Player Matchup

Hades
Hades
Platinum IV
 
Hades
Platinum IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
 
Kuzenbo
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
AlternativE
Ra
Platinum I
Level 203
God Stats
14W - 10L
1,778 SR
Queue Stats
205W - 183L
1,894 MMR
Solo
Neith
Neith
Gold I
Ivanowskyy
Neith
Gold I
Level 108
God Stats
39W - 31L
1,595 SR
Queue Stats
130W - 127L
1,803 MMR
Party 2
Mercury
Mercury
Platinum II
kräuterlumpen
Mercury
Platinum II
Level 157
God Stats
5W - 4L
1,846 SR
Queue Stats
215W - 188L
1,739 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,644 SR
1,687 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,442 SR
1,823 MMR
Khepri
Khepri
Platinum III
Eisengroud
Khepri
Platinum III
Level 159
God Stats
72W - 47L
1,600 SR
Queue Stats
237W - 222L
1,862 MMR
Solo
Guan Yu
Guan Yu
Platinum II
JadoreLeRiskeee
Guan Yu
Platinum II
Level 124
God Stats
3W - 11L
1,252 SR
Queue Stats
301W - 299L
1,934 MMR
Solo
Rama
Rama
Gold IV
Kàrmàk
Rama
Gold IV
Level 184
God Stats
2W - 2L
1,558 SR
Queue Stats
30W - 30L
1,724 MMR
Party 1
He Bo
He Bo
Platinum III
Zyxe13
He Bo
Platinum III
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 157L
1,868 MMR
Solo
Serqet
Serqet
Gold IV
sunshineinblack
Serqet
Gold IV
Level 169
God Stats
1W - 0L
1,301 SR
Queue Stats
26W - 22L
1,729 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 1 / 0
3,237
647
1,821
4,490
1,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
 
Kuzenbo
1
0 / 0 / 0
2,400
480
0
0
0
7
1 / 0 / 0
3,908
782
244
1,388
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Neith
7
1 / 0 / 0
3,566
713
1,211
2,954
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 2
3,643
729
1,161
3,561
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BellonaAo KuangHachimanAres

VS

Bans
OdinAgniThanatosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Eisengroud
Khepri
6
0 / 0 / 0
3,405
681
372
965
447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,614
723
2,693
3,867
1,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Rama
6
0 / 1 / 0
3,266
653
1,173
2,736
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

He Bo
Zyxe13
He Bo
6
0 / 1 / 0
3,330
666
424
2,287
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 1
3,292
658
1,083
2,935
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
0
0
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
1
0
0
1
W
Khepri
Eisengroud
Khepri
0
0
0
0
L
Neith
1
0
0
1
W
1
0
0
1
W
Rama
0
1
0
0
W
He Bo
Zyxe13
He Bo
0
1
0
0
L
0
0
2
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,437
Damage
5,745
12,393
Taken
12,790
4,632
Mitigated
4,715
5,094
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,821
675
0
2,389
4,490
1,996
0
0
4,137
15,021
0
L
Kuzenbo
 
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
244
104
288
750
1,388
469
0
120
1,268
23,694
0
W
Khepri
Eisengroud
Khepri
372
0
0
350
965
447
0
0
965
6,375
1,509
L
Neith
1,211
620
0
1,067
2,954
867
0
372
2,582
0
22,877
W
2,693
736
0
2,282
3,867
1,882
0
1,726
2,141
0
19,047
W
Rama
1,173
1,030
0
1,270
2,736
947
0
0
2,736
0
19,143
W
He Bo
Zyxe13
He Bo
424
0
0
1,000
2,287
538
0
244
2,043
17,165
470
L
1,161
190
0
600
3,561
1,300
0
291
3,235
0
18,379
W
1,083
425
0
1,922
2,935
901
0
95
2,840
0
14,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,754
Gold Earned
16,907
140
Minions Killed
150
0
Camps Cleared
0
399,084
Distance Traveled
536,961
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,237
647
23
5
0
77,951
0
L
Kuzenbo
2,400
480
0
0
0
0
0
L
Ra
3,908
782
43
9
0
111,334
0
W
Khepri
3,405
681
13
3
0
110,329
2
L
Neith
3,566
713
35
7
0
91,966
0
W
Guan Yu
3,614
723
28
6
0
106,161
0
W
Rama
3,266
653
42
8
0
87,933
0
W
He Bo
3,330
666
36
7
0
106,033
2
L
Mercury
3,643
729
39
8
0
117,833
0
W
Serqet
3,292
658
31
6
0
126,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role