Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Biig__Mikeee
Da Ji
Level 57
God Stats
3W - 4L
1,521 SR
Queue Stats
125W - 150L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DIRISSIN
Morgan Le Fay
Level 68
God Stats
2W - 1L
1,681 SR
Queue Stats
23W - 14L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
KGramz609
Erlang Shen
Level 44
God Stats
4W - 4L
1,626 SR
Queue Stats
52W - 88L
1,347 Elo+
Solo
Heimdallr
Heimdallr
V8BabyCC
Heimdallr
Level 84
God Stats
3W - 5L
1,428 SR
Queue Stats
445W - 426L
1,460 Elo+
Solo
Team Averages
Level 93
1,551 SR
1,427 Elo+

VS

Team Averages
Level 102
1,460 SR
1,456 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Ace_Arsham
Jormungandr
Level 67
God Stats
4W - 6L
1,317 SR
Queue Stats
86W - 72L
1,408 Elo+
Party 1
Zeus
Zeus
GameOver2s2p
Zeus
Level 145
God Stats
47W - 38L
1,555 SR
Queue Stats
201W - 208L
1,455 Elo+
Solo
Hachiman
Hachiman
asot0001monash
Hachiman
Level 102
God Stats
4W - 2L
1,428 SR
Queue Stats
167W - 141L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 2 / 3
5,662
436
4,049
10,165
6,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 1 / 1
6,475
498
4,009
11,164
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
DIRISSIN
Morgan Le Fay
11
2 / 3 / 2
6,188
476
4,773
7,382
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
KGramz609
Erlang Shen
7
0 / 2 / 0
4,878
375
3,459
8,173
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
V8BabyCC
Heimdallr
10
1 / 2 / 5
5,756
443
6,153
7,135
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 0 / 1
7,442
572
4,765
11,264
8,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
 
Thor
12
5 / 0 / 1
7,199
554
5,590
7,805
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Ace_Arsham
Jormungandr
11
1 / 3 / 0
5,572
429
3,970
9,171
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 2 / 3
7,149
550
8,146
6,677
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
11
0 / 2 / 1
5,766
444
3,356
7,995
2,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
7
Kills
9
10
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
3
1.75
W
Amaterasu
 
Amaterasu
1
0
1
1.5
W
Thor
 
Thor
5
0
1
5.5
W
Jormungandr
Ace_Arsham
Jormungandr
1
3
0
0.33
L
2
1
1
2.5
L
Morgan Le Fay
DIRISSIN
Morgan Le Fay
2
3
2
1
W
2
2
3
1.75
L
Erlang Shen
KGramz609
Erlang Shen
0
2
0
0
L
Heimdallr
V8BabyCC
Heimdallr
1
2
5
1.75
W
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,443
Damage
25,827
44,019
Taken
42,912
22,816
Mitigated
20,547
12,144
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,049
1,302
663
3,057
10,165
6,931
0
3,366
6,459
21,974
7,483
W
Amaterasu
 
Amaterasu
4,765
3,384
0
6,920
11,264
8,663
65
1,009
10,255
0
50,715
W
Thor
 
Thor
5,590
1,433
0
1,457
7,805
3,271
0
814
6,991
0
36,211
W
Jormungandr
Ace_Arsham
Jormungandr
3,970
1,075
177
612
9,171
3,789
140
2,410
6,761
25,845
1,429
L
4,009
670
0
5,598
11,164
4,635
0
1,927
9,181
0
54,955
L
Morgan Le Fay
DIRISSIN
Morgan Le Fay
4,773
540
0
597
7,382
3,065
120
2,974
4,356
39,265
0
W
8,146
510
0
0
6,677
2,205
0
2,118
4,559
44,179
1,286
L
Erlang Shen
KGramz609
Erlang Shen
3,459
2,371
0
1,979
8,173
5,179
0
395
7,778
0
17,067
L
Heimdallr
V8BabyCC
Heimdallr
6,153
3,021
0
250
7,135
3,006
55
2,469
4,586
0
31,686
W
Hachiman
3,356
2,673
0
3,463
7,995
2,619
0
1,947
6,048
0
30,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,959
Gold Earned
33,128
275
Minions Killed
304
0
Camps Cleared
0
1,098,994
Distance Traveled
1,258,803
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,662
436
37
3
0
192,084
3
W
Amaterasu
7,442
572
83
6
0
227,757
2
W
Thor
7,199
554
52
4
0
342,373
0
W
Jormungandr
5,572
429
39
3
0
220,862
0
L
Da Ji
6,475
498
89
7
0
254,128
3
L
Morgan Le Fay
6,188
476
76
6
0
260,812
0
W
Zeus
7,149
550
77
6
0
252,745
0
L
Erlang Shen
4,878
375
23
2
0
163,527
0
L
Heimdallr
5,756
443
50
4
0
228,443
4
W
Hachiman
5,766
444
53
4
0
215,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role