasura
Sochinskaya
Bakasura
Level 98
God Stats
125W - 124L
1,537 SR
Queue Stats
152W - 160L
1,471 Elo+
Solo
Neith
Neith
StoneDrg
Neith
Level 126
God Stats
4W - 4L
1,182 SR
Queue Stats
338W - 322L
1,453 Elo+
Solo
Team Averages
Level 96
1,408 SR
1,445 Elo+

VS

Team Averages
Level 74
1,482 SR
1,434 Elo+
Skadi
Skadi
AimedBump360
Skadi
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 62L
1,324 Elo+
Solo
Hercules
Hercules
Calisthenicslife
Hercules
Level 118
God Stats
11W - 6L
1,566 SR
Queue Stats
47W - 50L
1,491 Elo+
Solo
Achilles
Achilles
JeGarcon
Achilles
Level 105
God Stats
2W - 2L
1,488 SR
Queue Stats
246W - 233L
1,540 Elo+
Solo
Hachiman
Hachiman
TopMonkey86
Hachiman
Level 34
God Stats
1W - 1L
1,153 SR
Queue Stats
20W - 14L
1,434 Elo+
Solo
Bellona
Bellona
readytodamage
Bellona
Level 32
God Stats
5W - 4L
1,702 SR
Queue Stats
6W - 14L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 1 / 0
6,704
609
8,097
7,504
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artio
 
Artio
9
0 / 1 / 1
5,454
496
2,507
7,812
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
I333999I
Chang'e
9
0 / 2 / 0
4,624
420
3,511
7,592
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Sochinskaya
Bakasura
6
1 / 2 / 0
4,498
409
642
4,302
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
StoneDrg
Neith
10
1 / 3 / 1
5,495
500
4,698
6,133
2,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,621
602
4,779
4,469
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
5 / 0 / 0
6,954
632
5,142
5,990
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
JeGarcon
Achilles
13
3 / 0 / 2
6,668
606
5,046
11,048
7,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hachiman
TopMonkey86
Hachiman
9
0 / 3 / 2
5,329
484
2,812
7,208
2,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
12
0 / 0 / 1
6,202
564
2,478
10,479
9,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
0
0
L
Artio
 
Artio
0
1
1
0.5
W
1
0
1
1.5
W
5
0
0
5
L
Chang'e
I333999I
Chang'e
0
2
0
0
W
Achilles
JeGarcon
Achilles
3
0
2
4
L
Bakasura
Sochinskaya
Bakasura
1
2
0
0.5
L
Neith
StoneDrg
Neith
1
3
1
0.5
W
Hachiman
TopMonkey86
Hachiman
0
3
2
0.33
W
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,455
Damage
20,257
33,343
Taken
39,194
19,376
Mitigated
24,511
11,125
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,097
433
0
3,789
7,504
6,560
0
0
7,504
0
50,352
L
Artio
 
Artio
2,507
193
80
2,883
7,812
6,322
0
0
7,812
13,722
1,490
W
4,779
1,770
0
750
4,469
1,333
682
3,114
1,119
0
47,274
W
5,142
1,181
0
1,971
5,990
4,858
0
903
5,011
0
35,320
L
Chang'e
I333999I
Chang'e
3,511
482
240
1,565
7,592
2,490
0
0
7,592
19,483
1,533
W
Achilles
JeGarcon
Achilles
5,046
1,333
0
4,253
11,048
7,039
184
488
10,310
0
53,202
L
Bakasura
Sochinskaya
Bakasura
642
448
0
730
4,302
1,896
0
0
4,302
0
8,414
L
Neith
StoneDrg
Neith
4,698
1,995
0
1,838
6,133
2,108
0
0
6,133
0
39,796
W
Hachiman
TopMonkey86
Hachiman
2,812
1,719
0
2,937
7,208
2,251
413
899
6,270
0
23,965
W
Bellona
2,478
854
0
3,393
10,479
9,030
0
0
9,762
0
36,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
31,774
244
Minions Killed
307
0
Camps Cleared
0
917,350
Distance Traveled
1,071,987
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,704
609
85
8
0
203,438
1
L
Artio
5,454
496
28
3
0
219,003
2
W
Skadi
6,621
602
68
6
0
194,466
0
W
Hercules
6,954
632
60
5
0
231,364
1
L
Chang'e
4,624
420
31
3
0
202,178
1
W
Achilles
6,668
606
79
7
0
226,244
2
L
Bakasura
4,498
409
26
2
0
99,579
0
L
Neith
5,495
500
74
7
0
193,152
0
W
Hachiman
5,329
484
36
3
0
194,043
0
W
Bellona
6,202
564
64
6
0
225,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role