Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DirkN14
Merlin
Level 125
God Stats
1W - 0L
1,432 SR
Queue Stats
8W - 6L
1,460 Elo+
Solo
Terra
Terra
Fugich
Terra
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,702 Elo+
Solo
Thor
Thor
Meguimin
Thor
Level 159
God Stats
63W - 5L
1,984 SR
Queue Stats
382W - 56L
1,952 Elo+
Solo
Martichoras
Martichoras
Wеsker
Martichoras
Level 159
God Stats
3W - 3L
1,287 SR
Queue Stats
27W - 26L
1,453 Elo+
Solo
Team Averages
Level 165
1,541 SR
1,613 Elo+

VS

Team Averages
Level 113
1,561 SR
1,425 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Aha_ha_Biggums
Zhong Kui
Level 105
God Stats
0W - 2L
1,313 SR
Queue Stats
43W - 44L
1,458 Elo+
Party 1
Fenrir
Fenrir
Blancmark
Fenrir
Level 156
God Stats
3W - 1L
1,955 SR
Queue Stats
116W - 95L
1,464 Elo+
Solo
Surtr
Surtr
Ichiruto666
Surtr
Level 129
God Stats
7W - 4L
1,642 SR
Queue Stats
172W - 169L
1,499 Elo+
Solo
Anubis
Anubis
MrT2024
Anubis
Level 14
God Stats
2W - 10L
1,394 SR
Queue Stats
2W - 10L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 0 / 7
7,148
1,021
4,944
3,123
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Merlin
DirkN14
Merlin
13
0 / 1 / 4
6,874
982
4,650
2,740
985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Terra
Fugich
Terra
13
3 / 0 / 8
8,919
1,274
4,077
6,429
6,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
14
8 / 0 / 5
9,063
1,295
14,071
5,904
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
Wеsker
Martichoras
13
1 / 0 / 8
7,984
1,141
8,120
5,671
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

360

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 2 / 0
7,165
1,024
9,040
8,159
2,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Aha_ha_Biggums
Zhong Kui
12
0 / 3 / 0
6,809
973
5,340
11,050
11,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Blancmark
Fenrir
12
0 / 1 / 1
6,722
960
803
4,569
2,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 0 / 0
6,519
931
1,964
6,156
4,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
MrT2024
Anubis
12
0 / 7 / 1
6,914
988
3,434
10,109
4,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
13
Kills
1
1
Deaths
13
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
7
4.5
L
Anhur
 
Anhur
1
2
0
0.5
L
Zhong Kui
Aha_ha_Biggums
Zhong Kui
0
3
0
0
L
Fenrir
Blancmark
Fenrir
0
1
1
0.5
W
Merlin
DirkN14
Merlin
0
1
4
2
W
Terra
Fugich
Terra
3
0
8
7
L
0
0
0
0
W
Thor
8
0
5
10.5
L
Anubis
MrT2024
Anubis
0
7
1
0.07
W
Martichoras
Wеsker
Martichoras
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,862
Damage
20,581
23,867
Taken
40,043
14,767
Mitigated
25,061
7,641
Healing
3,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,944
293
2,711
2,486
3,123
1,786
0
1,732
1,391
11,665
0
L
Anhur
 
Anhur
9,040
5,997
0
424
8,159
2,639
0
1,676
6,233
0
20,969
L
Zhong Kui
Aha_ha_Biggums
Zhong Kui
5,340
360
0
1,719
11,050
11,631
0
4,350
6,264
24,505
0
L
Fenrir
Blancmark
Fenrir
803
80
0
130
4,569
2,212
0
837
3,688
0
6,027
W
Merlin
DirkN14
Merlin
4,650
36
0
0
2,740
985
0
1,032
1,708
15,207
0
W
Terra
Fugich
Terra
4,077
323
638
1,194
6,429
6,819
0
1,887
4,499
8,841
0
L
1,964
651
0
781
6,156
4,299
0
2,974
2,892
248
8,498
W
Thor
14,071
2,087
0
0
5,904
2,843
0
2,044
3,824
0
25,724
L
Anubis
MrT2024
Anubis
3,434
0
0
591
10,109
4,280
0
2,508
7,295
15,386
0
W
Martichoras
Wеsker
Martichoras
8,120
2,173
0
612
5,671
2,334
0
2,183
3,488
0
34,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,988
Gold Earned
34,129
157
Minions Killed
138
8
Camps Cleared
4
711,102
Distance Traveled
600,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,148
1,021
21
3
1
131,290
0
L
Anhur
7,165
1,024
25
4
0
120,437
0
L
Zhong Kui
6,809
973
44
6
1
129,535
0
L
Fenrir
6,722
960
13
2
0
128,213
0
W
Merlin
6,874
982
26
4
0
138,712
0
W
Terra
8,919
1,274
14
2
2
156,409
0
L
Surtr
6,519
931
21
3
3
106,747
0
W
Thor
9,063
1,295
27
4
4
152,342
0
L
Anubis
6,914
988
35
5
0
115,898
0
W
Martichoras
7,984
1,141
69
10
1
132,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role