Player Matchup

Bastet
Bastet
 
Bastet
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BlueTsunami808
Ao Kuang
Level 102
God Stats
2W - 3L
1,272 SR
Queue Stats
176W - 199L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarklordofShehol
Morgan Le Fay
Level 69
God Stats
18W - 24L
1,209 SR
Queue Stats
734W - 911L
1,388 Elo+
Solo
Izanami
Izanami
TurkeyHill1111
Izanami
Level 20
God Stats
7W - 3L
1,329 SR
Queue Stats
557W - 555L
1,350 Elo+
Solo
Yemoja
Yemoja
arth_271167
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,265 Elo+
Solo
Team Averages
Level 45
1,362 SR
1,386 Elo+

VS

Team Averages
Level 97
1,437 SR
1,459 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Be My Peace
Martichoras
Level 90
God Stats
10W - 11L
1,405 SR
Queue Stats
768W - 799L
1,426 Elo+
Solo
Yemoja
Yemoja
CrazyTy 6513
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 63L
1,467 Elo+
Solo
Bakasura
Bakasura
MortalisMus1984
Bakasura
Level 98
God Stats
1W - 1L
1,285 SR
Queue Stats
293W - 289L
1,468 Elo+
Solo
Bake Kujira
Bake Kujira
guardia_silente5
Bake Kujira
Level 116
God Stats
4W - 5L
1,495 SR
Queue Stats
1,036W - 1,093L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
5 / 3 / 3
7,931
793
14,864
9,769
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ao Kuang
14
5 / 4 / 7
8,157
816
7,927
12,796
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
DarklordofShehol
Morgan Le Fay
9
1 / 0 / 1
6,380
638
4,554
883
272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 1 / 3
6,357
636
4,684
3,600
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yemoja
16
1 / 3 / 5
8,150
815
5,019
11,046
6,785
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 4 / 3
8,017
802
8,123
12,751
13,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
Be My Peace
Martichoras
16
5 / 2 / 2
9,490
949
7,999
10,126
4,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
13
0 / 1 / 7
8,248
825
5,056
7,256
5,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bakasura
15
2 / 5 / 5
8,508
851
5,378
12,467
10,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bake Kujira
guardia_silente5
Bake Kujira
15
1 / 2 / 6
8,264
826
4,050
12,180
10,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
13
Kills
11
11
Deaths
14
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
3
3
2.17
W
King Arthur
 
King Arthur
3
4
3
1.13
W
Martichoras
Be My Peace
Martichoras
5
2
2
3
L
Ao Kuang
5
4
7
2.13
W
Yemoja
0
1
7
3.5
L
Morgan Le Fay
DarklordofShehol
Morgan Le Fay
1
0
1
1.5
W
Bakasura
2
5
5
0.9
L
1
1
3
2.5
L
Yemoja
1
3
5
1.17
W
Bake Kujira
guardia_silente5
Bake Kujira
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,048
Damage
30,606
38,094
Taken
54,780
23,590
Mitigated
45,109
12,605
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,864
3,450
222
2,097
9,769
4,078
0
1,807
7,559
0
24,078
W
King Arthur
 
King Arthur
8,123
145
888
1,250
12,751
13,698
27
3,767
8,837
0
11,149
W
Martichoras
Be My Peace
Martichoras
7,999
1,223
1,328
2,450
10,126
4,754
2,430
2,456
7,500
0
31,441
L
Ao Kuang
7,927
1,397
156
4,308
12,796
11,281
0
3,155
9,037
11,303
0
W
Yemoja
5,056
930
7,103
2,171
7,256
5,241
1,028
3,441
3,680
11,063
0
L
Morgan Le Fay
DarklordofShehol
Morgan Le Fay
4,554
862
224
97
883
272
0
27
798
7,777
0
W
Bakasura
5,378
3,216
467
1,340
12,467
10,559
1,350
2,831
9,422
0
7,916
L
4,684
3,625
556
1,551
3,600
1,174
0
693
2,809
0
11,484
L
Yemoja
5,019
1,473
1,832
1,562
11,046
6,785
0
2,522
7,908
13,541
1,067
W
Bake Kujira
guardia_silente5
Bake Kujira
4,050
1,578
883
1,956
12,180
10,857
280
3,921
8,096
10,985
475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
42,527
68
Minions Killed
115
0
Camps Cleared
0
678,556
Distance Traveled
895,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,931
793
18
2
0
225,858
0
W
King Arthur
8,017
802
7
1
0
180,681
0
W
Martichoras
9,490
949
56
6
0
177,979
0
L
Ao Kuang
8,157
816
8
1
0
165,614
0
W
Yemoja
8,248
825
18
2
0
152,694
0
L
Morgan Le Fay
6,380
638
5
1
0
82,781
0
W
Bakasura
8,508
851
13
1
0
190,788
0
L
Izanami
6,357
636
18
2
0
63,280
0
L
Yemoja
8,150
815
19
2
0
141,023
0
W
Bake Kujira
8,264
826
21
2
0
192,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role