Player Matchup

Gilgamesh
Gilgamesh
BabaaFIFA
Gilgamesh
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 42L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
Bumpiix
Nu Wa
Level 100
God Stats
1W - 0L
1,272 SR
Queue Stats
23W - 34L
1,457 Elo+
Party 1
Bacchus
Bacchus
Kzaline
Bacchus
Level 109
God Stats
3W - 0L
1,671 SR
Queue Stats
14W - 18L
1,539 Elo+
Party 1
Mercury
Mercury
Sethouner
Mercury
Level 60
God Stats
3W - 1L
1,616 SR
Queue Stats
62W - 66L
1,470 Elo+
Party 1
Medusa
Medusa
Vaňitas
Medusa
Level 159
God Stats
2W - 0L
1,843 SR
Queue Stats
5W - 2L
1,591 Elo+
Party 1
Team Averages
Level 92
1,580 SR
1,512 Elo+

VS

Team Averages
Level 136
1,535 SR
1,544 Elo+
Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Bombi03
Nut
Level 128
God Stats
37W - 33L
1,593 SR
Queue Stats
182W - 167L
1,584 Elo+
Party 2
Nox
Nox
Demuirge
Nox
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
507W - 479L
1,522 Elo+
Solo
Tiamat
Tiamat
Evabc2000
Tiamat
Level 159
God Stats
5W - 5L
1,744 SR
Queue Stats
256W - 234L
1,568 Elo+
Party 2
Zeus
Zeus
PAßU
Zeus
Level 151
God Stats
1W - 2L
1,340 SR
Queue Stats
310W - 322L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabaaFIFA
Gilgamesh
13
4 / 1 / 1
7,310
609
6,919
12,589
6,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Bumpiix
Nu Wa
12
0 / 2 / 2
6,483
540
4,461
7,145
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Kzaline
Bacchus
10
2 / 2 / 5
6,339
528
3,736
9,084
7,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Sethouner
Mercury
12
2 / 1 / 3
6,533
544
2,620
10,372
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Vaňitas
Medusa
14
5 / 0 / 2
8,071
673
8,941
8,830
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 2 / 3
5,839
487
2,571
10,103
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nut
12
1 / 4 / 1
6,346
529
7,018
9,524
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 5 / 3
5,815
485
4,073
9,892
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Evabc2000
Tiamat
12
1 / 2 / 0
7,043
587
6,166
7,618
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
PAßU
Zeus
14
2 / 0 / 1
7,400
617
9,251
5,784
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
6
6
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
3
0.75
W
Gilgamesh
BabaaFIFA
Gilgamesh
4
1
1
4.5
L
Nut
1
4
1
0.38
W
Nu Wa
Bumpiix
Nu Wa
0
2
2
0.5
L
2
5
3
0.7
L
Tiamat
Evabc2000
Tiamat
1
2
0
0.5
W
Bacchus
Kzaline
Bacchus
2
2
5
2.25
L
Zeus
PAßU
Zeus
2
0
1
2.5
W
Mercury
Sethouner
Mercury
2
1
3
3.5
W
Medusa
Vaňitas
Medusa
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,677
Damage
29,079
48,020
Taken
42,921
25,601
Mitigated
19,409
9,638
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,571
1,457
0
4,238
10,103
4,113
0
1,835
8,002
0
44,103
W
Gilgamesh
BabaaFIFA
Gilgamesh
6,919
1,956
0
3,081
12,589
6,792
0
5,386
6,209
0
49,798
L
Nut
7,018
4,234
0
2,175
9,524
3,777
0
771
8,675
0
53,496
W
Nu Wa
Bumpiix
Nu Wa
4,461
363
0
1,990
7,145
2,916
0
5,392
1,753
47,956
0
L
4,073
332
0
1,224
9,892
4,545
0
3,163
6,526
24,376
0
L
Tiamat
Evabc2000
Tiamat
6,166
681
0
2,144
7,618
4,825
0
286
6,752
45,133
186
W
Bacchus
Kzaline
Bacchus
3,736
625
0
2,428
9,084
7,956
16
1,995
7,089
16,905
595
L
Zeus
PAßU
Zeus
9,251
594
0
628
5,784
2,149
0
1,475
4,133
73,746
2,596
W
Mercury
Sethouner
Mercury
2,620
1,071
0
470
10,372
4,325
0
3,485
6,692
0
46,179
W
Medusa
Vaňitas
Medusa
8,941
3,764
0
1,669
8,830
3,612
44
1,701
7,129
0
75,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,736
Gold Earned
32,443
411
Minions Killed
454
0
Camps Cleared
0
1,252,150
Distance Traveled
1,135,525
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,839
487
77
6
0
257,515
0
W
Gilgamesh
7,310
609
92
8
0
239,061
0
L
Nut
6,346
529
87
7
0
212,702
0
W
Nu Wa
6,483
540
105
9
0
213,528
1
L
Nox
5,815
485
48
4
0
217,687
6
L
Tiamat
7,043
587
107
9
0
205,461
1
W
Bacchus
6,339
528
16
1
0
251,180
5
L
Zeus
7,400
617
135
11
0
242,160
0
W
Mercury
6,533
544
76
6
0
287,978
0
W
Medusa
8,071
673
122
10
0
260,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role