Player Matchup

Maui
Maui
Komourdian
Maui
Level 104
God Stats
1W - 1L
1,678 SR
Queue Stats
11W - 15L
1,339 Elo+
Solo
Skadi
Skadi
NBH Jumpman
Skadi
Level 149
God Stats
4W - 3L
1,591 SR
Queue Stats
110W - 122L
1,469 Elo+
Solo
Nu Wa
Nu Wa
NeoTMac
Nu Wa
Level 141
God Stats
13W - 9L
1,397 SR
Queue Stats
61W - 63L
1,464 Elo+
Solo
Hades
Hades
PepsiOnSale
Hades
Level 158
God Stats
1W - 0L
1,255 SR
Queue Stats
73W - 85L
1,450 Elo+
Solo
Osiris
Osiris
guavira
Osiris
Level 44
God Stats
1W - 0L
1,511 SR
Queue Stats
13W - 25L
1,283 Elo+
Solo
Team Averages
Level 119
1,487 SR
1,401 Elo+

VS

Team Averages
Level 68
1,492 SR
1,434 Elo+
Persephone
Persephone
DONTRUNUP-AGAIN
Persephone
Level 37
God Stats
3W - 2L
1,628 SR
Queue Stats
40W - 42L
1,350 Elo+
Solo
Sobek
Sobek
DekaDense
Sobek
Level 113
God Stats
0W - 9L
1,139 SR
Queue Stats
289W - 367L
1,359 Elo+
Solo
Nu Wa
Nu Wa
Herb00420
Nu Wa
Level 7
God Stats
9W - 6L
1,724 SR
Queue Stats
10W - 9L
1,589 Elo+
Solo
Jing Wei
Jing Wei
SwarmaKebab
Jing Wei
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 124L
1,482 Elo+
Solo
Serqet
Serqet
elfin-trader5
Serqet
Level 20
God Stats
1W - 2L
1,471 SR
Queue Stats
11W - 18L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
8,837
884
6,069
9,800
9,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
7 / 0 / 8
9,988
999
9,118
5,555
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
NeoTMac
Nu Wa
16
6 / 2 / 9
9,651
965
12,775
6,888
2,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 12
9,673
967
11,480
10,567
4,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
guavira
Osiris
15
4 / 0 / 10
9,236
924
6,627
10,308
11,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DONTRUNUP-AGAIN
Persephone
14
1 / 4 / 1
8,570
857
8,661
10,790
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
DekaDense
Sobek
14
2 / 5 / 0
8,532
853
4,253
14,368
13,670
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Herb00420
Nu Wa
14
0 / 4 / 2
8,107
811
12,301
9,138
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SwarmaKebab
Jing Wei
14
0 / 5 / 1
8,444
844
3,390
11,227
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 1
7,696
770
2,341
9,631
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
23
Kills
3
3
Deaths
22
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
DONTRUNUP-AGAIN
Persephone
1
4
1
0.38
L
Sobek
DekaDense
Sobek
2
5
0
0.4
L
Nu Wa
Herb00420
Nu Wa
0
4
2
0.25
W
2
0
10
7
W
7
0
8
11
W
Nu Wa
NeoTMac
Nu Wa
6
2
9
5.25
W
4
1
12
10
L
Jing Wei
SwarmaKebab
Jing Wei
0
5
1
0.1
L
0
4
1
0.13
W
Osiris
guavira
Osiris
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,069
Damage
30,946
43,118
Taken
55,154
30,219
Mitigated
32,087
13,770
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DONTRUNUP-AGAIN
Persephone
8,661
772
117
2,685
10,790
4,013
215
5,696
4,847
21,535
572
L
Sobek
DekaDense
Sobek
4,253
486
0
1,928
14,368
13,670
0
7,524
6,561
10,316
0
L
Nu Wa
Herb00420
Nu Wa
12,301
6,049
354
574
9,138
3,090
0
4,647
4,209
31,844
0
W
6,069
1,563
0
2,487
9,800
9,043
111
5,508
3,387
17,763
0
W
9,118
2,441
0
1,419
5,555
2,123
904
2,548
2,697
0
36,532
W
Nu Wa
NeoTMac
Nu Wa
12,775
2,103
54
872
6,888
2,987
969
3,991
2,809
40,034
545
W
11,480
1,371
680
4,656
10,567
4,556
0
5,932
4,542
39,880
1,245
L
Jing Wei
SwarmaKebab
Jing Wei
3,390
2,522
0
958
11,227
4,497
1,406
6,554
4,448
0
22,480
L
2,341
194
41
136
9,631
6,817
0
5,627
3,818
0
7,767
W
Osiris
guavira
Osiris
6,627
1,380
0
3,602
10,308
11,510
0
6,059
3,540
0
23,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,385
Gold Earned
41,349
245
Minions Killed
136
0
Camps Cleared
0
1,034,332
Distance Traveled
904,124
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,570
857
36
4
0
192,281
0
L
Sobek
8,532
853
5
1
0
184,593
0
L
Nu Wa
8,107
811
29
3
0
188,835
0
W
Maui
8,837
884
30
3
0
204,989
0
W
Skadi
9,988
999
43
4
0
194,364
2
W
Nu Wa
9,651
965
61
6
0
182,658
2
W
Hades
9,673
967
77
8
0
213,950
0
L
Jing Wei
8,444
844
48
5
0
193,513
0
L
Serqet
7,696
770
18
2
0
144,902
2
W
Osiris
9,236
924
34
3
0
238,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role