Player Matchup

Horus
Horus
AKumquat69
Horus
Level 190
God Stats
4W - 3L
1,214 SR
Queue Stats
122W - 101L
1,561 Elo+
Solo
Sol
Sol
FoldedTape
Sol
Level 68
God Stats
133W - 141L
1,515 SR
Queue Stats
355W - 378L
1,514 Elo+
Solo
Eset
Eset
Steezin406
Eset
Level 56
God Stats
6W - 4L
1,676 SR
Queue Stats
194W - 198L
1,497 Elo+
Solo
Guan Yu
Guan Yu
TheGasPack
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,568 Elo+
Party 2
Loki
Loki
lok1tr1ck
Loki
Level 78
God Stats
80W - 45L
1,723 SR
Queue Stats
98W - 77L
1,604 Elo+
Party 2
Team Averages
Level 84
1,526 SR
1,549 Elo+

VS

Team Averages
Level 114
1,521 SR
1,634 Elo+
Athena
Athena
 
Athena
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
ArchIblis
Bake Kujira
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,710 Elo+
Party 1
Chiron
Chiron
Kyokaen
Chiron
Level 149
God Stats
3W - 1L
1,710 SR
Queue Stats
98W - 61L
1,674 Elo+
Solo
Neith
Neith
MrHardcoregg
Neith
Level 103
God Stats
2W - 1L
1,398 SR
Queue Stats
4W - 2L
1,710 Elo+
Party 1
Ravana
Ravana
Shudox
Ravana
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 31L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 2 / 3
6,026
603
4,104
9,843
7,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
3 / 3 / 0
6,093
609
7,146
7,103
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 0
5,797
580
1,587
4,820
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
TheGasPack
Guan Yu
9
0 / 2 / 1
5,445
545
3,250
10,602
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
11
2 / 3 / 1
5,547
555
3,927
9,050
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 1 / 1
5,761
576
5,369
7,417
8,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bake Kujira
ArchIblis
Bake Kujira
11
5 / 2 / 4
6,612
661
5,788
7,870
5,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
Kyokaen
Chiron
13
3 / 0 / 2
7,058
706
4,279
5,651
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 2 / 4
5,738
574
3,929
7,653
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
Shudox
Ravana
11
4 / 1 / 3
6,048
605
3,832
4,016
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
13
13
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
1
0.5
L
Horus
1
2
3
1.25
W
Bake Kujira
ArchIblis
Bake Kujira
5
2
4
3.5
L
3
3
0
1
W
Chiron
Kyokaen
Chiron
3
0
2
4
W
1
2
4
1.5
W
Ravana
Shudox
Ravana
4
1
3
5.5
L
0
3
0
0
L
Guan Yu
TheGasPack
Guan Yu
0
2
1
0.25
L
Loki
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,014
Damage
23,197
41,418
Taken
32,607
22,391
Mitigated
20,353
14,289
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,369
1,577
0
2,764
7,417
8,402
0
0
7,417
30,078
2,668
L
Horus
4,104
1,981
368
3,569
9,843
7,872
16
2,375
7,468
0
13,419
W
Bake Kujira
ArchIblis
Bake Kujira
5,788
2,937
0
2,655
7,870
5,987
0
2,962
4,908
24,475
0
L
7,146
4,521
0
2,754
7,103
2,562
255
2,122
4,981
40,423
11,149
W
Chiron
Kyokaen
Chiron
4,279
1,826
128
2,626
5,651
1,938
847
1,587
4,064
0
60,075
W
3,929
1,444
0
1,509
7,653
2,390
134
2,789
4,864
0
31,028
W
Ravana
Shudox
Ravana
3,832
1,322
0
380
4,016
1,636
0
465
3,551
0
36,781
L
1,587
270
0
573
4,820
1,553
0
0
4,820
48,905
0
L
Guan Yu
TheGasPack
Guan Yu
3,250
833
0
3,669
10,602
6,905
0
5,129
5,473
0
28,446
L
Loki
3,927
1,373
0
3,356
9,050
3,499
0
1,459
7,591
0
42,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
31,217
310
Minions Killed
298
0
Camps Cleared
0
1,047,298
Distance Traveled
1,102,566
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,761
576
49
5
0
200,725
0
L
Horus
6,026
603
13
1
0
219,126
2
W
Bake Kujira
6,612
661
24
2
0
239,764
0
L
Sol
6,093
609
81
8
0
195,746
4
W
Chiron
7,058
706
112
11
0
201,237
3
W
Neith
5,738
574
52
5
0
207,933
0
W
Ravana
6,048
605
61
6
0
252,907
1
L
Eset
5,797
580
90
9
0
193,862
0
L
Guan Yu
5,445
545
57
6
0
197,625
1
L
Loki
5,547
555
69
7
0
240,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role