Player Matchup

Osiris
Osiris
Platinum V
DMiaN-
Osiris
Platinum V
Level 185
God Stats
1W - 6L
1,396 SR
Queue Stats
355W - 346L
1,688 MMR
Solo
Da Ji
Da Ji
Platinum IV
Yserà
Da Ji
Platinum IV
Level 230
God Stats
2W - 7L
1,650 SR
Queue Stats
145W - 126L
1,728 MMR
Party 2
Sobek
Sobek
Gold I
píge
Sobek
Gold I
Level 156
God Stats
7W - 6L
1,833 SR
Queue Stats
96W - 83L
1,725 MMR
Party 2
Anhur
Anhur
Gold II
xXDinOsky
Anhur
Gold II
Level 111
God Stats
8W - 13L
1,450 SR
Queue Stats
122W - 117L
1,675 MMR
Solo
Scylla
Scylla
Platinum V
zJusTxCrePzeN
Scylla
Platinum V
Level 138
God Stats
1W - 1L
1,612 SR
Queue Stats
208W - 203L
1,775 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,588 SR
1,718 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,515 SR
1,647 MMR
King Arthur
King Arthur
Platinum I
 
King Arthur
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Gold II
 
Charon
Gold II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
GloomySquabbler
Agni
Gold I
Level 179
God Stats
96W - 75L
1,645 SR
Queue Stats
485W - 472L
1,748 MMR
Solo
Charybdis
Charybdis
Platinum V
KriztaRivaldo
Charybdis
Platinum V
Level 61
God Stats
18W - 12L
1,602 SR
Queue Stats
40W - 33L
1,773 MMR
Solo
Thor
Thor
Platinum I
Tokooooo
Thor
Platinum I
Level 157
God Stats
3W - 1L
1,326 SR
Queue Stats
40W - 30L
1,714 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DMiaN-
Osiris
10
1 / 1 / 0
5,254
584
6,115
10,441
9,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Yserà
Da Ji
11
1 / 1 / 0
5,087
565
4,529
9,301
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
píge
Sobek
7
0 / 2 / 1
4,668
519
2,684
8,859
6,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
xXDinOsky
Anhur
7
0 / 3 / 1
4,255
473
2,134
6,021
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
4,833
537
2,883
5,294
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
HachimanAphroditeVulcan

VS

Bans
ThothArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 2
5,827
647
6,216
10,854
9,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
 
Charon
8
3 / 0 / 4
5,601
622
4,799
6,496
4,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 3
5,746
638
5,214
3,978
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
KriztaRivaldo
Charybdis
13
1 / 1 / 4
7,074
786
4,949
6,024
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
11
3 / 1 / 2
5,665
629
5,393
8,867
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
9
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
2
2
W
Charon
 
Charon
3
0
4
5
L
Osiris
DMiaN-
Osiris
1
1
0
1
W
1
0
3
2.5
W
Charybdis
KriztaRivaldo
Charybdis
1
1
4
3
W
Thor
3
1
2
4
L
Da Ji
Yserà
Da Ji
1
1
0
1
L
Sobek
píge
Sobek
0
2
1
0.25
L
Anhur
xXDinOsky
Anhur
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,345
Damage
26,571
39,916
Taken
36,219
24,310
Mitigated
20,287
13,697
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,216
1,548
0
2,790
10,854
9,165
0
686
10,168
0
42,416
W
Charon
 
Charon
4,799
742
0
1,540
6,496
4,041
0
1,281
5,215
12,708
1,367
L
Osiris
DMiaN-
Osiris
6,115
1,902
0
2,897
10,441
9,908
0
0
10,441
0
38,917
W
5,214
420
0
1,625
3,978
1,496
0
2,383
1,595
39,487
1,252
W
Charybdis
KriztaRivaldo
Charybdis
4,949
2,240
0
3,692
6,024
2,244
472
321
5,703
0
65,277
W
Thor
5,393
1,236
0
4,462
8,867
3,341
0
896
7,971
0
40,016
L
Da Ji
Yserà
Da Ji
4,529
1,043
0
3,983
9,301
3,934
0
1,840
7,449
0
39,386
L
Sobek
píge
Sobek
2,684
83
0
4,069
8,859
6,830
0
3,185
5,666
13,355
0
L
Anhur
xXDinOsky
Anhur
2,134
1,552
0
1,613
6,021
1,705
0
1,567
4,454
0
21,008
L
2,883
609
0
1,135
5,294
1,933
0
2,928
2,344
33,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,097
Gold Earned
29,913
262
Minions Killed
333
0
Camps Cleared
0
890,921
Distance Traveled
989,015
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,827
647
56
6
0
190,798
0
W
Charon
5,601
622
15
2
0
212,328
3
L
Osiris
5,254
584
60
7
0
169,643
2
W
Agni
5,746
638
86
10
0
204,142
4
W
Charybdis
7,074
786
117
13
0
179,066
1
W
Thor
5,665
629
59
7
0
202,681
0
L
Da Ji
5,087
565
67
7
0
198,307
0
L
Sobek
4,668
519
15
2
0
204,304
2
L
Anhur
4,255
473
43
5
0
138,871
0
L
Scylla
4,833
537
77
9
0
179,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role