Player Matchup

Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AlereIgnitα
Medusa
Level 194
God Stats
3W - 4L
1,602 SR
Queue Stats
170W - 81L
1,699 Elo+
Solo
Olorun
Olorun
advinius
Olorun
Level 108
God Stats
2W - 0L
1,566 SR
Queue Stats
48W - 74L
1,354 Elo+
Solo
Rama
Rama
amPar
Rama
Level 106
God Stats
1W - 3L
1,287 SR
Queue Stats
196W - 179L
1,540 Elo+
Solo
Ah Puch
Ah Puch
jeanroman9943
Ah Puch
Level 141
God Stats
4W - 0L
1,500 SR
Queue Stats
115W - 132L
1,486 Elo+
Solo
Team Averages
Level 138
1,491 SR
1,516 Elo+

VS

Team Averages
Level 107
1,464 SR
1,540 Elo+
Olorun
Olorun
 
Olorun
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Mantipie
Atlas
Level 59
God Stats
0W - 2L
1,322 SR
Queue Stats
17W - 16L
1,520 Elo+
Party 1
Rama
Rama
R0e1d
Rama
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 98L
1,506 Elo+
Solo
Xing Tian
Xing Tian
Ski_Meme_Trash42
Xing Tian
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,523 Elo+
Party 1
Da Ji
Da Ji
blakjam
Da Ji
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 0 / 6
6,556
1,311
5,670
8,423
5,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Medusa
10
1 / 2 / 7
5,821
1,164
7,722
4,128
1,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
advinius
Olorun
9
0 / 2 / 6
5,440
1,088
1,831
3,723
1,578
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
amPar
Rama
10
3 / 2 / 3
6,182
1,236
3,091
3,418
1,283
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
12
3 / 1 / 6
6,518
1,304
5,144
3,011
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 3 / 2
5,281
1,056
4,232
5,540
2,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Mantipie
Atlas
11
2 / 3 / 2
5,490
1,098
4,601
7,109
5,741
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rama
R0e1d
Rama
5
0 / 0 / 0
4,284
857
0
0
0
Xing Tian
10
1 / 1 / 2
5,194
1,039
2,535
6,701
4,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
blakjam
Da Ji
9
2 / 4 / 1
5,093
1,019
2,658
6,695
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
11
Kills
6
7
Deaths
11
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
6
7
L
Olorun
 
Olorun
1
3
2
0.67
W
Medusa
1
2
7
2.25
L
Atlas
Mantipie
Atlas
2
3
2
1
L
Rama
R0e1d
Rama
0
0
0
0
L
Xing Tian
1
1
2
2
W
Olorun
advinius
Olorun
0
2
6
1.5
W
Rama
amPar
Rama
3
2
3
2.25
L
Da Ji
blakjam
Da Ji
2
4
1
0.63
W
Ah Puch
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,458
Damage
14,026
22,703
Taken
26,045
11,620
Mitigated
17,269
8,490
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,670
2,070
141
5,134
8,423
5,885
213
4,454
3,683
0
7,428
L
Olorun
 
Olorun
4,232
1,050
817
1,530
5,540
2,871
0
1,185
4,355
11,030
154
W
Medusa
7,722
2,336
179
304
4,128
1,700
549
1,736
2,307
0
13,833
L
Atlas
Mantipie
Atlas
4,601
2,189
519
1,450
7,109
5,741
0
1,762
5,347
8,811
0
L
Rama
R0e1d
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
2,535
156
156
1,525
6,701
4,848
0
1,849
4,852
7,290
0
W
Olorun
advinius
Olorun
1,831
861
322
766
3,723
1,578
0
1,936
1,787
6,482
196
W
Rama
amPar
Rama
3,091
2,738
586
363
3,418
1,283
504
1,599
1,781
0
5,835
L
Da Ji
blakjam
Da Ji
2,658
595
0
232
6,695
3,809
0
2,179
4,516
0
3,349
W
Ah Puch
5,144
0
0
695
3,011
1,174
66
1,162
1,807
13,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,517
Gold Earned
25,342
50
Minions Killed
42
0
Camps Cleared
0
479,196
Distance Traveled
398,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,556
1,311
4
1
0
102,057
0
L
Olorun
5,281
1,056
21
4
0
93,306
0
W
Medusa
5,821
1,164
14
3
0
96,720
0
L
Atlas
5,490
1,098
7
1
0
102,431
0
L
Rama
4,284
857
0
0
0
0
0
L
Xing Tian
5,194
1,039
13
3
0
113,206
0
W
Olorun
5,440
1,088
12
2
0
88,920
0
W
Rama
6,182
1,236
5
1
0
85,577
0
L
Da Ji
5,093
1,019
1
0
0
89,630
0
W
Ah Puch
6,518
1,304
15
3
0
105,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role