Player Matchup

Sylvanus
Sylvanus
CalamityTyrant
Sylvanus
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 73L
1,569 Elo+
Party 2
King Arthur
King Arthur
Humble Akuma
King Arthur
Level 36
God Stats
3W - 5L
1,803 SR
Queue Stats
117W - 126L
1,498 Elo+
Solo
Janus
Janus
XxspookyxX 9668
Janus
Level 132
God Stats
4W - 5L
1,493 SR
Queue Stats
47W - 67L
1,192 Elo+
Party 1
Nut
Nut
spike686
Nut
Level 14
God Stats
3W - 8L
1,382 SR
Queue Stats
26W - 44L
1,233 Elo+
Party 1
Baron Samedi
Baron Samedi
xXKingCrimsonXx
Baron Samedi
Level 49
God Stats
41W - 44L
1,507 SR
Queue Stats
173W - 195L
1,447 Elo+
Party 2
Team Averages
Level 51
1,537 SR
1,388 Elo+

VS

Team Averages
Level 116
1,552 SR
1,485 Elo+
Nut
Nut
Ardaimion
Nut
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 50L
1,541 Elo+
Solo
Cerberus
Cerberus
Davedude_dk
Cerberus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 105L
1,494 Elo+
Solo
Surtr
Surtr
Jyjyjy25
Surtr
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 69L
1,433 Elo+
Solo
Nu Wa
Nu Wa
VirusTeck
Nu Wa
Level 156
God Stats
79W - 58L
1,535 SR
Queue Stats
142W - 146L
1,484 Elo+
Solo
Anubis
Anubis
spectre1x9
Anubis
Level 228
God Stats
7W - 8L
1,724 SR
Queue Stats
945W - 911L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 3 / 3
9,131
1,015
6,184
14,496
10,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
Humble Akuma
King Arthur
14
1 / 4 / 3
8,052
895
9,794
18,229
13,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 1
8,030
892
4,995
6,085
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 1
7,406
823
3,493
10,463
3,075
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xXKingCrimsonXx
Baron Samedi
14
4 / 4 / 3
8,691
966
9,938
13,221
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 4
9,779
1,087
10,209
6,434
2,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Davedude_dk
Cerberus
13
0 / 4 / 12
8,023
891
8,238
16,469
15,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Jyjyjy25
Surtr
15
4 / 1 / 10
8,837
982
8,124
11,649
9,425
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
VirusTeck
Nu Wa
16
1 / 2 / 8
9,292
1,032
12,189
7,187
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
spectre1x9
Anubis
16
6 / 2 / 11
9,584
1,065
18,727
7,636
4,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
9
Kills
20
20
Deaths
9
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
L
Sylvanus
3
3
3
1.5
W
Cerberus
Davedude_dk
Cerberus
0
4
12
1.5
L
King Arthur
Humble Akuma
King Arthur
1
4
3
0.63
W
Surtr
Jyjyjy25
Surtr
4
1
10
9
W
Nu Wa
VirusTeck
Nu Wa
1
2
8
2.5
L
1
4
1
0.38
W
Anubis
spectre1x9
Anubis
6
2
11
5.75
L
0
5
1
0.1
L
Baron Samedi
xXKingCrimsonXx
Baron Samedi
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,404
Damage
57,487
62,494
Taken
49,375
33,901
Mitigated
34,632
8,991
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,209
5,728
0
3,053
6,434
2,752
46
3,030
3,298
0
24,223
L
Sylvanus
6,184
1,724
2,540
3,586
14,496
10,605
0
7,791
6,705
12,902
0
W
Cerberus
Davedude_dk
Cerberus
8,238
923
0
6,277
16,469
15,340
162
7,670
8,653
15,607
1,631
L
King Arthur
Humble Akuma
King Arthur
9,794
818
0
1,026
18,229
13,888
0
10,444
7,785
0
27,714
W
Surtr
Jyjyjy25
Surtr
8,124
2,935
210
3,930
11,649
9,425
238
3,775
7,808
329
15,724
W
Nu Wa
VirusTeck
Nu Wa
12,189
4,359
0
0
7,187
2,828
2,402
3,039
4,018
40,231
649
L
4,995
0
0
0
6,085
1,768
468
4,361
1,724
24,114
0
W
Anubis
spectre1x9
Anubis
18,727
471
0
1,736
7,636
4,287
0
3,115
4,481
39,311
547
L
3,493
2,210
0
0
10,463
3,075
0
5,294
5,169
0
15,613
L
Baron Samedi
xXKingCrimsonXx
Baron Samedi
9,938
1,375
309
1,530
13,221
4,565
0
10,699
2,522
22,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,310
Gold Earned
45,515
166
Minions Killed
223
0
Camps Cleared
0
767,664
Distance Traveled
929,290
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,779
1,087
47
5
0
182,024
4
L
Sylvanus
9,131
1,015
14
2
0
170,409
0
W
Cerberus
8,023
891
34
4
0
184,353
0
L
King Arthur
8,052
895
50
6
0
191,344
0
W
Surtr
8,837
982
20
2
0
206,545
0
W
Nu Wa
9,292
1,032
75
8
0
172,042
0
L
Janus
8,030
892
52
6
0
110,929
0
W
Anubis
9,584
1,065
47
5
0
184,326
1
L
Nut
7,406
823
26
3
0
123,261
0
L
Baron Samedi
8,691
966
24
3
0
171,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role