Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Killerewok
Ganesha
Level 155
God Stats
2W - 1L
1,809 SR
Queue Stats
90W - 97L
1,459 Elo+
Solo
Hachiman
Hachiman
ThewyLeroux
Hachiman
Level 120
God Stats
3W - 5L
1,250 SR
Queue Stats
436W - 443L
1,425 Elo+
Solo
Jormungandr
Jormungandr
UnrefinedGaming
Jormungandr
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
442W - 462L
1,470 Elo+
Solo
Hun Batz
Hun Batz
diogo_chumbinho
Hun Batz
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 166L
1,460 Elo+
Solo
Team Averages
Level 146
1,512 SR
1,463 Elo+

VS

Team Averages
Level 134
1,681 SR
1,457 Elo+
Kukulkan
Kukulkan
IronMan2669
Kukulkan
Level 144
God Stats
8W - 2L
1,981 SR
Queue Stats
278W - 284L
1,449 Elo+
Solo
Izanami
Izanami
MERKD RAMPAGE
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,472 Elo+
Solo
Sol
Sol
MightyKingLaw
Sol
Level 149
God Stats
2W - 0L
1,732 SR
Queue Stats
58W - 65L
1,407 Elo+
Solo
Scylla
Scylla
Soprobear
Scylla
Level 149
God Stats
14W - 6L
1,868 SR
Queue Stats
544W - 582L
1,405 Elo+
Solo
Hercules
Hercules
The Gustaf
Hercules
Level 158
God Stats
5W - 6L
1,326 SR
Queue Stats
408W - 417L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 2 / 1
6,731
748
6,505
9,050
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
Killerewok
Ganesha
13
0 / 3 / 4
7,021
780
4,241
9,469
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
ThewyLeroux
Hachiman
15
4 / 1 / 0
7,584
843
5,749
6,387
2,934
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
UnrefinedGaming
Jormungandr
9
1 / 3 / 1
6,297
700
2,436
6,320
3,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
11
0 / 6 / 4
6,252
695
10,632
11,010
5,110
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IronMan2669
Kukulkan
15
3 / 0 / 8
8,795
977
11,227
4,751
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Izanami
13
1 / 2 / 5
7,346
816
2,696
7,963
3,909
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 2 / 11
8,325
925
10,853
8,358
3,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
Soprobear
Scylla
15
5 / 1 / 9
9,026
1,003
7,613
5,098
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hercules
The Gustaf
Hercules
13
3 / 1 / 7
8,388
932
7,383
12,116
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
15
15
Deaths
6
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
1
0.75
W
Kukulkan
IronMan2669
Kukulkan
3
0
8
7
L
Ganesha
Killerewok
Ganesha
0
3
4
0.67
W
Izanami
1
2
5
1.75
W
3
2
11
4.25
W
Scylla
Soprobear
Scylla
5
1
9
9.5
W
Hercules
The Gustaf
Hercules
3
1
7
6.5
L
Hachiman
ThewyLeroux
Hachiman
4
1
0
4
L
Jormungandr
UnrefinedGaming
Jormungandr
1
3
1
0.5
L
Hun Batz
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,563
Damage
39,772
42,236
Taken
38,286
24,890
Mitigated
24,214
7,783
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,505
1,278
344
1,054
9,050
4,282
0
6,571
2,479
0
11,998
W
Kukulkan
IronMan2669
Kukulkan
11,227
481
892
537
4,751
2,550
23
369
4,382
36,969
987
L
Ganesha
Killerewok
Ganesha
4,241
185
765
1,236
9,469
8,722
0
6,530
2,939
6,001
0
W
Izanami
2,696
1,470
427
1,590
7,963
3,909
915
1,765
6,198
0
12,890
W
10,853
2,462
523
2,681
8,358
3,563
0
1,514
6,844
17,014
55
W
Scylla
Soprobear
Scylla
7,613
852
483
1,094
5,098
2,133
0
1,086
4,012
12,870
0
W
Hercules
The Gustaf
Hercules
7,383
826
1,138
5,478
12,116
12,059
0
1,943
10,173
0
9,217
L
Hachiman
ThewyLeroux
Hachiman
5,749
2,075
358
839
6,387
2,934
0
4,094
2,293
0
25,582
L
Jormungandr
UnrefinedGaming
Jormungandr
2,436
196
137
533
6,320
3,842
0
4,102
2,218
4,950
0
L
Hun Batz
10,632
480
1,367
1,150
11,010
5,110
0
8,113
2,897
0
17,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,885
Gold Earned
41,880
61
Minions Killed
126
0
Camps Cleared
0
737,757
Distance Traveled
972,564
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,731
748
13
1
0
148,181
0
W
Kukulkan
8,795
977
61
7
0
198,441
0
L
Ganesha
7,021
780
0
0
0
184,061
0
W
Izanami
7,346
816
26
3
0
168,799
0
W
Sol
8,325
925
17
2
0
197,011
2
W
Scylla
9,026
1,003
17
2
0
171,133
0
W
Hercules
8,388
932
5
1
0
237,180
0
L
Hachiman
7,584
843
35
4
0
193,757
2
L
Jormungandr
6,297
700
5
1
0
68,588
0
L
Hun Batz
6,252
695
8
1
0
143,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role